Index
All Classes and Interfaces|All Packages|Constant Field Values
A
- acquireBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- acquireBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- acquireImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- acquireImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- acquirePixelFormat(boolean) - Method in class com.jme3.system.lwjgl.LwjglCanvas
-
It seems it is best to use one pixel format for all shared contexts.
- addAxis(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- addButton(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- addComponent(Component) - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- alAuxiliaryEffectSloti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alBufferData(int, int, ByteBuffer, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alcDevicePauseSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
- alcDeviceResumeSOFT() - Method in class com.jme3.audio.lwjgl.LwjglALC
- alcGetInteger(int, IntBuffer, int) - Method in class com.jme3.audio.lwjgl.LwjglALC
- alcGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglALC
- alcIsExtensionPresent(String) - Method in class com.jme3.audio.lwjgl.LwjglALC
- alDeleteAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alDeleteBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alDeleteEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alDeleteFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alDeleteSources(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alEffectf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alEffecti(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alFilterf(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alFilteri(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alGenAuxiliaryEffectSlots(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alGenBuffers(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alGenEffects(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alGenFilters(int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglEFX
- alGenSources() - Method in class com.jme3.audio.lwjgl.LwjglAL
- alGetError() - Method in class com.jme3.audio.lwjgl.LwjglAL
- alGetSourcei(int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alGetString(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alListener(int, FloatBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alListener3f(int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alListenerf(int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
- allowSwapBuffers - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- alSource3f(int, int, float, float, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSource3i(int, int, int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourcef(int, int, float) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourcei(int, int, int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourcePause(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourcePlay(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourceQueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourceStop(int) - Method in class com.jme3.audio.lwjgl.LwjglAL
- alSourceUnqueueBuffers(int, int, IntBuffer) - Method in class com.jme3.audio.lwjgl.LwjglAL
- autoFlush - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
B
- b16 - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16d - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16f - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16i - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16l - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b16s - Variable in class com.jme3.opencl.lwjgl.Utils.TempBuffer
- b80 - Static variable in class com.jme3.opencl.lwjgl.Utils
- b80f - Static variable in class com.jme3.opencl.lwjgl.Utils
- b80l - Static variable in class com.jme3.opencl.lwjgl.Utils
- bindImage(Image, Texture.Type, int, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- bindPureRenderBuffer(FrameBuffer.RenderBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- bindVertexBuffer(VertexBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- build(String, Device...) - Method in class com.jme3.opencl.lwjgl.LwjglProgram
C
- checkError(int, String) - Static method in class com.jme3.opencl.lwjgl.Utils
- checkError(IntBuffer, String) - Static method in class com.jme3.opencl.lwjgl.Utils
- checkGLError() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- checkGLError() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- clContext - Variable in class com.jme3.system.lwjgl.LwjglContext
- clPlatform - Variable in class com.jme3.system.lwjgl.LwjglContext
- com.jme3.audio.lwjgl - package com.jme3.audio.lwjgl
-
audio support based on the Lightweight Java Game Library (LWJGL)
- com.jme3.input.lwjgl - package com.jme3.input.lwjgl
-
user input based on the Lightweight Java Game Library (LWJGL)
- com.jme3.opencl.lwjgl - package com.jme3.opencl.lwjgl
-
OpenCL access based on the Lightweight Java Game Library (LWJGL)
- com.jme3.renderer.lwjgl - package com.jme3.renderer.lwjgl
-
rendering support for the Lightweight Java Game Library (LWJGL)
- com.jme3.system.lwjgl - package com.jme3.system.lwjgl
- copyTo(CommandQueue, Buffer, long, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- copyTo(CommandQueue, Image, long[], long[], long[]) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- copyToAsync(CommandQueue, Buffer, long, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- copyToAsync(CommandQueue, Image, long[], long[], long[]) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- copyToBufferAsync(CommandQueue, Buffer, long[], long[], long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- copyToImageAsync(CommandQueue, Image, long, long[], long[]) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- create() - Method in class com.jme3.system.lwjgl.LwjglContext
- create(boolean) - Method in class com.jme3.system.lwjgl.LwjglCanvas
- create(boolean) - Method in class com.jme3.system.lwjgl.LwjglDisplay
- create(boolean) - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- createALC() - Method in class com.jme3.audio.lwjgl.LwjglALC
- createAllKernels() - Method in class com.jme3.opencl.lwjgl.LwjglProgram
- createBuffer(long, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- createBufferFromHost(ByteBuffer, MemoryAccess) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- createContext(AppSettings) - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
Apply the settings, changing resolution, etc.
