@Generated(value="software.amazon.awssdk:codegen") public final class CreateFleetResponse extends GameLiftResponse implements ToCopyableBuilder<CreateFleetResponse.Builder,CreateFleetResponse>
Represents the returned data in response to a request operation.
| Modifier and Type | Class and Description |
|---|---|
static interface |
CreateFleetResponse.Builder |
| Modifier and Type | Method and Description |
|---|---|
static CreateFleetResponse.Builder |
builder() |
boolean |
equals(Object obj) |
boolean |
equalsBySdkFields(Object obj) |
FleetAttributes |
fleetAttributes()
The properties for the new fleet, including the current status.
|
<T> Optional<T> |
getValueForField(String fieldName,
Class<T> clazz) |
int |
hashCode() |
boolean |
hasLocationStates()
Returns true if the LocationStates property was specified by the sender (it may be empty), or false if the sender
did not specify the value (it will be empty).
|
List<LocationState> |
locationStates()
The fleet's locations and life-cycle status of each location.
|
List<SdkField<?>> |
sdkFields() |
static Class<? extends CreateFleetResponse.Builder> |
serializableBuilderClass() |
CreateFleetResponse.Builder |
toBuilder() |
String |
toString()
Returns a string representation of this object.
|
responseMetadatasdkHttpResponseclone, finalize, getClass, notify, notifyAll, wait, wait, waitcopypublic final FleetAttributes fleetAttributes()
The properties for the new fleet, including the current status. All fleets are placed in NEW status
on creation.
NEW
status on creation.public final boolean hasLocationStates()
public final List<LocationState> locationStates()
The fleet's locations and life-cycle status of each location. For new fleets, the status of all locations is set
to NEW. During fleet creation, GameLift updates each location status as instances are deployed there
and prepared for game hosting. This list includes an entry for the fleet's home Region. For fleets with no remote
locations, only one entry, representing the home Region, is returned.
Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.
You can use hasLocationStates() to see if a value was sent in this field.
NEW. During fleet creation, GameLift updates each location status as instances are
deployed there and prepared for game hosting. This list includes an entry for the fleet's home Region.
For fleets with no remote locations, only one entry, representing the home Region, is returned.public CreateFleetResponse.Builder toBuilder()
toBuilder in interface ToCopyableBuilder<CreateFleetResponse.Builder,CreateFleetResponse>toBuilder in class AwsResponsepublic static CreateFleetResponse.Builder builder()
public static Class<? extends CreateFleetResponse.Builder> serializableBuilderClass()
public final int hashCode()
hashCode in class AwsResponsepublic final boolean equals(Object obj)
equals in class AwsResponsepublic final boolean equalsBySdkFields(Object obj)
equalsBySdkFields in interface SdkPojopublic final String toString()
public final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz)
getValueForField in class SdkResponseCopyright © 2021. All rights reserved.