| Package | Description |
|---|---|
| software.amazon.awssdk.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
static GameSessionQueue.Builder |
GameSessionQueue.builder() |
GameSessionQueue.Builder |
GameSessionQueue.Builder.destinations(Collection<GameSessionQueueDestination> destinations)
A list of fleets that can be used to fulfill game session placement requests in the queue.
|
GameSessionQueue.Builder |
GameSessionQueue.Builder.destinations(Consumer<GameSessionQueueDestination.Builder>... destinations)
A list of fleets that can be used to fulfill game session placement requests in the queue.
|
GameSessionQueue.Builder |
GameSessionQueue.Builder.destinations(GameSessionQueueDestination... destinations)
A list of fleets that can be used to fulfill game session placement requests in the queue.
|
GameSessionQueue.Builder |
GameSessionQueue.Builder.gameSessionQueueArn(String gameSessionQueueArn)
Amazon Resource Name (ARN) that is assigned
to a GameLift game session queue resource and uniquely identifies it.
|
GameSessionQueue.Builder |
GameSessionQueue.Builder.name(String name)
A descriptive label that is associated with game session queue.
|
GameSessionQueue.Builder |
GameSessionQueue.Builder.playerLatencyPolicies(Collection<PlayerLatencyPolicy> playerLatencyPolicies)
A collection of latency policies to apply when processing game sessions placement requests with player
latency information.
|
GameSessionQueue.Builder |
GameSessionQueue.Builder.playerLatencyPolicies(Consumer<PlayerLatencyPolicy.Builder>... playerLatencyPolicies)
A collection of latency policies to apply when processing game sessions placement requests with player
latency information.
|
GameSessionQueue.Builder |
GameSessionQueue.Builder.playerLatencyPolicies(PlayerLatencyPolicy... playerLatencyPolicies)
A collection of latency policies to apply when processing game sessions placement requests with player
latency information.
|
GameSessionQueue.Builder |
GameSessionQueue.Builder.timeoutInSeconds(Integer timeoutInSeconds)
The maximum time, in seconds, that a new game session placement request remains in the queue.
|
GameSessionQueue.Builder |
GameSessionQueue.toBuilder() |
| Modifier and Type | Method and Description |
|---|---|
static Class<? extends GameSessionQueue.Builder> |
GameSessionQueue.serializableBuilderClass() |
| Modifier and Type | Method and Description |
|---|---|
default CreateGameSessionQueueResponse.Builder |
CreateGameSessionQueueResponse.Builder.gameSessionQueue(Consumer<GameSessionQueue.Builder> gameSessionQueue)
An object that describes the newly created game session queue.
|
default UpdateGameSessionQueueResponse.Builder |
UpdateGameSessionQueueResponse.Builder.gameSessionQueue(Consumer<GameSessionQueue.Builder> gameSessionQueue)
An object that describes the newly updated game session queue.
|
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