| Package | Description |
|---|---|
| com.jme3.terrain.geomipmap.grid | |
| com.jme3.terrain.heightmap |
| Modifier and Type | Class and Description |
|---|---|
class |
FractalTileLoader.FloatBufferHeightMap |
| Modifier and Type | Class and Description |
|---|---|
class |
CombinerHeightMap
CombinerHeightMap generates a new height map based on
two provided height maps. |
class |
FaultHeightMap
Creates a heightmap based on the fault algorithm.
|
class |
FluidSimHeightMap
FluidSimHeightMap generates a height map based using some
sort of fluid simulation. |
class |
HillHeightMap
HillHeightMap generates a height map base on the Hill
Algorithm. |
class |
ImageBasedHeightMap
ImageBasedHeightMap is a height map created from the grayscale
conversion of an image. |
class |
MidpointDisplacementHeightMap
MidpointDisplacementHeightMap generates a heightmap based on
the midpoint displacement algorithm. |
class |
ParticleDepositionHeightMap
ParticleDepositionHeightMap creates a heightmap based on the
Particle Deposition algorithm based on Jason Shankel's paper from
"Game Programming Gems". |
class |
RawHeightMap
RawHeightMap creates a height map from a RAW image file. |
| Modifier and Type | Method and Description |
|---|---|
void |
CombinerHeightMap.setHeightMaps(AbstractHeightMap map1,
AbstractHeightMap map2)
setHeightMaps sets the height maps to combine. |
| Constructor and Description |
|---|
CombinerHeightMap(AbstractHeightMap map1,
AbstractHeightMap map2,
int mode)
Constructor combines two given heightmaps by the specified mode.
|
CombinerHeightMap(AbstractHeightMap map1,
float factor1,
AbstractHeightMap map2,
float factor2,
int mode)
Constructor combines two given heightmaps by the specified mode.
|