Uses of Class
com.jme3.bullet.collision.shapes.HullCollisionShape
Packages that use HullCollisionShape
Package
Description
supplemental classes related to KinematicRagdollControl
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Uses of HullCollisionShape in com.jme3.bullet.control.ragdoll
Methods in com.jme3.bullet.control.ragdoll that return HullCollisionShapeModifier and TypeMethodDescriptionstatic HullCollisionShapeRagdollUtils.makeShapeFromPointMap(Map<Integer, List<Float>> pointsMap, List<Integer> boneIndices, com.jme3.math.Vector3f initialScale, com.jme3.math.Vector3f initialPosition) Create a hull collision shape from linked vertices to this bone.static HullCollisionShapeRagdollUtils.makeShapeFromVerticeWeights(com.jme3.scene.Spatial model, List<Integer> boneIndices, com.jme3.math.Vector3f initialScale, com.jme3.math.Vector3f initialPosition, float weightThreshold) Create a hull collision shape from linked vertices to this bone.