Package org.tensorflow.framework
Class GPUOptions.Experimental.VirtualDevices.Builder
- java.lang.Object
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- org.nd4j.shade.protobuf.AbstractMessageLite.Builder
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- org.nd4j.shade.protobuf.AbstractMessage.Builder<BuilderType>
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- org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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- org.tensorflow.framework.GPUOptions.Experimental.VirtualDevices.Builder
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- All Implemented Interfaces:
Cloneable,org.nd4j.shade.protobuf.Message.Builder,org.nd4j.shade.protobuf.MessageLite.Builder,org.nd4j.shade.protobuf.MessageLiteOrBuilder,org.nd4j.shade.protobuf.MessageOrBuilder,GPUOptions.Experimental.VirtualDevicesOrBuilder
- Enclosing class:
- GPUOptions.Experimental.VirtualDevices
public static final class GPUOptions.Experimental.VirtualDevices.Builder extends org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder> implements GPUOptions.Experimental.VirtualDevicesOrBuilder
Configuration for breaking down a visible GPU into multiple "virtual" devices.
Protobuf typetensorflow.GPUOptions.Experimental.VirtualDevices
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Method Summary
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Methods inherited from class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3
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Methods inherited from class org.nd4j.shade.protobuf.AbstractMessage.Builder
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
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Methods inherited from class org.nd4j.shade.protobuf.AbstractMessageLite.Builder
addAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageException
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Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Method Detail
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getDescriptor
public static final org.nd4j.shade.protobuf.Descriptors.Descriptor getDescriptor()
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internalGetFieldAccessorTable
protected org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
- Specified by:
internalGetFieldAccessorTablein classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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clear
public GPUOptions.Experimental.VirtualDevices.Builder clear()
- Specified by:
clearin interfaceorg.nd4j.shade.protobuf.Message.Builder- Specified by:
clearin interfaceorg.nd4j.shade.protobuf.MessageLite.Builder- Overrides:
clearin classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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getDescriptorForType
public org.nd4j.shade.protobuf.Descriptors.Descriptor getDescriptorForType()
- Specified by:
getDescriptorForTypein interfaceorg.nd4j.shade.protobuf.Message.Builder- Specified by:
getDescriptorForTypein interfaceorg.nd4j.shade.protobuf.MessageOrBuilder- Overrides:
getDescriptorForTypein classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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getDefaultInstanceForType
public GPUOptions.Experimental.VirtualDevices getDefaultInstanceForType()
- Specified by:
getDefaultInstanceForTypein interfaceorg.nd4j.shade.protobuf.MessageLiteOrBuilder- Specified by:
getDefaultInstanceForTypein interfaceorg.nd4j.shade.protobuf.MessageOrBuilder
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build
public GPUOptions.Experimental.VirtualDevices build()
- Specified by:
buildin interfaceorg.nd4j.shade.protobuf.Message.Builder- Specified by:
buildin interfaceorg.nd4j.shade.protobuf.MessageLite.Builder
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buildPartial
public GPUOptions.Experimental.VirtualDevices buildPartial()
- Specified by:
buildPartialin interfaceorg.nd4j.shade.protobuf.Message.Builder- Specified by:
buildPartialin interfaceorg.nd4j.shade.protobuf.MessageLite.Builder
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clone
public GPUOptions.Experimental.VirtualDevices.Builder clone()
- Specified by:
clonein interfaceorg.nd4j.shade.protobuf.Message.Builder- Specified by:
clonein interfaceorg.nd4j.shade.protobuf.MessageLite.Builder- Overrides:
clonein classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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setField
public GPUOptions.Experimental.VirtualDevices.Builder setField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field, Object value)
- Specified by:
setFieldin interfaceorg.nd4j.shade.protobuf.Message.Builder- Overrides:
setFieldin classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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clearField
public GPUOptions.Experimental.VirtualDevices.Builder clearField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field)
- Specified by:
clearFieldin interfaceorg.nd4j.shade.protobuf.Message.Builder- Overrides:
clearFieldin classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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clearOneof
public GPUOptions.Experimental.VirtualDevices.Builder clearOneof(org.nd4j.shade.protobuf.Descriptors.OneofDescriptor oneof)
