Index

A B C D E F G H I J K L M N P Q R S T U W 
All Classes and Interfaces|All Packages|Constant Field Values

A

acquireBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
acquireBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
acquireImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
acquireImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
acquirePixelFormat(boolean) - Method in class com.jme3.system.lwjgl.LwjglCanvas
It seems it is best to use one pixel format for all shared contexts.
addAxis(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
addButton(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
addComponent(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alcDevicePauseSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alcDeviceResumeSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alcGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alcIsExtensionPresent(String) - Method in class com.jme3.audio.lwjgl.LwjglALC
 
alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alEffectf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alEffecti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alFilterf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alFilteri(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
 
alGenSources() - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alGetError() - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alGetSourcei(int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alListener(int, FloatBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alListener3f(int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alListenerf(int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourcef(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourcei(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourcePause(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourcePlay(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourceStop(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
 
autoFlush - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 

B

b16 - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16d - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16f - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16i - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16l - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b16s - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
b80 - Static variable in class com.jme3.opencl.lwjgl.Utils
 
b80f - Static variable in class com.jme3.opencl.lwjgl.Utils
 
b80l - Static variable in class com.jme3.opencl.lwjgl.Utils
 
bindImage(Image, Texture.Type, int, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
bindPureRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
bindVertexBuffer(VertexBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
build(String, Device...) - Method in class com.jme3.opencl.lwjgl.LwjglProgram
 

C

checkError(int, String) - Static method in class com.jme3.opencl.lwjgl.Utils
 
checkError(IntBuffer, String) - Static method in class com.jme3.opencl.lwjgl.Utils
 
checkGLError() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
checkGLError() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
clContext - Variable in class com.jme3.system.lwjgl.LwjglContext
 
clPlatform - Variable in class com.jme3.system.lwjgl.LwjglContext
 
com.jme3.audio.lwjgl - package com.jme3.audio.lwjgl
audio support based on the Lightweight Java Game Library (LWJGL)
com.jme3.input.lwjgl - package com.jme3.input.lwjgl
user input based on the Lightweight Java Game Library (LWJGL)
com.jme3.opencl.lwjgl - package com.jme3.opencl.lwjgl
OpenCL access based on the Lightweight Java Game Library (LWJGL)
com.jme3.renderer.lwjgl - package com.jme3.renderer.lwjgl
rendering support for the Lightweight Java Game Library (LWJGL)
com.jme3.system.lwjgl - package com.jme3.system.lwjgl
 
copyTo(CommandQueue, Buffer, long, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
copyTo(CommandQueue, Image, long[], long[], long[]) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
copyToAsync(CommandQueue, Buffer, long, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
copyToAsync(CommandQueue, Image, long[], long[], long[]) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
copyToBufferAsync(CommandQueue, Buffer, long[], long[], long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
copyToImageAsync(CommandQueue, Image, long, long[], long[]) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
create() - Method in class com.jme3.system.lwjgl.LwjglContext
 
create(boolean) - Method in class com.jme3.system.lwjgl.LwjglCanvas
 
create(boolean) - Method in class com.jme3.system.lwjgl.LwjglDisplay
 
create(boolean) - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
createALC() - Method in class com.jme3.audio.lwjgl.LwjglALC
 
createAllKernels() - Method in class com.jme3.opencl.lwjgl.LwjglProgram
 
createBuffer(long, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
createBufferFromHost(ByteBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
createContext(AppSettings) - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
Apply the settings, changing resolution, etc.
createContext(AppSettings) - Method in class com.jme3.system.lwjgl.LwjglCanvas
This is called: 1) When the context thread starts 2) Any time the canvas becomes displayable again.
createContext(AppSettings) - Method in class com.jme3.system.lwjgl.LwjglDisplay
 
createContextAttribs() - Method in class com.jme3.system.lwjgl.LwjglContext
 
created - Variable in class com.jme3.system.lwjgl.LwjglContext
 
createdLock - Variable in class com.jme3.system.lwjgl.LwjglContext
 
createImage(MemoryAccess, Image.ImageFormat, Image.ImageDescriptor) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
createKernel(String) - Method in class com.jme3.opencl.lwjgl.LwjglProgram
 
createProgramFromBinary(ByteBuffer, Device) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
createProgramFromSourceCode(String) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
createQueue(Device) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 

