Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator| Constructor and Description |
|---|
AVComponentDescriptor()
Default native constructor.
|
AVComponentDescriptor(int size)
Native array allocator.
|
AVComponentDescriptor(Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
short |
depth_minus1()
Number of bits in the component minus 1.
|
avutil.AVComponentDescriptor |
depth_minus1(short depth_minus1) |
short |
offset_plus1()
Number of elements before the component of the first pixel plus 1.
|
avutil.AVComponentDescriptor |
offset_plus1(short offset_plus1) |
short |
plane()
Which of the 4 planes contains the component.
|
avutil.AVComponentDescriptor |
plane(short plane) |
avutil.AVComponentDescriptor |
position(int position) |
short |
shift()
Number of least significant bits that must be shifted away
to get the value.
|
avutil.AVComponentDescriptor |
shift(short shift) |
short |
step_minus1()
Number of elements between 2 horizontally consecutive pixels minus 1.
|
avutil.AVComponentDescriptor |
step_minus1(short step_minus1) |
address, asBuffer, asByteBuffer, capacity, capacity, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, hashCode, isNull, limit, limit, memchr, memcmp, memcpy, memmove, memset, offsetof, position, put, setNull, sizeof, toString, withDeallocator, zeropublic AVComponentDescriptor()
public AVComponentDescriptor(int size)
Pointer.position(int).public AVComponentDescriptor(Pointer p)
Pointer.Pointer(Pointer).public avutil.AVComponentDescriptor position(int position)
@Cast(value="uint16_t") @NoOffset public short plane()
public avutil.AVComponentDescriptor plane(short plane)
@Cast(value="uint16_t") @NoOffset public short step_minus1()
public avutil.AVComponentDescriptor step_minus1(short step_minus1)
@Cast(value="uint16_t") @NoOffset public short offset_plus1()
public avutil.AVComponentDescriptor offset_plus1(short offset_plus1)
@Cast(value="uint16_t") @NoOffset public short shift()
public avutil.AVComponentDescriptor shift(short shift)
@Cast(value="uint16_t") @NoOffset public short depth_minus1()
public avutil.AVComponentDescriptor depth_minus1(short depth_minus1)
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