- createContext(AppSettings) - Method in class com.jme3.system.lwjgl.LwjglCanvas
-
This is called: 1) When the context thread starts 2) Any time the canvas becomes displayable again.
- createContext(AppSettings) - Method in class com.jme3.system.lwjgl.LwjglDisplay
- createContextAttribs() - Method in class com.jme3.system.lwjgl.LwjglContext
- created - Variable in class com.jme3.system.lwjgl.LwjglContext
- createdLock - Variable in class com.jme3.system.lwjgl.LwjglContext
- createImage(MemoryAccess, Image.ImageFormat, Image.ImageDescriptor) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- createKernel(String) - Method in class com.jme3.opencl.lwjgl.LwjglProgram
- createProgramFromBinary(ByteBuffer, Device) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- createProgramFromSourceCode(String) - Method in class com.jme3.opencl.lwjgl.LwjglContext
- createQueue(Device) - Method in class com.jme3.opencl.lwjgl.LwjglContext
D
- decodeImageChannelOrder(Image.ImageChannelOrder) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
- decodeImageChannelType(Image.ImageChannelType) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
- decodeImageType(Image.ImageType) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
- deinitInThread() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
De-initialize in the OpenGL thread.
- deinitInThread() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- destroy() - Method in class com.jme3.input.lwjgl.JInputJoyInput
- destroy() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
- destroy() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
- destroy() - Method in class com.jme3.system.lwjgl.LwjglContext
- destroy(boolean) - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- destroy(boolean) - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- destroyALC() - Method in class com.jme3.audio.lwjgl.LwjglALC
- destroyContext() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
Destroy the context.
- destroyContext() - Method in class com.jme3.system.lwjgl.LwjglCanvas
-
This is called: 1) When the context thread ends 2) Any time the canvas becomes non-displayable
- destroyContext() - Method in class com.jme3.system.lwjgl.LwjglDisplay
- destroyPbuffer() - Method in class com.jme3.system.lwjgl.LwjglCanvas
- determineMaxSamples(int) - Method in class com.jme3.system.lwjgl.LwjglContext
E
- encodeImageChannelOrder(int) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
- encodeImageChannelType(int) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
- encodeImageType(int) - Static method in class com.jme3.opencl.lwjgl.LwjglImage
- errorBuffer - Static variable in class com.jme3.opencl.lwjgl.Utils
F
- fillAsync(CommandQueue, long[], long[], int[]) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- fillAsync(CommandQueue, long[], long[], ColorRGBA) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- fillAsync(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- finish() - Method in class com.jme3.opencl.lwjgl.LwjglCommandQueue
- flush() - Method in class com.jme3.opencl.lwjgl.LwjglCommandQueue
- frameRate - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
G
- getAddressBits() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getArgCount() - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- getArraySize() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getBinary(Device) - Method in class com.jme3.opencl.lwjgl.LwjglProgram
- getBuffer() - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- getButtonCount() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
- getCanvas() - Method in class com.jme3.system.lwjgl.LwjglCanvas
- getClockFrequency() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getCompilerVersion() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getCompilerVersionMajor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getCompilerVersionMinor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getComputeUnits() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getContext() - Method in class com.jme3.opencl.lwjgl.LwjglContext
- getDepth() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getDevice() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getDevices() - Method in class com.jme3.opencl.lwjgl.LwjglContext
- getDevices() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- getDeviceType() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getDriverVersion() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getDriverVersionMajor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getDriverVersionMinor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getElementSize() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getErrorName(int) - Static method in class com.jme3.opencl.lwjgl.Utils
- getEvent() - Method in class com.jme3.opencl.lwjgl.LwjglEvent
- getExtensions() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getExtensions() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- getFramebufferHeight() - Method in class com.jme3.system.lwjgl.LwjglContext
-
Returns the height of the framebuffer.