D

decodeImageChannelOrder(Image.ImageChannelOrder) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
 
decodeImageChannelType(Image.ImageChannelType) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
 
decodeImageType(Image.ImageType) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
 
deinitInThread() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
De-initialize in the OpenGL thread.
deinitInThread() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
destroy() - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
destroy() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
destroy() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
destroy() - Method in class com.jme3.system.lwjgl.LwjglContext
 
destroy(boolean) - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
destroy(boolean) - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
destroyALC() - Method in class com.jme3.audio.lwjgl.LwjglALC
 
destroyContext() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
Destroy the context.
destroyContext() - Method in class com.jme3.system.lwjgl.LwjglCanvas
This is called: 1) When the context thread ends 2) Any time the canvas becomes non-displayable
destroyContext() - Method in class com.jme3.system.lwjgl.LwjglDisplay
 
destroyPbuffer() - Method in class com.jme3.system.lwjgl.LwjglCanvas
 
determineMaxSamples(int) - Method in class com.jme3.system.lwjgl.LwjglContext
 

E

encodeImageChannelOrder(int) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
 
encodeImageChannelType(int) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
 
encodeImageType(int) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
 
errorBuffer - Static variable in class com.jme3.opencl.lwjgl.Utils
 

F

fillAsync(CommandQueue, long[], long[], int[]) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
fillAsync(CommandQueue, long[], long[], ColorRGBA) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
fillAsync(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
finish() - Method in class com.jme3.opencl.lwjgl.LwjglCommandQueue
 
flush() - Method in class com.jme3.opencl.lwjgl.LwjglCommandQueue
 
frameRate - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 

G

getAddressBits() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getArgCount() - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
getArraySize() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getBinary(Device) - Method in class com.jme3.opencl.lwjgl.LwjglProgram
 
getBuffer() - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
getButtonCount() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
getCanvas() - Method in class com.jme3.system.lwjgl.LwjglCanvas
 
getClockFrequency() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getCompilerVersion() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getCompilerVersionMajor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getCompilerVersionMinor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getComputeUnits() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getContext() - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
getDepth() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getDevice() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getDevices() - Method in class com.jme3.opencl.lwjgl.LwjglContext
 
getDevices() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
getDeviceType() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getDriverVersion() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getDriverVersionMajor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getDriverVersionMinor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getElementSize() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getErrorName(int) - Static method in class com.jme3.opencl.lwjgl.Utils
 
getEvent() - Method in class com.jme3.opencl.lwjgl.LwjglEvent
 
getExtensions() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getExtensions() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
getFramebufferHeight() - Method in class com.jme3.system.lwjgl.LwjglContext
Returns the height of the framebuffer.
getFramebufferWidth() - Method in class com.jme3.system.lwjgl.LwjglContext
Returns the width of the framebuffer.
getFrameRate() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
getFrameRate returns the current frame rate since the last call to update.
getFrameRate() - Method in class com.jme3.system.lwjgl.LwjglTimer
getFrameRate returns the current frame rate since the last call to update.
getFullscreenDisplayMode(int, int, int, int) - Method in class com.jme3.system.lwjgl.LwjglDisplay
 
getGlobalMemorySize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getGLVersion(String) - Method in class com.jme3.system.lwjgl.LwjglContext
 
getHeight() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getImage() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getImageFormat() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getImageType() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getInputTimeNanos() - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
getInputTimeNanos() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
getInputTimeNanos() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
getJoyInput() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
getJoyInput() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
getKernel() - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
getKeyCount() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
getKeyInput() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
getKeyInput() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
getKeyName(int) - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
getLocalMemorySize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMajorVersion(String, String) - Static method in class com.jme3.opencl.lwjgl.Utils
 
