Uses of Class
com.jme3.scene.plugins.IrMesh
Packages that use IrMesh
Package
Description
import meshes from an FBX asset
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Uses of IrMesh in com.jme3.scene.plugins
Methods in com.jme3.scene.plugins that return IrMeshModifier and TypeMethodDescriptionstatic IrMeshIrUtils.applySmoothingGroups(IrMesh mesh) Applies smoothing groups to vertex normals.IrMesh.deepClone()Methods in com.jme3.scene.plugins that return types with arguments of type IrMeshModifier and TypeMethodDescriptionstatic com.jme3.util.IntMap<IrMesh>IrUtils.splitByMaterial(IrMesh mesh) Separate mesh with multiple materials into multiple meshes each with one material each.Methods in com.jme3.scene.plugins with parameters of type IrMeshModifier and TypeMethodDescriptionstatic IrMeshIrUtils.applySmoothingGroups(IrMesh mesh) Applies smoothing groups to vertex normals.static com.jme3.scene.MeshIrUtils.convertIrMeshToJmeMesh(IrMesh mesh) Convert IrMesh to jME3 mesh.static com.jme3.util.IntMap<IrMesh>IrUtils.splitByMaterial(IrMesh mesh) Separate mesh with multiple materials into multiple meshes each with one material each.static voidIrUtils.toTangentsWithParity(IrMesh mesh) static voidIrUtils.triangulate(IrMesh mesh) Convert mesh from quads / triangles to triangles only.static voidIrUtils.trimBoneWeights(IrMesh mesh) Removes low bone weights from mesh, leaving only 4 bone weights at max. -
Uses of IrMesh in com.jme3.scene.plugins.fbx.mesh
Methods in com.jme3.scene.plugins.fbx.mesh that return IrMesh