- getFramebufferWidth() - Method in class com.jme3.system.lwjgl.LwjglContext
-
Returns the width of the framebuffer.
- getFrameRate() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
-
getFrameRatereturns the current frame rate since the last call toupdate. - getFrameRate() - Method in class com.jme3.system.lwjgl.LwjglTimer
-
getFrameRatereturns the current frame rate since the last call toupdate. - getFullscreenDisplayMode(int, int, int, int) - Method in class com.jme3.system.lwjgl.LwjglDisplay
- getGlobalMemorySize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getGLVersion(String) - Method in class com.jme3.system.lwjgl.LwjglContext
- getHeight() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getImage() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getImageFormat() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getImageType() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getInputTimeNanos() - Method in class com.jme3.input.lwjgl.JInputJoyInput
- getInputTimeNanos() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
- getInputTimeNanos() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
- getJoyInput() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- getJoyInput() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- getKernel() - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- getKeyCount() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
- getKeyInput() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- getKeyInput() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- getKeyName(int) - Method in class com.jme3.input.lwjgl.LwjglKeyInput
- getLocalMemorySize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMajorVersion(String, String) - Static method in class com.jme3.opencl.lwjgl.Utils
- getMappingAccessFlags(MappingAccess) - Static method in class com.jme3.opencl.lwjgl.Utils
- getMaximumAllocationSize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaximumConstantArguments() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaximumConstantBufferSize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaximumImage2DSize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaximumImage3DSize() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaximumReadImages() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaximumSamplers() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaximumWorkItemDimensions() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaximumWorkItemSizes() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaximumWriteImages() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaxiumWorkItemsPerGroup() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getMaxWorkGroupSize(Device) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- getMemoryAccessFlags() - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- getMemoryAccessFlags(MemoryAccess) - Static method in class com.jme3.opencl.lwjgl.Utils
- getMemoryAccessFromFlag(long) - Static method in class com.jme3.opencl.lwjgl.Utils
- getMinorVersion(String, String) - Static method in class com.jme3.opencl.lwjgl.Utils
- getMouseInput() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- getMouseInput() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- getName() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getName() - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- getName() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- getNumSamplesToUse() - Method in class com.jme3.system.lwjgl.LwjglContext
- getOpenCLContext() - Method in class com.jme3.system.lwjgl.LwjglContext
- getPlatform() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getPlatform() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- getPovXAxis() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- getPovYAxis() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- getProfile() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getProfile() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- getProgram() - Method in class com.jme3.opencl.lwjgl.LwjglProgram
- getQueue() - Method in class com.jme3.opencl.lwjgl.LwjglCommandQueue
- getReleaser() - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- getRenderer() - Method in class com.jme3.system.lwjgl.LwjglContext
- getResolution() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
- getResolution() - Method in class com.jme3.system.lwjgl.LwjglTimer
- getRowPitch() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getSettings() - Method in class com.jme3.system.lwjgl.LwjglContext
- getSize() - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- getSlicePitch() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getSystemListener() - Method in class com.jme3.system.lwjgl.LwjglContext
-
Accesses the listener that receives events related to this context.
