Package com.jme3.bullet.debug
Class BulletVehicleDebugControl
java.lang.Object
com.jme3.scene.control.AbstractControl
com.jme3.bullet.debug.AbstractPhysicsDebugControl
com.jme3.bullet.debug.BulletVehicleDebugControl
- All Implemented Interfaces:
com.jme3.export.Savable,com.jme3.scene.control.Control,com.jme3.util.clone.JmeCloneable,Cloneable
A physics-debug control used to visualize a PhysicsVehicle.
This class is shared between JBullet and Native Bullet.
- Author:
- normenhansen
-
Field Summary
FieldsModifier and TypeFieldDescriptionprotected final PhysicsVehicleprotected final com.jme3.math.Vector3fprotected final com.jme3.math.Quaternionprotected final com.jme3.scene.NodeFields inherited from class com.jme3.bullet.debug.AbstractPhysicsDebugControl
debugAppStateFields inherited from class com.jme3.scene.control.AbstractControl
enabled, spatial -
Constructor Summary
ConstructorsConstructorDescriptionBulletVehicleDebugControl(BulletDebugAppState debugAppState, PhysicsVehicle body) Instantiate an enabled control to visualize the specified vehicle. -
Method Summary
Modifier and TypeMethodDescriptionprotected voidcontrolRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) Render this control.protected voidcontrolUpdate(float tpf) Update this control.voidsetSpatial(com.jme3.scene.Spatial spatial) Alter which spatial is controlled.Methods inherited from class com.jme3.bullet.debug.AbstractPhysicsDebugControl
applyPhysicsTransform, applyPhysicsTransformMethods inherited from class com.jme3.scene.control.AbstractControl
cloneFields, cloneForSpatial, getSpatial, isEnabled, jmeClone, read, render, setEnabled, update, write
-
Field Details
-
body
-
suspensionNode
protected final com.jme3.scene.Node suspensionNode -
location
protected final com.jme3.math.Vector3f location -
rotation
protected final com.jme3.math.Quaternion rotation
-
-
Constructor Details
-
BulletVehicleDebugControl
Instantiate an enabled control to visualize the specified vehicle.- Parameters:
debugAppState- which app state (not null, alias created)body- which vehicle to visualize (not null, alias created)
-
-
Method Details
-
setSpatial
public void setSpatial(com.jme3.scene.Spatial spatial) Alter which spatial is controlled. Invoked when the control is added to or removed from a spatial. Should be invoked only by a subclass or from Spatial. Do not invoke directly from user code.- Specified by:
setSpatialin interfacecom.jme3.scene.control.Control- Overrides:
setSpatialin classcom.jme3.scene.control.AbstractControl- Parameters:
spatial- the spatial to control (or null)
-
controlUpdate
protected void controlUpdate(float tpf) Update this control. Invoked once per frame during the logical-state update, provided the control is enabled and added to a scene. Should be invoked only by a subclass or by AbstractControl.- Specified by:
controlUpdatein classAbstractPhysicsDebugControl- Parameters:
tpf- the time interval between frames (in seconds, ≥0)
-
controlRender
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) Render this control. Invoked once per frame, provided the control is enabled and added to a scene. Should be invoked only by a subclass or by AbstractControl.- Specified by:
controlRenderin classcom.jme3.scene.control.AbstractControl- Parameters:
rm- the render manager (not null)vp- the view port to render (not null)
-