Uses of Class
com.jme3.terrain.heightmap.AbstractHeightMap
Packages that use AbstractHeightMap
Package
Description
heightmaps for use with terrain
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Uses of AbstractHeightMap in com.jme3.terrain.geomipmap.grid
Subclasses of AbstractHeightMap in com.jme3.terrain.geomipmap.grid -
Uses of AbstractHeightMap in com.jme3.terrain.heightmap
Subclasses of AbstractHeightMap in com.jme3.terrain.heightmapModifier and TypeClassDescriptionclassGenerates a new height map based on two provided height maps.classCreates a heightmap based on the fault algorithm.classFluidSimHeightMapgenerates a height map based using some sort of fluid simulation.classHillHeightMapgenerates a height map base on the Hill Algorithm.classImageBasedHeightMapis a height map created from the grayscale conversion of an image.classMidpointDisplacementHeightMapgenerates a heightmap based on the midpoint displacement algorithm.classParticleDepositionHeightMapcreates a heightmap based on the Particle Deposition algorithm based on Jason Shankel's paper from "Game Programming Gems".classRawHeightMapcreates a height map from a RAW image file.Methods in com.jme3.terrain.heightmap with parameters of type AbstractHeightMapModifier and TypeMethodDescriptionvoidCombinerHeightMap.setHeightMaps(AbstractHeightMap map1, AbstractHeightMap map2) setHeightMapssets the height maps to combine.Constructors in com.jme3.terrain.heightmap with parameters of type AbstractHeightMapModifierConstructorDescriptionCombinerHeightMap(AbstractHeightMap map1, float factor1, AbstractHeightMap map2, float factor2, int mode) Constructor combines two given heightmaps by the specified mode.CombinerHeightMap(AbstractHeightMap map1, AbstractHeightMap map2, int mode) Constructor combines two given heightmaps by the specified mode.