| ContentMergeStrategy |
How to handle content conflicts.
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| MergeAlgorithm |
Provides the merge algorithm which does a three-way merge on content provided
as RawText.
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| MergeChunk |
One chunk from a merge result.
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| MergeChunk.ConflictState |
A state telling whether a MergeChunk belongs to a conflict or not.
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| MergeConfig |
Holds configuration for merging into a given branch
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| Merger |
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| MergeResult |
The result of merging a number of Sequence
objects.
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| MergeStrategy |
A method of combining two or more trees together to form an output tree.
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| ResolveMerger |
A three-way merger performing a content-merge if necessary
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| ResolveMerger.MergeFailureReason |
If the merge fails (means: not stopped because of unresolved conflicts)
this enum is used to explain why it failed
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| ResolveMerger.WorkTreeUpdater |
Handles work tree updates on both the checkout and the index.
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| ResolveMerger.WorkTreeUpdater.Result |
The result of writing the index changes.
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| StrategyResolve |
A three-way merge strategy performing a content-merge if necessary
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| ThreeWayMerger |
A merge of 2 trees, using a common base ancestor tree.
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| ThreeWayMergeStrategy |
A merge strategy to merge 2 trees, using a common base ancestor tree.
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