getMappingAccessFlags(MappingAccess) - Static method in class com.jme3.opencl.lwjgl.Utils
 
getMaximumAllocationSize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaximumConstantArguments() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaximumConstantBufferSize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaximumImage2DSize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaximumImage3DSize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaximumReadImages() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaximumSamplers() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaximumWorkItemDimensions() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaximumWorkItemSizes() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaximumWriteImages() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaxiumWorkItemsPerGroup() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getMaxWorkGroupSize(Device) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
getMemoryAccessFlags() - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
getMemoryAccessFlags(MemoryAccess) - Static method in class com.jme3.opencl.lwjgl.Utils
 
getMemoryAccessFromFlag(long) - Static method in class com.jme3.opencl.lwjgl.Utils
 
getMinorVersion(String, String) - Static method in class com.jme3.opencl.lwjgl.Utils
 
getMouseInput() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
getMouseInput() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
getName() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getName() - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
getName() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
getNumSamplesToUse() - Method in class com.jme3.system.lwjgl.LwjglContext
 
getOpenCLContext() - Method in class com.jme3.system.lwjgl.LwjglContext
 
getPlatform() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getPlatform() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
getPovXAxis() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
getPovYAxis() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
getProfile() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getProfile() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
getProgram() - Method in class com.jme3.opencl.lwjgl.LwjglProgram
 
getQueue() - Method in class com.jme3.opencl.lwjgl.LwjglCommandQueue
 
getReleaser() - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
getRenderer() - Method in class com.jme3.system.lwjgl.LwjglContext
 
getResolution() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
 
getResolution() - Method in class com.jme3.system.lwjgl.LwjglTimer
 
getRowPitch() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getSettings() - Method in class com.jme3.system.lwjgl.LwjglContext
 
getSize() - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
getSlicePitch() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getSystemListener() - Method in class com.jme3.system.lwjgl.LwjglContext
Accesses the listener that receives events related to this context.
getTime() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
 
getTime() - Method in class com.jme3.system.lwjgl.LwjglTimer
 
getTimeInSeconds() - Method in class com.jme3.system.lwjgl.LwjglTimer
 
getTimePerFrame() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
 
getTimePerFrame() - Method in class com.jme3.system.lwjgl.LwjglTimer
 
getTimer() - Method in class com.jme3.system.lwjgl.LwjglContext
 
getTouchInput() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
getTouchInput() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
getType() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
getType() - Method in class com.jme3.system.lwjgl.LwjglCanvas
 
