public class LocalSplitter extends BodyTransformer
BodyTransformer,
LocalPacker,
Body| Modifier and Type | Field and Description |
|---|---|
protected boolean |
omitExceptingUnitEdges |
protected ThrowAnalysis |
throwAnalysis |
| Constructor and Description |
|---|
LocalSplitter(Singletons.Global g) |
LocalSplitter(ThrowAnalysis ta) |
LocalSplitter(ThrowAnalysis ta,
boolean omitExceptingUnitEdges) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
internalTransform(Body body,
String phaseName,
Map<String,String> options)
This method is called to perform the transformation itself.
|
static LocalSplitter |
v() |
transform, transform, transformprotected ThrowAnalysis throwAnalysis
protected boolean omitExceptingUnitEdges
public LocalSplitter(Singletons.Global g)
public LocalSplitter(ThrowAnalysis ta)
public LocalSplitter(ThrowAnalysis ta, boolean omitExceptingUnitEdges)
public static LocalSplitter v()
protected void internalTransform(Body body, String phaseName, Map<String,String> options)
BodyTransformerinternalTransform in class BodyTransformerbody - the body on which to apply the transformationphaseName - the phasename for this transform; not typically used by implementations.options - the actual computed options; a combination of default options and Scene specified options.Copyright © 2020 Soot OSS. All rights reserved.