@Generated(value="software.amazon.awssdk:codegen") public final class DesiredPlayerSession extends Object implements SdkPojo, Serializable, ToCopyableBuilder<DesiredPlayerSession.Builder,DesiredPlayerSession>
Player information for use when creating player sessions using a game session placement request with StartGameSessionPlacement.
| Modifier and Type | Class and Description |
|---|---|
static interface |
DesiredPlayerSession.Builder |
| Modifier and Type | Method and Description |
|---|---|
static DesiredPlayerSession.Builder |
builder() |
boolean |
equals(Object obj) |
boolean |
equalsBySdkFields(Object obj) |
<T> Optional<T> |
getValueForField(String fieldName,
Class<T> clazz) |
int |
hashCode() |
String |
playerData()
Developer-defined information related to a player.
|
String |
playerId()
A unique identifier for a player to associate with the player session.
|
List<SdkField<?>> |
sdkFields() |
static Class<? extends DesiredPlayerSession.Builder> |
serializableBuilderClass() |
DesiredPlayerSession.Builder |
toBuilder() |
String |
toString()
Returns a string representation of this object.
|
clone, finalize, getClass, notify, notifyAll, wait, wait, waitcopypublic final String playerId()
A unique identifier for a player to associate with the player session.
public final String playerData()
Developer-defined information related to a player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game.
public DesiredPlayerSession.Builder toBuilder()
toBuilder in interface ToCopyableBuilder<DesiredPlayerSession.Builder,DesiredPlayerSession>public static DesiredPlayerSession.Builder builder()
public static Class<? extends DesiredPlayerSession.Builder> serializableBuilderClass()
public final boolean equalsBySdkFields(Object obj)
equalsBySdkFields in interface SdkPojopublic final String toString()
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