getType() - Method in class com.jme3.system.lwjgl.LwjglDisplay
 
getType() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
getVendor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getVendor() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
getVendorId() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getVersion() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getVersion() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
getVersionMajor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getVersionMajor() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
getVersionMinor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
getVersionMinor() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
getWidth() - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
getWindowXPosition() - Method in class com.jme3.system.lwjgl.LwjglContext
Returns the screen X coordinate of the left edge of the content area.
getWindowYPosition() - Method in class com.jme3.system.lwjgl.LwjglContext
Returns the screen Y coordinate of the top edge of the content area.
getXAxis() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
getXAxisIndex() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
getYAxis() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
getYAxisIndex() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
glActiveTexture(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glAlphaFunc(int, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glAttachShader(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBeginQuery(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBindBuffer(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBindBufferBase(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBindFragDataLocation(int, int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBindFramebufferEXT(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glBindFramebufferEXT(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glBindRenderbufferEXT(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glBindRenderbufferEXT(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glBindTexture(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBindVertexArray(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBlendEquationSeparate(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBlendFunc(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBlendFuncSeparate(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBlitFramebufferEXT(int, int, int, int, int, int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glBlitFramebufferEXT(int, int, int, int, int, int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glBufferData(int, long, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBufferData(int, ByteBuffer, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBufferData(int, FloatBuffer, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBufferData(int, IntBuffer, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glBufferData(int, ShortBuffer, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBufferSubData(int, long, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBufferSubData(int, long, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glBufferSubData(int, long, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glBufferSubData(int, long, ShortBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glCheckFramebufferStatusEXT(int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glCheckFramebufferStatusEXT(int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glClear(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glClearColor(float, float, float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glClientWaitSync(Object, int, long) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glColorMask(boolean, boolean, boolean, boolean) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glCompileShader(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glCompressedTexImage2D(int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glCompressedTexImage3D(int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glCompressedTexSubImage2D(int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glCreateProgram() - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glCreateShader(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glCullFace(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDeleteBuffers(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDeleteFramebuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glDeleteFramebuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glDeleteProgram(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDeleteRenderbuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glDeleteRenderbuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glDeleteShader(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDeleteSync(Object) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glDeleteTextures(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDeleteVertexArrays(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDepthFunc(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDepthMask(boolean) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDepthRange(double, double) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDetachShader(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDisable(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDisableVertexAttribArray(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDrawArrays(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDrawArraysInstancedARB(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glDrawBuffer(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glDrawBuffers(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glDrawElementsInstancedARB(int, int, int, long, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glDrawRangeElements(int, int, int, int, int, long) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glEnable(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glEnableVertexAttribArray(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glEndQuery(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glFenceSync(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glFramebufferRenderbufferEXT(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glFramebufferRenderbufferEXT(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glFramebufferTexture2DEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glFramebufferTexture2DEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glGenBuffers(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGenerateMipmapEXT(int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glGenerateMipmapEXT(int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glGenFramebuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glGenFramebuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glGenQueries(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGenRenderbuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glGenRenderbuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glGenTextures(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGenVertexArrays(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetAttribLocation(int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetBoolean(int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetBufferSubData(int, long, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetError() - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetFloat(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetInteger(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetMultisample(int, int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glGetProgram(int, int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetProgramInfoLog(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetProgramResourceIndex(int, int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetQueryObjectiv(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetQueryObjectui64(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetShader(int, int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetShaderInfoLog(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetString(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetString(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetUniformBlockIndex(int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glGetUniformLocation(int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glIsEnabled(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glLineWidth(float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glLinkProgram(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glPatchParameter(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glPixelStorei(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glPointSize(float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glPolygonMode(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glPolygonOffset(float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glReadBuffer(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glReadPixels(int, int, int, int, int, int, long) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glReadPixels(int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glRenderbufferStorageEXT(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glRenderbufferStorageEXT(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
glScissor(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glShaderSource(int, String[], IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glShaderStorageBlockBinding(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glStencilFuncSeparate(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glStencilOpSeparate(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glTexImage2D(int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glTexImage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glTexImage3D(int, int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glTexParameterf(int, int, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glTexParameteri(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glTexSubImage2D(int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform1(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform1(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform1f(int, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform1i(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform2(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform2(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform2f(int, float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform3(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform3(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform3f(int, float, float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform4(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform4(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniform4f(int, float, float, float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniformBlockBinding(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniformMatrix3(int, boolean, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUniformMatrix4(int, boolean, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glUseProgram(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glVertexAttribDivisorARB(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
 
glVertexAttribPointer(int, int, int, boolean, int, long) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
glViewport(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
 

H

hasCompiler() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
hasDouble() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
hasErrorCorrectingMemory() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
hasExtension(String) - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
hasExtension(String) - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
hasHalfFloat() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
hasImageSupport() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
hasOpenGLInterop() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
hasOpenGLInterop() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
hasUnifiedMemory() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
hasWritableImage3D() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 