- getTime() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
- getTime() - Method in class com.jme3.system.lwjgl.LwjglTimer
- getTimeInSeconds() - Method in class com.jme3.system.lwjgl.LwjglTimer
- getTimePerFrame() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
- getTimePerFrame() - Method in class com.jme3.system.lwjgl.LwjglTimer
- getTimer() - Method in class com.jme3.system.lwjgl.LwjglContext
- getTouchInput() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- getTouchInput() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- getType() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- getType() - Method in class com.jme3.system.lwjgl.LwjglCanvas
- getType() - Method in class com.jme3.system.lwjgl.LwjglDisplay
- getType() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- getVendor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getVendor() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- getVendorId() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getVersion() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getVersion() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- getVersionMajor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getVersionMajor() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- getVersionMinor() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- getVersionMinor() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- getWidth() - Method in class com.jme3.opencl.lwjgl.LwjglImage
- getWindowXPosition() - Method in class com.jme3.system.lwjgl.LwjglContext
-
Returns the screen X coordinate of the left edge of the content area.
- getWindowYPosition() - Method in class com.jme3.system.lwjgl.LwjglContext
-
Returns the screen Y coordinate of the top edge of the content area.
- getXAxis() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- getXAxisIndex() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- getYAxis() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- getYAxisIndex() - Method in class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- glActiveTexture(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glAlphaFunc(int, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glAttachShader(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBeginQuery(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBindBuffer(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBindBufferBase(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBindFragDataLocation(int, int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBindFramebufferEXT(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glBindFramebufferEXT(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glBindRenderbufferEXT(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glBindRenderbufferEXT(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glBindTexture(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBindVertexArray(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBlendEquationSeparate(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBlendFunc(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBlendFuncSeparate(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBlitFramebufferEXT(int, int, int, int, int, int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glBlitFramebufferEXT(int, int, int, int, int, int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glBufferData(int, long, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBufferData(int, ByteBuffer, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBufferData(int, FloatBuffer, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBufferData(int, IntBuffer, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glBufferData(int, ShortBuffer, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBufferSubData(int, long, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBufferSubData(int, long, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glBufferSubData(int, long, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glBufferSubData(int, long, ShortBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glCheckFramebufferStatusEXT(int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glCheckFramebufferStatusEXT(int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glClear(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glClearColor(float, float, float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glClientWaitSync(Object, int, long) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glColorMask(boolean, boolean, boolean, boolean) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glCompileShader(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glCompressedTexImage2D(int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glCompressedTexImage3D(int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glCompressedTexSubImage2D(int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glCreateProgram() - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glCreateShader(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glCullFace(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDeleteBuffers(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDeleteFramebuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glDeleteFramebuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glDeleteProgram(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDeleteRenderbuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glDeleteRenderbuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glDeleteShader(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDeleteSync(Object) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glDeleteTextures(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDeleteVertexArrays(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDepthFunc(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDepthMask(boolean) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDepthRange(double, double) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDetachShader(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDisable(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDisableVertexAttribArray(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDrawArrays(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDrawArraysInstancedARB(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glDrawBuffer(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glDrawBuffers(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glDrawElementsInstancedARB(int, int, int, long, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glDrawRangeElements(int, int, int, int, int, long) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glEnable(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glEnableVertexAttribArray(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glEndQuery(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glFenceSync(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glFramebufferRenderbufferEXT(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glFramebufferRenderbufferEXT(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glFramebufferTexture2DEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glFramebufferTexture2DEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glFramebufferTextureLayerEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glGenBuffers(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGenerateMipmapEXT(int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glGenerateMipmapEXT(int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glGenFramebuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glGenFramebuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glGenQueries(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGenRenderbuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glGenRenderbuffersEXT(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glGenTextures(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGenVertexArrays(IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetAttribLocation(int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetBoolean(int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetBufferSubData(int, long, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetError() - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetFloat(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetInteger(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetMultisample(int, int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glGetProgram(int, int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetProgramInfoLog(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetProgramResourceIndex(int, int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetQueryObjectiv(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetQueryObjectui64(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetShader(int, int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetShaderInfoLog(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetString(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetString(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetUniformBlockIndex(int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glGetUniformLocation(int, String) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glIsEnabled(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glLineWidth(float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glLinkProgram(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glPatchParameter(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glPixelStorei(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glPointSize(float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glPolygonMode(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glPolygonOffset(float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glReadBuffer(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glReadPixels(int, int, int, int, int, int, long) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glReadPixels(int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glRenderbufferStorageEXT(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glRenderbufferStorageEXT(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- glRenderbufferStorageMultisampleEXT(int, int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- glScissor(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glShaderSource(int, String[], IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glShaderStorageBlockBinding(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glStencilFuncSeparate(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glStencilOpSeparate(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glTexImage2D(int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glTexImage2DMultisample(int, int, int, int, int, boolean) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glTexImage3D(int, int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glTexParameterf(int, int, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glTexParameteri(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glTexSubImage2D(int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, ByteBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform1(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform1(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform1f(int, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform1i(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform2(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform2(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform2f(int, float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform3(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform3(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform3f(int, float, float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform4(int, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform4(int, IntBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniform4f(int, float, float, float, float) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniformBlockBinding(int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniformMatrix3(int, boolean, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUniformMatrix4(int, boolean, FloatBuffer) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glUseProgram(int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glVertexAttribDivisorARB(int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGLExt
