Class FbxNode
java.lang.Object
com.jme3.scene.plugins.fbx.objects.FbxObject
com.jme3.scene.plugins.fbx.objects.FbxNode
-
Field Summary
FieldsModifier and TypeFieldDescriptioncom.jme3.math.Matrix4fcom.jme3.animation.Boneintcom.jme3.material.RenderState.FaceCullModecom.jme3.math.Transformcom.jme3.scene.Nodeboolean -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionanimRotation(long layerId) animScale(long layerId) animTranslation(long layerId) voidbooleanisLimb()voidvoidvoidvoidsetSkeleton(com.jme3.animation.Skeleton skeleton) Methods inherited from class com.jme3.scene.plugins.fbx.objects.FbxObject
readVectorFromProp
-
Field Details
-
cullMode
public com.jme3.material.RenderState.FaceCullMode cullMode -
localTransform
public com.jme3.math.Transform localTransform -
node
public com.jme3.scene.Node node -
parentFbxNode
-
rotationActive
public boolean rotationActive -
rotationOrder
-
bindTransform
public com.jme3.math.Matrix4f bindTransform -
boneIndex
public int boneIndex -
animTranslations
-
animRotations
-
animScales
-
bone
public com.jme3.animation.Bone bone -
skinToCluster
-
-
Constructor Details
-
FbxNode
-
-
Method Details
-
linkToZero
public void linkToZero()- Overrides:
linkToZeroin classFbxObject
-
setSkeleton
public void setSkeleton(com.jme3.animation.Skeleton skeleton) -
buildBindPoseBoneTransform
public void buildBindPoseBoneTransform() -
link
-
animTranslation
-
animRotation
-
animScale
-
link
-
isLimb
public boolean isLimb()
-