All Classes and Interfaces

Class
Description
 
WebSocket Filter implementation, which supposed to be placed into a FilterChain right after HTTP Filter: HttpServerFilter, HttpClientFilter; depending whether it's server or client side.
 
General Broadcaster API to send the same message to a set of clients.
 
 
Comet AddOn for the HttpServer.
The main object used by CometHandler and Servlet to push information amongst suspended request/response.
Main class allowing Comet support on top of Grizzly Asynchronous Request Processing mechanism.
Simple event class used to pass information between CometHandler and the Comet implementation.
 
This interface represents a suspended connection (or response).
 
 
In memory representation of a websocket frame.
A basic default implementation of CometHandler to take care of tracking the Response and CometContext.
We queue events in each CometHandler to lower the probability that slow or massive IO for one CometHandler severely delays events to others.

only streaming mode can benefit from buffering messages like this.
Default NotificationHandler that uses a thread pool dedicated to the CometEngine to execute the notification process.
 
The default Broadcaster, which iterates over set of clients and sends the same text of binary message separately to each client.
Representation of a WebSocket extension and its associated parameters.
Representation of extension parameters.
 
 
 
Glassfish support class.
 
Exception, which describes the error, occurred during the WebSocket handshake phase.
 
This class is invoked when the CometContext.notify is invoked.
The default Broadcaster optimized to send the same text to a set of clients.
DataFrame parse result.
 
 
 
 
 
 
Class represents WebSocket's security key, used during the handshake phase.
Generic WebSocket implementation.
 
 
 
Surrogate parsing support.
 
 
 
 
 
General WebSocket unit interface.
 
WebSockets AddOn for the HttpServer.
Abstract server-side WebSocket application, which will handle application WebSockets events.
 
WebSockets engine implementation (singleton), which handles WebSocketApplications registration, responsible for client and server handshake validation.
 
 
WebSocketHolder object, which gets associated with the Grizzly Connection.
Interface to allow notification of events occurring on specific WebSocket instances.
Mapping information to be filled out during the WebSocketApplication discovery.