- glVertexAttribPointer(int, int, int, boolean, int, long) - Method in class com.jme3.renderer.lwjgl.LwjglGL
- glViewport(int, int, int, int) - Method in class com.jme3.renderer.lwjgl.LwjglGL
H
- hasCompiler() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- hasDouble() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- hasErrorCorrectingMemory() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- hasExtension(String) - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- hasExtension(String) - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- hasHalfFloat() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- hasImageSupport() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- hasOpenGLInterop() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- hasOpenGLInterop() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- hasUnifiedMemory() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- hasWritableImage3D() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
I
- initContextFirstTime() - Method in class com.jme3.system.lwjgl.LwjglContext
-
Initializes the LWJGL renderer and input for the first time.
- initialize() - Method in class com.jme3.input.lwjgl.JInputJoyInput
- initialize() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
- initialize() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
- initInThread() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
Does LWJGL display initialization in the OpenGL thread
- initInThread() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- initOpenCL() - Method in class com.jme3.system.lwjgl.LwjglContext
- internalCreate() - Method in class com.jme3.system.lwjgl.LwjglContext
- internalDestroy() - Method in class com.jme3.system.lwjgl.LwjglContext
- isAvailable() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- isCompleted() - Method in class com.jme3.opencl.lwjgl.LwjglEvent
- isCreated() - Method in class com.jme3.audio.lwjgl.LwjglALC
- isCreated() - Method in class com.jme3.system.lwjgl.LwjglContext
- isEmbeddedProfile() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- isFullProfile() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- isInitialized() - Method in class com.jme3.input.lwjgl.JInputJoyInput
- isInitialized() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
- isInitialized() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
- isLittleEndian() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- isRenderable() - Method in class com.jme3.system.lwjgl.LwjglContext
J
- JInputJoyInput - Class in com.jme3.input.lwjgl
- JInputJoyInput() - Constructor for class com.jme3.input.lwjgl.JInputJoyInput
- JInputJoyInput.JInputJoystick - Class in com.jme3.input.lwjgl
- JInputJoystick(InputManager, JoyInput, Controller, int, String) - Constructor for class com.jme3.input.lwjgl.JInputJoyInput.JInputJoystick
- joyInput - Variable in class com.jme3.system.lwjgl.LwjglContext
K
- keyInput - Variable in class com.jme3.system.lwjgl.LwjglContext
L
- listener - Variable in class com.jme3.system.lwjgl.LwjglContext
- loadJoysticks(InputManager) - Method in class com.jme3.input.lwjgl.JInputJoyInput
- loadNatives() - Method in class com.jme3.system.lwjgl.LwjglContext
- LWJGL_TIME_TO_NANOS - Static variable in class com.jme3.system.lwjgl.LwjglSmoothingTimer
- LWJGL_TIME_TO_NANOS - Static variable in class com.jme3.system.lwjgl.LwjglTimer
- LwjglAbstractDisplay - Class in com.jme3.system.lwjgl
- LwjglAbstractDisplay() - Constructor for class com.jme3.system.lwjgl.LwjglAbstractDisplay
- LwjglAL - Class in com.jme3.audio.lwjgl
- LwjglAL() - Constructor for class com.jme3.audio.lwjgl.LwjglAL
- LwjglALC - Class in com.jme3.audio.lwjgl
- LwjglALC() - Constructor for class com.jme3.audio.lwjgl.LwjglALC
- LwjglBuffer - Class in com.jme3.opencl.lwjgl
- LwjglBuffer(CLMem) - Constructor for class com.jme3.opencl.lwjgl.LwjglBuffer
- LwjglCanvas - Class in com.jme3.system.lwjgl
- LwjglCanvas() - Constructor for class com.jme3.system.lwjgl.LwjglCanvas
- LwjglCommandQueue - Class in com.jme3.opencl.lwjgl
- LwjglCommandQueue(CLCommandQueue, Device) - Constructor for class com.jme3.opencl.lwjgl.LwjglCommandQueue
- LwjglContext - Class in com.jme3.opencl.lwjgl
- LwjglContext - Class in com.jme3.system.lwjgl
-
A LWJGL implementation of a graphics context.
- LwjglContext() - Constructor for class com.jme3.system.lwjgl.LwjglContext
- LwjglContext(CLContext, List<LwjglDevice>) - Constructor for class com.jme3.opencl.lwjgl.LwjglContext
- LwjglDevice - Class in com.jme3.opencl.lwjgl
- LwjglDevice(CLDevice, LwjglPlatform) - Constructor for class com.jme3.opencl.lwjgl.LwjglDevice
- LwjglDisplay - Class in com.jme3.system.lwjgl
- LwjglDisplay() - Constructor for class com.jme3.system.lwjgl.LwjglDisplay
- LwjglEFX - Class in com.jme3.audio.lwjgl
- LwjglEFX() - Constructor for class com.jme3.audio.lwjgl.LwjglEFX
- LwjglEvent - Class in com.jme3.opencl.lwjgl
- LwjglEvent(CLEvent) - Constructor for class com.jme3.opencl.lwjgl.LwjglEvent
- LwjglGL - Class in com.jme3.renderer.lwjgl
- LwjglGL() - Constructor for class com.jme3.renderer.lwjgl.LwjglGL
- LwjglGLExt - Class in com.jme3.renderer.lwjgl
- LwjglGLExt() - Constructor for class com.jme3.renderer.lwjgl.LwjglGLExt
- LwjglGLFboEXT - Class in com.jme3.renderer.lwjgl
-
Implements GLFbo via GL_EXT_framebuffer_object.
- LwjglGLFboEXT() - Constructor for class com.jme3.renderer.lwjgl.LwjglGLFboEXT
- LwjglGLFboGL3 - Class in com.jme3.renderer.lwjgl
-
Implements GLFbo via OpenGL3+.
