@Generated(value="software.amazon.awssdk:codegen") public final class GameServerGroupAutoScalingPolicy extends Object implements SdkPojo, Serializable, ToCopyableBuilder<GameServerGroupAutoScalingPolicy.Builder,GameServerGroupAutoScalingPolicy>
This data type is part of Amazon GameLift FleetIQ with game server groups, which is in preview release and is subject to change.
Configuration settings for intelligent autoscaling that uses target tracking. An autoscaling policy can be specified when a new game server group is created with CreateGameServerGroup. If a group has an autoscaling policy, the Auto Scaling group takes action based on this policy, in addition to (and potentially in conflict with) any other autoscaling policies that are separately applied to the Auto Scaling group.
| Modifier and Type | Class and Description |
|---|---|
static interface |
GameServerGroupAutoScalingPolicy.Builder |
| Modifier and Type | Method and Description |
|---|---|
static GameServerGroupAutoScalingPolicy.Builder |
builder() |
boolean |
equals(Object obj) |
boolean |
equalsBySdkFields(Object obj) |
Integer |
estimatedInstanceWarmup()
Length of time, in seconds, it takes for a new instance to start new game server processes and register with
GameLift FleetIQ.
|
<T> Optional<T> |
getValueForField(String fieldName,
Class<T> clazz) |
int |
hashCode() |
List<SdkField<?>> |
sdkFields() |
static Class<? extends GameServerGroupAutoScalingPolicy.Builder> |
serializableBuilderClass() |
TargetTrackingConfiguration |
targetTrackingConfiguration()
Settings for a target-based scaling policy applied to Auto Scaling group.
|
GameServerGroupAutoScalingPolicy.Builder |
toBuilder() |
String |
toString()
Returns a string representation of this object.
|
clone, finalize, getClass, notify, notifyAll, wait, wait, waitcopypublic Integer estimatedInstanceWarmup()
Length of time, in seconds, it takes for a new instance to start new game server processes and register with GameLift FleetIQ. Specifying a warm-up time can be useful, particularly with game servers that take a long time to start up, because it avoids prematurely starting new instances
public TargetTrackingConfiguration targetTrackingConfiguration()
Settings for a target-based scaling policy applied to Auto Scaling group. These settings are used to create a target-based policy that tracks the GameLift FleetIQ metric "PercentUtilizedGameServers" and specifies a target value for the metric. As player usage changes, the policy triggers to adjust the game server group capacity so that the metric returns to the target value.
public GameServerGroupAutoScalingPolicy.Builder toBuilder()
toBuilder in interface ToCopyableBuilder<GameServerGroupAutoScalingPolicy.Builder,GameServerGroupAutoScalingPolicy>public static GameServerGroupAutoScalingPolicy.Builder builder()
public static Class<? extends GameServerGroupAutoScalingPolicy.Builder> serializableBuilderClass()
public boolean equalsBySdkFields(Object obj)
equalsBySdkFields in interface SdkPojopublic String toString()
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