Uses of Interface
com.jme3.terrain.Terrain
Packages that use Terrain
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Uses of Terrain in com.jme3.terrain.geomipmap
Classes in com.jme3.terrain.geomipmap that implement TerrainModifier and TypeClassDescriptionclassTerrainGrid itself is an actual TerrainQuad.classTerrainQuad is a heightfield-based terrain system.Fields in com.jme3.terrain.geomipmap declared as TerrainMethods in com.jme3.terrain.geomipmap that return TerrainModifier and TypeMethodDescriptionTerrainGrid.getTerrainAt(com.jme3.math.Vector3f worldLocation) Get the terrain tile at the specified world location, in XZ coordinates.TerrainGrid.getTerrainAtCell(com.jme3.math.Vector3f cellCoordinate) Get the terrain tile at the specified XZ cell coordinate (not world coordinate).Methods in com.jme3.terrain.geomipmap with parameters of type TerrainConstructors in com.jme3.terrain.geomipmap with parameters of type TerrainModifierConstructorDescriptionMultiTerrainLodControl(Terrain terrain) MultiTerrainLodControl(Terrain terrain, com.jme3.renderer.Camera camera) MultiTerrainLodControl(Terrain terrain, List<com.jme3.renderer.Camera> cameras) TerrainGridLodControl(Terrain terrain, com.jme3.renderer.Camera camera) TerrainLodControl(Terrain terrain) TerrainLodControl(Terrain terrain, com.jme3.renderer.Camera camera) TerrainLodControl(Terrain terrain, List<com.jme3.renderer.Camera> cameras) Only uses the first camera right now. -
Uses of Terrain in com.jme3.terrain.geomipmap.lodcalc
Constructors in com.jme3.terrain.geomipmap.lodcalc with parameters of type Terrain