- LwjglGLFboGL3() - Constructor for class com.jme3.renderer.lwjgl.LwjglGLFboGL3
- LwjglImage - Class in com.jme3.opencl.lwjgl
- LwjglImage(CLMem) - Constructor for class com.jme3.opencl.lwjgl.LwjglImage
- LwjglKernel - Class in com.jme3.opencl.lwjgl
- LwjglKernel(CLKernel) - Constructor for class com.jme3.opencl.lwjgl.LwjglKernel
- LwjglKeyInput - Class in com.jme3.input.lwjgl
- LwjglKeyInput(LwjglAbstractDisplay) - Constructor for class com.jme3.input.lwjgl.LwjglKeyInput
- LwjglMouseInput - Class in com.jme3.input.lwjgl
- LwjglMouseInput(LwjglAbstractDisplay) - Constructor for class com.jme3.input.lwjgl.LwjglMouseInput
- LwjglOffscreenBuffer - Class in com.jme3.system.lwjgl
- LwjglOffscreenBuffer() - Constructor for class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- LwjglPlatform - Class in com.jme3.opencl.lwjgl
- LwjglPlatform(CLPlatform) - Constructor for class com.jme3.opencl.lwjgl.LwjglPlatform
- LwjglProgram - Class in com.jme3.opencl.lwjgl
- LwjglProgram(CLProgram, LwjglContext) - Constructor for class com.jme3.opencl.lwjgl.LwjglProgram
- LwjglSmoothingTimer - Class in com.jme3.system.lwjgl
-
Timerhandles the system's time related functionality. - LwjglSmoothingTimer() - Constructor for class com.jme3.system.lwjgl.LwjglSmoothingTimer
-
Constructor builds a
Timerobject. - LwjglTimer - Class in com.jme3.system.lwjgl
-
Timerhandles the system's time related functionality. - LwjglTimer() - Constructor for class com.jme3.system.lwjgl.LwjglTimer
-
Constructor builds a
Timerobject.
M
- makePbufferAvailable() - Method in class com.jme3.system.lwjgl.LwjglCanvas
-
Makes sure the pbuffer is available and ready for use
- map(CommandQueue, long[], long[], MappingAccess) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- map(CommandQueue, long, long, MappingAccess) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- mapAsync(CommandQueue, long[], long[], MappingAccess) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- mapAsync(CommandQueue, long, long, MappingAccess) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- mouseInput - Variable in class com.jme3.system.lwjgl.LwjglContext
N
- needClose - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- needClose - Variable in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
P
- pointerBuffers - Static variable in class com.jme3.opencl.lwjgl.Utils
- printContextInitInfo() - Method in class com.jme3.system.lwjgl.LwjglContext
Q
- querySupportedFormats(MemoryAccess, Image.ImageType) - Method in class com.jme3.opencl.lwjgl.LwjglContext
R
- read(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- readAsync(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- readImage(CommandQueue, ByteBuffer, long[], long[], long, long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- readImageAsync(CommandQueue, ByteBuffer, long[], long[], long, long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- reinitContext() - Method in class com.jme3.system.lwjgl.LwjglContext
-
Reinitializes the relevant details of the context.
- releaseBufferForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- releaseBufferForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- releaseImageForSharingAsync(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- releaseImageForSharingNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- renderable - Variable in class com.jme3.system.lwjgl.LwjglContext
- renderer - Variable in class com.jme3.system.lwjgl.LwjglContext
- reportError(int, String) - Static method in class com.jme3.opencl.lwjgl.Utils
- reset() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
- reset() - Method in class com.jme3.system.lwjgl.LwjglTimer
- resetStats() - Method in class com.jme3.renderer.lwjgl.LwjglGL
- restart() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
Restart if it's a windowed or full-screen display.
