public class

Label

extends Object
java.lang.Object
   ↳ org.eclipse.sisu.space.asm.Label

Class Overview

A label represents a position in the bytecode of a method. Labels are used for jump, goto, and switch instructions, and for try catch blocks. A label designates the instruction that is just after. Note however that there can be other elements between a label and the instruction it designates (such as other labels, stack map frames, line numbers, etc.).

Summary

Fields
public Object info Field used to associate user information to a label.
Public Constructors
Label()
Constructs a new label.
Public Methods
int getOffset()
Returns the offset corresponding to this label.
String toString()
Returns a string representation of this label.
[Expand]
Inherited Methods
From class java.lang.Object

Fields

public Object info

Field used to associate user information to a label. Warning: this field is used by the ASM tree package. In order to use it with the ASM tree package you must override the org.objectweb.asm.tree.MethodNode#getLabelNode method.

Public Constructors

public Label ()

Constructs a new label.

Public Methods

public int getOffset ()

Returns the offset corresponding to this label. This offset is computed from the start of the method's bytecode. This method is intended for Attribute sub classes, and is normally not needed by class generators or adapters.

Returns
  • the offset corresponding to this label.
Throws
IllegalStateException if this label is not resolved yet.

public String toString ()

Returns a string representation of this label.

Returns
  • a string representation of this label.