I

initContextFirstTime() - Method in class com.jme3.system.lwjgl.LwjglContext
Initializes the LWJGL renderer and input for the first time.
initialize() - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
initialize() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
initialize() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
initInThread() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
Does LWJGL display initialization in the OpenGL thread
initInThread() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
initOpenCL() - Method in class com.jme3.system.lwjgl.LwjglContext
 
internalCreate() - Method in class com.jme3.system.lwjgl.LwjglContext
 
internalDestroy() - Method in class com.jme3.system.lwjgl.LwjglContext
 
isAvailable() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
isCompleted() - Method in class com.jme3.opencl.lwjgl.LwjglEvent
 
isCreated() - Method in class com.jme3.audio.lwjgl.LwjglALC
 
isCreated() - Method in class com.jme3.system.lwjgl.LwjglContext
 
isEmbeddedProfile() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
isFullProfile() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
isInitialized() - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
isInitialized() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
isInitialized() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
isLittleEndian() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
isRenderable() - Method in class com.jme3.system.lwjgl.LwjglContext
 

J

JInputJoyInput - Class in com.jme3.input.lwjgl
 
JInputJoyInput() - Constructor for class com.jme3.input.lwjgl.JInputJoyInput
 
JInputJoyInput.JInputJoystick - Class in com.jme3.input.lwjgl
 
JInputJoystick(InputManager, JoyInput, Controller, int, String) - Constructor for class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
 
joyInput - Variable in class com.jme3.system.lwjgl.LwjglContext
 

K

keyInput - Variable in class com.jme3.system.lwjgl.LwjglContext
 

L

listener - Variable in class com.jme3.system.lwjgl.LwjglContext
 
loadJoysticks(InputManager) - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
loadNatives() - Method in class com.jme3.system.lwjgl.LwjglContext
 
LWJGL_TIME_TO_NANOS - Static variable in class com.jme3.system.lwjgl.LwjglSmoothingTimer
 
LWJGL_TIME_TO_NANOS - Static variable in class com.jme3.system.lwjgl.LwjglTimer
 
LwjglAbstractDisplay - Class in com.jme3.system.lwjgl
 
LwjglAbstractDisplay() - Constructor for class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
LwjglAL - Class in com.jme3.audio.lwjgl
 
LwjglAL() - Constructor for class com.jme3.audio.lwjgl.LwjglAL
 
LwjglALC - Class in com.jme3.audio.lwjgl
 
LwjglALC() - Constructor for class com.jme3.audio.lwjgl.LwjglALC
 
LwjglBuffer - Class in com.jme3.opencl.lwjgl
 
LwjglBuffer(CLMem) - Constructor for class com.jme3.opencl.lwjgl.LwjglBuffer
 
LwjglCanvas - Class in com.jme3.system.lwjgl
 
LwjglCanvas() - Constructor for class com.jme3.system.lwjgl.LwjglCanvas
 
LwjglCommandQueue - Class in com.jme3.opencl.lwjgl
 
LwjglCommandQueue(CLCommandQueue, Device) - Constructor for class com.jme3.opencl.lwjgl.LwjglCommandQueue
 
LwjglContext - Class in com.jme3.opencl.lwjgl
 
LwjglContext - Class in com.jme3.system.lwjgl
A LWJGL implementation of a graphics context.
LwjglContext() - Constructor for class com.jme3.system.lwjgl.LwjglContext
 
LwjglContext(CLContext, List<LwjglDevice>) - Constructor for class com.jme3.opencl.lwjgl.LwjglContext
 
LwjglDevice - Class in com.jme3.opencl.lwjgl
 
LwjglDevice(CLDevice, LwjglPlatform) - Constructor for class com.jme3.opencl.lwjgl.LwjglDevice
 
LwjglDisplay - Class in com.jme3.system.lwjgl
 
LwjglDisplay() - Constructor for class com.jme3.system.lwjgl.LwjglDisplay
 
LwjglEFX - Class in com.jme3.audio.lwjgl
 
LwjglEFX() - Constructor for class com.jme3.audio.lwjgl.LwjglEFX
 
LwjglEvent - Class in com.jme3.opencl.lwjgl
 
LwjglEvent(CLEvent) - Constructor for class com.jme3.opencl.lwjgl.LwjglEvent
 
LwjglGL - Class in com.jme3.renderer.lwjgl
 
LwjglGL() - Constructor for class com.jme3.renderer.lwjgl.LwjglGL
 
LwjglGLExt - Class in com.jme3.renderer.lwjgl
 
LwjglGLExt() - Constructor for class com.jme3.renderer.lwjgl.LwjglGLExt
 
LwjglGLFboEXT - Class in com.jme3.renderer.lwjgl
Implements GLFbo via GL_EXT_framebuffer_object.
LwjglGLFboEXT() - Constructor for class com.jme3.renderer.lwjgl.LwjglGLFboEXT
 