- restart() - Method in class com.jme3.system.lwjgl.LwjglCanvas
- restart() - Method in class com.jme3.system.lwjgl.LwjglDisplay
- restart() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- run() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- run() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- Run(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- runLoop() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
execute one iteration of the render loop in the OpenGL thread
- runLoop() - Method in class com.jme3.system.lwjgl.LwjglCanvas
- runLoop() - Method in class com.jme3.system.lwjgl.LwjglDisplay
- runLoop() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- RunNoEvent(CommandQueue) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
S
- setArg(int, byte) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, double) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, float) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, int) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, long) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, short) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, Matrix4f) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, Quaternion) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, Vector2f) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, Vector4f) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, Buffer) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, Image) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, Kernel.LocalMem) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, Kernel.LocalMemPerElement) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setArg(int, ByteBuffer, long) - Method in class com.jme3.opencl.lwjgl.LwjglKernel
- setAutoFlushFrames(boolean) - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- setAutoFlushFrames(boolean) - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
- setCursorVisible(boolean) - Method in class com.jme3.input.lwjgl.LwjglMouseInput
- setInputListener(RawInputListener) - Method in class com.jme3.input.lwjgl.JInputJoyInput
- setInputListener(RawInputListener) - Method in class com.jme3.input.lwjgl.LwjglKeyInput
- setInputListener(RawInputListener) - Method in class com.jme3.input.lwjgl.LwjglMouseInput
- setJoyRumble(int, float) - Method in class com.jme3.input.lwjgl.JInputJoyInput
- setNativeCursor(JmeCursor) - Method in class com.jme3.input.lwjgl.LwjglMouseInput
- setSettings(AppSettings) - Method in class com.jme3.system.lwjgl.LwjglContext
- setSystemListener(SystemListener) - Method in class com.jme3.system.lwjgl.LwjglContext
- settings - Variable in class com.jme3.system.lwjgl.LwjglContext
- setTitle(String) - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
-
Set the title if it's a windowed display
- setTitle(String) - Method in class com.jme3.system.lwjgl.LwjglCanvas
- setTitle(String) - Method in class com.jme3.system.lwjgl.LwjglDisplay
- setTitle(String) - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
T
- TASK_COMPLETE - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
- TASK_CREATE_DISPLAY - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
- TASK_DESTROY_DISPLAY - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
- TASK_NOTHING - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
- TempBuffer() - Constructor for class com.jme3.opencl.lwjgl.Utils.TempBuffer
- tempBuffers - Static variable in class com.jme3.opencl.lwjgl.Utils
- THREAD_NAME - Static variable in class com.jme3.system.lwjgl.LwjglContext
- timer - Variable in class com.jme3.system.lwjgl.LwjglContext
- TIMER_SMOOTHNESS - Static variable in class com.jme3.system.lwjgl.LwjglSmoothingTimer
- toString() - Method in class com.jme3.opencl.lwjgl.LwjglDevice
- toString() - Method in class com.jme3.opencl.lwjgl.LwjglPlatform
- toString() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
-
toStringreturns the string representation of this timer in the format:
jme.utility.Timer@1db699b
Time: {LONG}
FPS: {LONG} - toString() - Method in class com.jme3.system.lwjgl.LwjglTimer
-
toStringreturns the string representation of this timer in the format:
jme.utility.Timer@1db699b
Time: {LONG}
FPS: {LONG}
U
- unmap(CommandQueue, Image.ImageMapping) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- unmap(CommandQueue, ByteBuffer) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- update() - Method in class com.jme3.input.lwjgl.JInputJoyInput
- update() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
- update() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
- update() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
-
updaterecalculates the frame rate based on the previous call to update. - update() - Method in class com.jme3.system.lwjgl.LwjglTimer
-
updaterecalculates the frame rate based on the previous call to update. - USE_SHARED_CONTEXT - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
- Utils - Class in com.jme3.opencl.lwjgl
- Utils.TempBuffer - Class in com.jme3.opencl.lwjgl
W
- waitFor(boolean) - Method in class com.jme3.system.lwjgl.LwjglContext
- waitForFinished() - Method in class com.jme3.opencl.lwjgl.LwjglEvent
- wasActive - Variable in class com.jme3.system.lwjgl.LwjglAbstractDisplay
- write(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- writeAsync(CommandQueue, ByteBuffer, long, long) - Method in class com.jme3.opencl.lwjgl.LwjglBuffer
- writeImage(CommandQueue, ByteBuffer, long[], long[], long, long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
- writeImageAsync(CommandQueue, ByteBuffer, long[], long[], long, long) - Method in class com.jme3.opencl.lwjgl.LwjglImage
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