Uses of Interface
com.jme3.terrain.noise.fractal.Fractal
Packages that use Fractal
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Uses of Fractal in com.jme3.terrain.noise.fractal
Classes in com.jme3.terrain.noise.fractal that implement FractalModifier and TypeClassDescriptionclassFractalSum is the simplest form of fractal functions summing up a few octaves of the noise value with an ever decreasing roughness (0 to 1) amplitude lacunarity = 2.0f is the classical octave distance Note: though noise basis functions are generally designed to return value between -1..1, there sum can easily be made to extend out of this range.Methods in com.jme3.terrain.noise.fractal that return FractalModifier and TypeMethodDescriptionFractal.setAmplitude(float amplitude) FractalSum.setAmplitude(float amplitude) Fractal.setFrequency(float frequency) FractalSum.setFrequency(float frequency) Fractal.setLacunarity(float lacunarity) FractalSum.setLacunarity(float lacunarity) Fractal.setOctaves(float octaves) FractalSum.setOctaves(float octaves) Fractal.setRoughness(float roughness) FractalSum.setRoughness(float roughness)