LwjglGLFboGL3 - Class in com.jme3.renderer.lwjgl
Implements GLFbo via OpenGL3+.
LwjglGLFboGL3() - Constructor for class com.jme3.renderer.lwjgl.LwjglGLFboGL3
 
LwjglImage - Class in com.jme3.opencl.lwjgl
 
LwjglImage(CLMem) - Constructor for class com.jme3.opencl.lwjgl.LwjglImage
 
LwjglKernel - Class in com.jme3.opencl.lwjgl
 
LwjglKernel(CLKernel) - Constructor for class com.jme3.opencl.lwjgl.LwjglKernel
 
LwjglKeyInput - Class in com.jme3.input.lwjgl
 
LwjglKeyInput(LwjglAbstractDisplay) - Constructor for class com.jme3.input.lwjgl.LwjglKeyInput
 
LwjglMouseInput - Class in com.jme3.input.lwjgl
 
LwjglMouseInput(LwjglAbstractDisplay) - Constructor for class com.jme3.input.lwjgl.LwjglMouseInput
 
LwjglOffscreenBuffer - Class in com.jme3.system.lwjgl
 
LwjglOffscreenBuffer() - Constructor for class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
LwjglPlatform - Class in com.jme3.opencl.lwjgl
 
LwjglPlatform(CLPlatform) - Constructor for class com.jme3.opencl.lwjgl.LwjglPlatform
 
LwjglProgram - Class in com.jme3.opencl.lwjgl
 
LwjglProgram(CLProgram, LwjglContext) - Constructor for class com.jme3.opencl.lwjgl.LwjglProgram
 
LwjglSmoothingTimer - Class in com.jme3.system.lwjgl
Timer handles the system's time related functionality.
LwjglSmoothingTimer() - Constructor for class com.jme3.system.lwjgl.LwjglSmoothingTimer
Constructor builds a Timer object.
LwjglTimer - Class in com.jme3.system.lwjgl
Timer handles the system's time related functionality.
LwjglTimer() - Constructor for class com.jme3.system.lwjgl.LwjglTimer
Constructor builds a Timer object.

M

makePbufferAvailable() - Method in class com.jme3.system.lwjgl.LwjglCanvas
Makes sure the pbuffer is available and ready for use
map(CommandQueue, long[], long[], MappingAccess) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
map(CommandQueue, long, long, MappingAccess) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
mapAsync(CommandQueue, long[], long[], MappingAccess) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
mapAsync(CommandQueue, long, long, MappingAccess) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
mouseInput - Variable in class com.jme3.system.lwjgl.LwjglContext
 

N

needClose - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
needClose - Variable in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 

P

pointerBuffers - Static variable in class com.jme3.opencl.lwjgl.Utils
 
printContextInitInfo() - Method in class com.jme3.system.lwjgl.LwjglContext
 

Q

querySupportedFormats(MemoryAccess, Image.ImageType) - Method in class com.jme3.opencl.lwjgl.LwjglContext
 