- Specified by:
clearOneofin interfaceorg.nd4j.shade.protobuf.Message.Builder- Overrides:
clearOneofin classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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setRepeatedField
public GPUOptions.Experimental.VirtualDevices.Builder setRepeatedField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
- Specified by:
setRepeatedFieldin interfaceorg.nd4j.shade.protobuf.Message.Builder- Overrides:
setRepeatedFieldin classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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addRepeatedField
public GPUOptions.Experimental.VirtualDevices.Builder addRepeatedField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field, Object value)
- Specified by:
addRepeatedFieldin interfaceorg.nd4j.shade.protobuf.Message.Builder- Overrides:
addRepeatedFieldin classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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mergeFrom
public GPUOptions.Experimental.VirtualDevices.Builder mergeFrom(org.nd4j.shade.protobuf.Message other)
- Specified by:
mergeFromin interfaceorg.nd4j.shade.protobuf.Message.Builder- Overrides:
mergeFromin classorg.nd4j.shade.protobuf.AbstractMessage.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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mergeFrom
public GPUOptions.Experimental.VirtualDevices.Builder mergeFrom(GPUOptions.Experimental.VirtualDevices other)
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isInitialized
public final boolean isInitialized()
- Specified by:
isInitializedin interfaceorg.nd4j.shade.protobuf.MessageLiteOrBuilder- Overrides:
isInitializedin classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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mergeFrom
public GPUOptions.Experimental.VirtualDevices.Builder mergeFrom(org.nd4j.shade.protobuf.CodedInputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
- Specified by:
mergeFromin interfaceorg.nd4j.shade.protobuf.Message.Builder- Specified by:
mergeFromin interfaceorg.nd4j.shade.protobuf.MessageLite.Builder- Overrides:
mergeFromin classorg.nd4j.shade.protobuf.AbstractMessage.Builder<GPUOptions.Experimental.VirtualDevices.Builder>- Throws:
IOException
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getMemoryLimitMbList
public List<Float> getMemoryLimitMbList()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Specified by:
getMemoryLimitMbListin interfaceGPUOptions.Experimental.VirtualDevicesOrBuilder- Returns:
- A list containing the memoryLimitMb.
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getMemoryLimitMbCount
public int getMemoryLimitMbCount()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Specified by:
getMemoryLimitMbCountin interfaceGPUOptions.Experimental.VirtualDevicesOrBuilder- Returns:
- The count of memoryLimitMb.
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getMemoryLimitMb
public float getMemoryLimitMb(int index)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Specified by:
getMemoryLimitMbin interfaceGPUOptions.Experimental.VirtualDevicesOrBuilder- Parameters:
index- The index of the element to return.- Returns:
- The memoryLimitMb at the given index.
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setMemoryLimitMb
public GPUOptions.Experimental.VirtualDevices.Builder setMemoryLimitMb(int index, float value)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Parameters:
index- The index to set the value at.value- The memoryLimitMb to set.- Returns:
- This builder for chaining.
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addMemoryLimitMb
public GPUOptions.Experimental.VirtualDevices.Builder addMemoryLimitMb(float value)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Parameters:
value- The memoryLimitMb to add.- Returns:
- This builder for chaining.
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addAllMemoryLimitMb
public GPUOptions.Experimental.VirtualDevices.Builder addAllMemoryLimitMb(Iterable<? extends Float> values)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Parameters:
values- The memoryLimitMb to add.- Returns:
- This builder for chaining.
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clearMemoryLimitMb
public GPUOptions.Experimental.VirtualDevices.Builder clearMemoryLimitMb()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Returns:
- This builder for chaining.
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setUnknownFields
public final GPUOptions.Experimental.VirtualDevices.Builder setUnknownFields(org.nd4j.shade.protobuf.UnknownFieldSet unknownFields)
- Specified by:
setUnknownFieldsin interfaceorg.nd4j.shade.protobuf.Message.Builder- Overrides:
setUnknownFieldsin classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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mergeUnknownFields
public final GPUOptions.Experimental.VirtualDevices.Builder mergeUnknownFields(org.nd4j.shade.protobuf.UnknownFieldSet unknownFields)
- Specified by:
mergeUnknownFieldsin interfaceorg.nd4j.shade.protobuf.Message.Builder- Overrides:
mergeUnknownFieldsin classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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