| Package | Description |
|---|---|
| com.jme3.terrain.geomipmap | |
| com.jme3.terrain.geomipmap.grid | |
| com.jme3.terrain.geomipmap.lodcalc | |
| com.jme3.terrain.geomipmap.picking |
| Class and Description |
|---|
| LODGeomap
Produces the mesh for the TerrainPatch.
|
| LRUCache
An LRU cache, based on
LinkedHashMap. |
| NeighbourFinder
Used for TerrainQuad to find neighbours that are not part of the
same quad tree.
|
| TerrainGridListener
Notifies the user of grid change events, such as moving to new grid cells.
|
| TerrainGridTileLoader |
| TerrainLodControl
Tells the terrain to update its Level of Detail.
|
| TerrainLodControl.UpdateLOD
Calculates the LOD of all child terrain patches.
|
| TerrainPatch
A terrain patch is a leaf in the terrain quad tree.
|
| TerrainQuad
TerrainQuad is a heightfield-based terrain system.
|
| TerrainQuad.LocationHeight |
| UpdatedTerrainPatch
Stores a terrain patch's details so the LOD background thread can update
the actual terrain patch back on the ogl thread.
|
| Class and Description |
|---|
| TerrainGridTileLoader |
| TerrainQuad
TerrainQuad is a heightfield-based terrain system.
|
| Class and Description |
|---|
| TerrainPatch
A terrain patch is a leaf in the terrain quad tree.
|
| UpdatedTerrainPatch
Stores a terrain patch's details so the LOD background thread can update
the actual terrain patch back on the ogl thread.
|
| Class and Description |
|---|
| TerrainPatch
A terrain patch is a leaf in the terrain quad tree.
|
| TerrainQuad
TerrainQuad is a heightfield-based terrain system.
|