R

read(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
readAsync(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
readImage(CommandQueue, ByteBuffer, long[], long[], long, long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
readImageAsync(CommandQueue, ByteBuffer, long[], long[], long, long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
reinitContext() - Method in class com.jme3.system.lwjgl.LwjglContext
Reinitializes the relevant details of the context.
releaseBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
releaseBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
releaseImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
releaseImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
renderable - Variable in class com.jme3.system.lwjgl.LwjglContext
 
renderer - Variable in class com.jme3.system.lwjgl.LwjglContext
 
reportError(int, String) - Static method in class com.jme3.opencl.lwjgl.Utils
 
reset() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
 
reset() - Method in class com.jme3.system.lwjgl.LwjglTimer
 
resetStats() - Method in class com.jme3.renderer.lwjgl.LwjglGL
 
restart() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
Restart if it's a windowed or full-screen display.
restart() - Method in class com.jme3.system.lwjgl.LwjglCanvas
 
restart() - Method in class com.jme3.system.lwjgl.LwjglDisplay
 
restart() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
run() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
run() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
Run(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
runLoop() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
execute one iteration of the render loop in the OpenGL thread
runLoop() - Method in class com.jme3.system.lwjgl.LwjglCanvas
 
runLoop() - Method in class com.jme3.system.lwjgl.LwjglDisplay
 
runLoop() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
RunNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 

S

setArg(int, byte) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, double) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, float) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, int) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, long) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, short) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, Matrix4f) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, Quaternion) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, Vector2f) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, Vector4f) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, Buffer) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, Image) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, Kernel.LocalMem) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, Kernel.LocalMemPerElement) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setArg(int, ByteBuffer, long) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
 
setAutoFlushFrames(boolean) - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
setAutoFlushFrames(boolean) - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
setCursorVisible(boolean) - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
setInputListener(RawInputListener) - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
setInputListener(RawInputListener) - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
setInputListener(RawInputListener) - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
setJoyRumble(int, float) - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
setNativeCursor(JmeCursor) - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
setSettings(AppSettings) - Method in class com.jme3.system.lwjgl.LwjglContext
 
setSystemListener(SystemListener) - Method in class com.jme3.system.lwjgl.LwjglContext
 
settings - Variable in class com.jme3.system.lwjgl.LwjglContext
 
setTitle(String) - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
Set the title if it's a windowed display
setTitle(String) - Method in class com.jme3.system.lwjgl.LwjglCanvas
 
setTitle(String) - Method in class com.jme3.system.lwjgl.LwjglDisplay
 
setTitle(String) - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 

T

TASK_COMPLETE - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
 
TASK_CREATE_DISPLAY - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
 
TASK_DESTROY_DISPLAY - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
 
TASK_NOTHING - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
 
TempBuffer() - Constructor for class com.jme3.opencl.lwjgl.Utils.TempBuffer
 
tempBuffers - Static variable in class com.jme3.opencl.lwjgl.Utils
 
THREAD_NAME - Static variable in class com.jme3.system.lwjgl.LwjglContext
 
timer - Variable in class com.jme3.system.lwjgl.LwjglContext
 
TIMER_SMOOTHNESS - Static variable in class com.jme3.system.lwjgl.LwjglSmoothingTimer
 
toString() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
 
toString() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
 
toString() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
toString returns the string representation of this timer in the format:

jme.utility.Timer@1db699b
Time: {LONG}
FPS: {LONG}
toString() - Method in class com.jme3.system.lwjgl.LwjglTimer
toString returns the string representation of this timer in the format:

jme.utility.Timer@1db699b
Time: {LONG}
FPS: {LONG}

U

unmap(CommandQueue, Image.ImageMapping) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
unmap(CommandQueue, ByteBuffer) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
update() - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
update() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
update() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
update() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
update recalculates the frame rate based on the previous call to update.
update() - Method in class com.jme3.system.lwjgl.LwjglTimer
update recalculates the frame rate based on the previous call to update.
USE_SHARED_CONTEXT - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
 
Utils - Class in com.jme3.opencl.lwjgl
 
Utils.TempBuffer - Class in com.jme3.opencl.lwjgl
 

W

waitFor(boolean) - Method in class com.jme3.system.lwjgl.LwjglContext
 
waitForFinished() - Method in class com.jme3.opencl.lwjgl.LwjglEvent
 
wasActive - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
write(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
writeAsync(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
 
writeImage(CommandQueue, ByteBuffer, long[], long[], long, long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
writeImageAsync(CommandQueue, ByteBuffer, long[], long[], long, long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
 
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