public static interface GameServerInstance.Builder extends SdkPojo, CopyableBuilder<GameServerInstance.Builder,GameServerInstance>
| Modifier and Type | Method and Description |
|---|---|
GameServerInstance.Builder |
gameServerGroupArn(String gameServerGroupArn)
A generated unique identifier for the game server group that includes the game server instance.
|
GameServerInstance.Builder |
gameServerGroupName(String gameServerGroupName)
A developer-defined identifier for the game server group that includes the game server instance.
|
GameServerInstance.Builder |
instanceId(String instanceId)
The unique identifier for the instance where the game server is running.
|
GameServerInstance.Builder |
instanceStatus(GameServerInstanceStatus instanceStatus)
Current status of the game server instance.
|
GameServerInstance.Builder |
instanceStatus(String instanceStatus)
Current status of the game server instance.
|
equalsBySdkFields, sdkFieldscopyapplyMutation, buildGameServerInstance.Builder gameServerGroupName(String gameServerGroupName)
A developer-defined identifier for the game server group that includes the game server instance. The name is unique for each Region in each Amazon Web Services account.
gameServerGroupName - A developer-defined identifier for the game server group that includes the game server instance. The
name is unique for each Region in each Amazon Web Services account.GameServerInstance.Builder gameServerGroupArn(String gameServerGroupArn)
A generated unique identifier for the game server group that includes the game server instance.
gameServerGroupArn - A generated unique identifier for the game server group that includes the game server instance.GameServerInstance.Builder instanceId(String instanceId)
The unique identifier for the instance where the game server is running. This ID is available in the instance
metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0.
instanceId - The unique identifier for the instance where the game server is running. This ID is available in the
instance metadata. EC2 instance IDs use a 17-character format, for example:
i-1234567890abcdef0.GameServerInstance.Builder instanceStatus(String instanceStatus)
Current status of the game server instance.
ACTIVE -- The instance is viable for hosting game servers.
DRAINING -- The instance is not viable for hosting game servers. Existing game servers are in the process of ending, and new game servers are not started on this instance unless no other resources are available. When the instance is put in DRAINING, a new instance is started up to replace it. Once the instance has no UTILIZED game servers, it will be terminated in favor of the new instance.
SPOT_TERMINATING -- The instance is in the process of shutting down due to a Spot instance interruption. No new game servers are started on this instance.
instanceStatus - Current status of the game server instance.
ACTIVE -- The instance is viable for hosting game servers.
DRAINING -- The instance is not viable for hosting game servers. Existing game servers are in the process of ending, and new game servers are not started on this instance unless no other resources are available. When the instance is put in DRAINING, a new instance is started up to replace it. Once the instance has no UTILIZED game servers, it will be terminated in favor of the new instance.
SPOT_TERMINATING -- The instance is in the process of shutting down due to a Spot instance interruption. No new game servers are started on this instance.
GameServerInstanceStatus,
GameServerInstanceStatusGameServerInstance.Builder instanceStatus(GameServerInstanceStatus instanceStatus)
Current status of the game server instance.
ACTIVE -- The instance is viable for hosting game servers.
DRAINING -- The instance is not viable for hosting game servers. Existing game servers are in the process of ending, and new game servers are not started on this instance unless no other resources are available. When the instance is put in DRAINING, a new instance is started up to replace it. Once the instance has no UTILIZED game servers, it will be terminated in favor of the new instance.
SPOT_TERMINATING -- The instance is in the process of shutting down due to a Spot instance interruption. No new game servers are started on this instance.
instanceStatus - Current status of the game server instance.
ACTIVE -- The instance is viable for hosting game servers.
DRAINING -- The instance is not viable for hosting game servers. Existing game servers are in the process of ending, and new game servers are not started on this instance unless no other resources are available. When the instance is put in DRAINING, a new instance is started up to replace it. Once the instance has no UTILIZED game servers, it will be terminated in favor of the new instance.
SPOT_TERMINATING -- The instance is in the process of shutting down due to a Spot instance interruption. No new game servers are started on this instance.
GameServerInstanceStatus,
GameServerInstanceStatusCopyright © 2022. All rights reserved.