public static interface RegisterGameServerRequest.Builder extends GameLiftRequest.Builder, SdkPojo, CopyableBuilder<RegisterGameServerRequest.Builder,RegisterGameServerRequest>
| Modifier and Type | Method and Description |
|---|---|
RegisterGameServerRequest.Builder |
connectionInfo(String connectionInfo)
Information that is needed to make inbound client connections to the game server.
|
RegisterGameServerRequest.Builder |
gameServerData(String gameServerData)
A set of custom game server properties, formatted as a single string value.
|
RegisterGameServerRequest.Builder |
gameServerGroupName(String gameServerGroupName)
A unique identifier for the game server group where the game server is running.
|
RegisterGameServerRequest.Builder |
gameServerId(String gameServerId)
A custom string that uniquely identifies the game server to register.
|
RegisterGameServerRequest.Builder |
instanceId(String instanceId)
The unique identifier for the instance where the game server is running.
|
RegisterGameServerRequest.Builder |
overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration) |
RegisterGameServerRequest.Builder |
overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) |
buildoverrideConfigurationequalsBySdkFields, sdkFieldscopyapplyMutation, buildRegisterGameServerRequest.Builder gameServerGroupName(String gameServerGroupName)
A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.
gameServerGroupName - A unique identifier for the game server group where the game server is running. Use either the
GameServerGroup name or ARN value.RegisterGameServerRequest.Builder gameServerId(String gameServerId)
A custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique across all game server groups in your AWS account.
gameServerId - A custom string that uniquely identifies the game server to register. Game server IDs are
developer-defined and must be unique across all game server groups in your AWS account.RegisterGameServerRequest.Builder instanceId(String instanceId)
The unique identifier for the instance where the game server is running. This ID is available in the instance
metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0.
instanceId - The unique identifier for the instance where the game server is running. This ID is available in the
instance metadata. EC2 instance IDs use a 17-character format, for example:
i-1234567890abcdef0.RegisterGameServerRequest.Builder connectionInfo(String connectionInfo)
Information that is needed to make inbound client connections to the game server. This might include the IP address and port, DNS name, and other information.
connectionInfo - Information that is needed to make inbound client connections to the game server. This might include
the IP address and port, DNS name, and other information.RegisterGameServerRequest.Builder gameServerData(String gameServerData)
A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers using ListGameServers or ClaimGameServer.
gameServerData - A set of custom game server properties, formatted as a single string value. This data is passed to a
game client or service when it requests information on game servers using ListGameServers or
ClaimGameServer.RegisterGameServerRequest.Builder overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration)
overrideConfiguration in interface AwsRequest.BuilderRegisterGameServerRequest.Builder overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer)
overrideConfiguration in interface AwsRequest.BuilderCopyright © 2021. All rights reserved.