| Package | Description |
|---|---|
| software.amazon.awssdk.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
static OperatingSystem |
OperatingSystem.fromValue(String value)
Use this in place of valueOf to convert the raw string returned by the service into the enum value.
|
OperatingSystem |
Build.operatingSystem()
Operating system that the game server binaries are built to run on.
|
OperatingSystem |
InstanceAccess.operatingSystem()
Operating system that is running on the instance.
|
OperatingSystem |
FleetAttributes.operatingSystem()
The operating system of the fleet's computing resources.
|
OperatingSystem |
Compute.operatingSystem()
The type of operating system on your compute resource.
|
OperatingSystem |
CreateBuildRequest.operatingSystem()
The operating system that you built the game server binaries to run on.
|
OperatingSystem |
Instance.operatingSystem()
Operating system that is running on this instance.
|
static OperatingSystem |
OperatingSystem.valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static OperatingSystem[] |
OperatingSystem.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
| Modifier and Type | Method and Description |
|---|---|
static Set<OperatingSystem> |
OperatingSystem.knownValues()
|
| Modifier and Type | Method and Description |
|---|---|
Build.Builder |
Build.Builder.operatingSystem(OperatingSystem operatingSystem)
Operating system that the game server binaries are built to run on.
|
InstanceAccess.Builder |
InstanceAccess.Builder.operatingSystem(OperatingSystem operatingSystem)
Operating system that is running on the instance.
|
FleetAttributes.Builder |
FleetAttributes.Builder.operatingSystem(OperatingSystem operatingSystem)
The operating system of the fleet's computing resources.
|
Compute.Builder |
Compute.Builder.operatingSystem(OperatingSystem operatingSystem)
The type of operating system on your compute resource.
|
CreateBuildRequest.Builder |
CreateBuildRequest.Builder.operatingSystem(OperatingSystem operatingSystem)
The operating system that you built the game server binaries to run on.
|
Instance.Builder |
Instance.Builder.operatingSystem(OperatingSystem operatingSystem)
Operating system that is running on this instance.
|
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