Class FbxNode

java.lang.Object
com.jme3.scene.plugins.fbx.objects.FbxObject
com.jme3.scene.plugins.fbx.objects.FbxNode

public class FbxNode extends FbxObject
  • Field Details

    • cullMode

      public com.jme3.material.RenderState.FaceCullMode cullMode
    • localTransform

      public com.jme3.math.Transform localTransform
    • node

      public com.jme3.scene.Node node
    • parentFbxNode

      public FbxNode parentFbxNode
    • rotationActive

      public boolean rotationActive
    • rotationOrder

      public RotationOrder rotationOrder
    • bindTransform

      public com.jme3.math.Matrix4f bindTransform
    • boneIndex

      public int boneIndex
    • animTranslations

      public Map<Long,FbxAnimNode> animTranslations
    • animRotations

      public Map<Long,FbxAnimNode> animRotations
    • animScales

      public Map<Long,FbxAnimNode> animScales
    • bone

      public com.jme3.animation.Bone bone
    • skinToCluster

      public Map<Long,FbxCluster> skinToCluster
  • Constructor Details

  • Method Details

    • linkToZero

      public void linkToZero()
      Overrides:
      linkToZero in class FbxObject
    • setSkeleton

      public void setSkeleton(com.jme3.animation.Skeleton skeleton)
    • buildBindPoseBoneTransform

      public void buildBindPoseBoneTransform()
    • link

      public void link(FbxObject child, String propertyName)
      Overrides:
      link in class FbxObject
    • animTranslation

      public FbxAnimNode animTranslation(long layerId)
    • animRotation

      public FbxAnimNode animRotation(long layerId)
    • animScale

      public FbxAnimNode animScale(long layerId)
    • link

      public void link(FbxObject otherObject)
      Overrides:
      link in class FbxObject
    • isLimb

      public boolean isLimb()