| Constructor and Description |
|---|
GameScreen(int[] shape,
byte[] screen) |
| Modifier and Type | Method and Description |
|---|---|
ALEMDP.GameScreen |
dup() |
org.nd4j.linalg.api.ndarray.INDArray |
getData() |
boolean |
isSkipped() |
double[] |
toArray() |
public org.nd4j.linalg.api.ndarray.INDArray getData()
public ALEMDP.GameScreen dup()
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