public static interface CreateScriptRequest.Builder extends GameLiftRequest.Builder, SdkPojo, CopyableBuilder<CreateScriptRequest.Builder,CreateScriptRequest>
| Modifier and Type | Method and Description |
|---|---|
CreateScriptRequest.Builder |
name(String name)
A descriptive label that is associated with a script.
|
CreateScriptRequest.Builder |
overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration) |
CreateScriptRequest.Builder |
overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) |
default CreateScriptRequest.Builder |
storageLocation(Consumer<S3Location.Builder> storageLocation)
The Amazon S3 location of your Realtime scripts.
|
CreateScriptRequest.Builder |
storageLocation(S3Location storageLocation)
The Amazon S3 location of your Realtime scripts.
|
CreateScriptRequest.Builder |
tags(Collection<Tag> tags)
A list of labels to assign to the new script resource.
|
CreateScriptRequest.Builder |
tags(Consumer<Tag.Builder>... tags)
A list of labels to assign to the new script resource.
|
CreateScriptRequest.Builder |
tags(Tag... tags)
A list of labels to assign to the new script resource.
|
CreateScriptRequest.Builder |
version(String version)
The version that is associated with a build or script.
|
CreateScriptRequest.Builder |
zipFile(SdkBytes zipFile)
A data object containing your Realtime scripts and dependencies as a zip file.
|
buildoverrideConfigurationequalsBySdkFields, sdkFieldscopyapplyMutation, buildCreateScriptRequest.Builder name(String name)
A descriptive label that is associated with a script. Script names do not need to be unique. You can use UpdateScript to change this value later.
name - A descriptive label that is associated with a script. Script names do not need to be unique. You can
use UpdateScript to change this value later.CreateScriptRequest.Builder version(String version)
The version that is associated with a build or script. Version strings do not need to be unique. You can use UpdateScript to change this value later.
version - The version that is associated with a build or script. Version strings do not need to be unique. You
can use UpdateScript to change this value later.CreateScriptRequest.Builder storageLocation(S3Location storageLocation)
The Amazon S3 location of your Realtime scripts. The storage location must specify the S3 bucket name, the
zip file name (the "key"), and an IAM role ARN that allows Amazon GameLift to access the S3 storage location.
The S3 bucket must be in the same Region where you are creating a new script. By default, Amazon GameLift
uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the
ObjectVersion parameter to specify an earlier version. To call this operation with a storage
location, you must have IAM PassRole permission. For more details on IAM roles and PassRole permissions, see
Set up a role for
GameLift access.
storageLocation - The Amazon S3 location of your Realtime scripts. The storage location must specify the S3 bucket name,
the zip file name (the "key"), and an IAM role ARN that allows Amazon GameLift to access the S3
storage location. The S3 bucket must be in the same Region where you are creating a new script. By
default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning
turned on, you can use the ObjectVersion parameter to specify an earlier version. To call
this operation with a storage location, you must have IAM PassRole permission. For more details on IAM
roles and PassRole permissions, see Set up a role
for GameLift access.default CreateScriptRequest.Builder storageLocation(Consumer<S3Location.Builder> storageLocation)
The Amazon S3 location of your Realtime scripts. The storage location must specify the S3 bucket name, the
zip file name (the "key"), and an IAM role ARN that allows Amazon GameLift to access the S3 storage location.
The S3 bucket must be in the same Region where you are creating a new script. By default, Amazon GameLift
uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the
ObjectVersion parameter to specify an earlier version. To call this operation with a storage
location, you must have IAM PassRole permission. For more details on IAM roles and PassRole permissions, see
Set up a role for
GameLift access.
S3Location.Builder avoiding the need to create
one manually via S3Location.builder().
When the Consumer completes, SdkBuilder.build() is called immediately and its result
is passed to storageLocation(S3Location).storageLocation - a consumer that will call methods on S3Location.BuilderstorageLocation(S3Location)CreateScriptRequest.Builder zipFile(SdkBytes zipFile)
A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.
When using the AWS CLI tool to create a script, this parameter is set to the zip file name. It must be
prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
--zip-file fileb://myRealtimeScript.zip.
zipFile - A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have
one or multiple files. Maximum size of a zip file is 5 MB.
When using the AWS CLI tool to create a script, this parameter is set to the zip file name. It must be
prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
--zip-file fileb://myRealtimeScript.zip.
CreateScriptRequest.Builder tags(Collection<Tag> tags)
A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.
tags - A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs.
Tagging AWS resources are useful for resource management, access management and cost allocation. For
more information, see
Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can
use TagResource, UntagResource, and ListTagsForResource to add, remove, and view
tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging
limits.CreateScriptRequest.Builder tags(Tag... tags)
A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.
tags - A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs.
Tagging AWS resources are useful for resource management, access management and cost allocation. For
more information, see
Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can
use TagResource, UntagResource, and ListTagsForResource to add, remove, and view
tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging
limits.CreateScriptRequest.Builder tags(Consumer<Tag.Builder>... tags)
A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.
This is a convenience that creates an instance of theList.Builder avoiding the need to create
one manually via List#builder() .
When the Consumer completes, List.Builder#build() is called immediately and its result
is passed to #tags(List) .tags - a consumer that will call methods on List.Builder #tags(List) CreateScriptRequest.Builder overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration)
overrideConfiguration in interface AwsRequest.BuilderCreateScriptRequest.Builder overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer)
overrideConfiguration in interface AwsRequest.BuilderCopyright © 2021. All rights reserved.