Class BuildConfiguration

    • Method Detail

      • artifactName

        public final String artifactName()

        The name of the artifact of the CodeBuild build. If provided, Elastic Beanstalk stores the build artifact in the S3 location S3-bucket/resources/application-name/codebuild/codebuild-version-label-artifact -name.zip. If not provided, Elastic Beanstalk stores the build artifact in the S3 location S3-bucket/resources/application-name/codebuild/codebuild-version-label.zip.

        Returns:
        The name of the artifact of the CodeBuild build. If provided, Elastic Beanstalk stores the build artifact in the S3 location S3-bucket/resources/application-name/codebuild/codebuild-version-label -artifact-name.zip. If not provided, Elastic Beanstalk stores the build artifact in the S3 location S3-bucket/resources/application-name/codebuild/codebuild-version-label.zip.
      • codeBuildServiceRole

        public final String codeBuildServiceRole()

        The Amazon Resource Name (ARN) of the AWS Identity and Access Management (IAM) role that enables AWS CodeBuild to interact with dependent AWS services on behalf of the AWS account.

        Returns:
        The Amazon Resource Name (ARN) of the AWS Identity and Access Management (IAM) role that enables AWS CodeBuild to interact with dependent AWS services on behalf of the AWS account.
      • computeType

        public final ComputeType computeType()

        Information about the compute resources the build project will use.

        • BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds

        • BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds

        • BUILD_GENERAL1_LARGE: Use up to 15 GB memory and 8 vCPUs for builds

        If the service returns an enum value that is not available in the current SDK version, computeType will return ComputeType.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from computeTypeAsString().

        Returns:
        Information about the compute resources the build project will use.

        • BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds

        • BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds

        • BUILD_GENERAL1_LARGE: Use up to 15 GB memory and 8 vCPUs for builds

        See Also:
        ComputeType
      • computeTypeAsString

        public final String computeTypeAsString()

        Information about the compute resources the build project will use.

        • BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds

        • BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds

        • BUILD_GENERAL1_LARGE: Use up to 15 GB memory and 8 vCPUs for builds

        If the service returns an enum value that is not available in the current SDK version, computeType will return ComputeType.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from computeTypeAsString().

        Returns:
        Information about the compute resources the build project will use.

        • BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds

        • BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds

        • BUILD_GENERAL1_LARGE: Use up to 15 GB memory and 8 vCPUs for builds

        See Also:
        ComputeType
      • image

        public final String image()

        The ID of the Docker image to use for this build project.

        Returns:
        The ID of the Docker image to use for this build project.
      • timeoutInMinutes

        public final Integer timeoutInMinutes()

        How long in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait until timing out any related build that does not get marked as completed. The default is 60 minutes.

        Returns:
        How long in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait until timing out any related build that does not get marked as completed. The default is 60 minutes.
      • hashCode

        public final int hashCode()
        Overrides:
        hashCode in class Object
      • equals

        public final boolean equals​(Object obj)
        Overrides:
        equals in class Object
      • toString

        public final String toString()
        Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
        Overrides:
        toString in class Object
      • getValueForField

        public final <T> Optional<T> getValueForField​(String fieldName,
                                                      Class<T> clazz)