| java.lang.Object | |
| ↳ | org.eclipse.sisu.space.asm.Label |
A label represents a position in the bytecode of a method. Labels are used for jump, goto, and switch instructions, and for try catch blocks. A label designates the instruction that is just after. Note however that there can be other elements between a label and the instruction it designates (such as other labels, stack map frames, line numbers, etc.).
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| info | Field used to associate user information to a label. | ||||||||||
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Constructs a new label.
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Returns the offset corresponding to this label.
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Returns a string representation of this label.
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Inherited Methods | |||||||||||
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From class
java.lang.Object
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Field used to associate user information to a label. Warning: this field is used by the ASM tree package. In order to use it with the ASM tree package you must override the org.objectweb.asm.tree.MethodNode#getLabelNode method.
Constructs a new label.
Returns the offset corresponding to this label. This offset is computed
from the start of the method's bytecode. This method is intended for
Attribute sub classes, and is normally not needed by class
generators or adapters.
| IllegalStateException | if this label is not resolved yet. |
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Returns a string representation of this label.