| Package | Description |
|---|---|
| software.amazon.awssdk.services.gamelift |
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools
for deploying, operating, and scaling game servers.
|
| Modifier and Type | Method and Description |
|---|---|
default CreateAliasResponse |
GameLiftClient.createAlias(Consumer<CreateAliasRequest.Builder> createAliasRequest)
Creates an alias for a fleet.
|
default CreateAliasResponse |
GameLiftClient.createAlias(CreateAliasRequest createAliasRequest)
Creates an alias for a fleet.
|
default CreateBuildResponse |
GameLiftClient.createBuild(Consumer<CreateBuildRequest.Builder> createBuildRequest)
Creates a new Amazon GameLift build resource for your game server binary files.
|
default CreateBuildResponse |
GameLiftClient.createBuild(CreateBuildRequest createBuildRequest)
Creates a new Amazon GameLift build resource for your game server binary files.
|
default CreateFleetResponse |
GameLiftClient.createFleet(Consumer<CreateFleetRequest.Builder> createFleetRequest)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
default CreateFleetResponse |
GameLiftClient.createFleet(CreateFleetRequest createFleetRequest)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
default CreateGameSessionQueueResponse |
GameLiftClient.createGameSessionQueue(Consumer<CreateGameSessionQueueRequest.Builder> createGameSessionQueueRequest)
Creates a placement queue that processes requests for new game sessions.
|
default CreateGameSessionQueueResponse |
GameLiftClient.createGameSessionQueue(CreateGameSessionQueueRequest createGameSessionQueueRequest)
Creates a placement queue that processes requests for new game sessions.
|
default CreateLocationResponse |
GameLiftClient.createLocation(Consumer<CreateLocationRequest.Builder> createLocationRequest)
Creates a custom location for use in an Anywhere fleet.
|
default CreateLocationResponse |
GameLiftClient.createLocation(CreateLocationRequest createLocationRequest)
Creates a custom location for use in an Anywhere fleet.
|
default CreateMatchmakingConfigurationResponse |
GameLiftClient.createMatchmakingConfiguration(Consumer<CreateMatchmakingConfigurationRequest.Builder> createMatchmakingConfigurationRequest)
Defines a new matchmaking configuration for use with FlexMatch.
|
default CreateMatchmakingConfigurationResponse |
GameLiftClient.createMatchmakingConfiguration(CreateMatchmakingConfigurationRequest createMatchmakingConfigurationRequest)
Defines a new matchmaking configuration for use with FlexMatch.
|
default CreateMatchmakingRuleSetResponse |
GameLiftClient.createMatchmakingRuleSet(Consumer<CreateMatchmakingRuleSetRequest.Builder> createMatchmakingRuleSetRequest)
Creates a new rule set for FlexMatch matchmaking.
|
default CreateMatchmakingRuleSetResponse |
GameLiftClient.createMatchmakingRuleSet(CreateMatchmakingRuleSetRequest createMatchmakingRuleSetRequest)
Creates a new rule set for FlexMatch matchmaking.
|
default CreateScriptResponse |
GameLiftClient.createScript(Consumer<CreateScriptRequest.Builder> createScriptRequest)
Creates a new script record for your Realtime Servers script.
|
default CreateScriptResponse |
GameLiftClient.createScript(CreateScriptRequest createScriptRequest)
Creates a new script record for your Realtime Servers script.
|
default DeleteAliasResponse |
GameLiftClient.deleteAlias(Consumer<DeleteAliasRequest.Builder> deleteAliasRequest)
Deletes an alias.
|
default DeleteAliasResponse |
GameLiftClient.deleteAlias(DeleteAliasRequest deleteAliasRequest)
Deletes an alias.
|
default DeleteBuildResponse |
GameLiftClient.deleteBuild(Consumer<DeleteBuildRequest.Builder> deleteBuildRequest)
Deletes a build.
|
default DeleteBuildResponse |
GameLiftClient.deleteBuild(DeleteBuildRequest deleteBuildRequest)
Deletes a build.
|
default DeleteFleetResponse |
GameLiftClient.deleteFleet(Consumer<DeleteFleetRequest.Builder> deleteFleetRequest)
Deletes all resources and information related a fleet.
|
default DeleteFleetResponse |
GameLiftClient.deleteFleet(DeleteFleetRequest deleteFleetRequest)
Deletes all resources and information related a fleet.
|
default DeleteGameSessionQueueResponse |
GameLiftClient.deleteGameSessionQueue(Consumer<DeleteGameSessionQueueRequest.Builder> deleteGameSessionQueueRequest)
Deletes a game session queue.
|
default DeleteGameSessionQueueResponse |
GameLiftClient.deleteGameSessionQueue(DeleteGameSessionQueueRequest deleteGameSessionQueueRequest)
Deletes a game session queue.
|
default DeleteMatchmakingConfigurationResponse |
GameLiftClient.deleteMatchmakingConfiguration(Consumer<DeleteMatchmakingConfigurationRequest.Builder> deleteMatchmakingConfigurationRequest)
Permanently removes a FlexMatch matchmaking configuration.
|
default DeleteMatchmakingConfigurationResponse |
GameLiftClient.deleteMatchmakingConfiguration(DeleteMatchmakingConfigurationRequest deleteMatchmakingConfigurationRequest)
Permanently removes a FlexMatch matchmaking configuration.
|
default DeleteMatchmakingRuleSetResponse |
GameLiftClient.deleteMatchmakingRuleSet(Consumer<DeleteMatchmakingRuleSetRequest.Builder> deleteMatchmakingRuleSetRequest)
Deletes an existing matchmaking rule set.
|
default DeleteMatchmakingRuleSetResponse |
GameLiftClient.deleteMatchmakingRuleSet(DeleteMatchmakingRuleSetRequest deleteMatchmakingRuleSetRequest)
Deletes an existing matchmaking rule set.
|
default DeleteScriptResponse |
GameLiftClient.deleteScript(Consumer<DeleteScriptRequest.Builder> deleteScriptRequest)
Deletes a Realtime script.
|
default DeleteScriptResponse |
GameLiftClient.deleteScript(DeleteScriptRequest deleteScriptRequest)
Deletes a Realtime script.
|
default ListTagsForResourceResponse |
GameLiftClient.listTagsForResource(Consumer<ListTagsForResourceRequest.Builder> listTagsForResourceRequest)
Retrieves all tags that are assigned to a GameLift resource.
|
default ListTagsForResourceResponse |
GameLiftClient.listTagsForResource(ListTagsForResourceRequest listTagsForResourceRequest)
Retrieves all tags that are assigned to a GameLift resource.
|
default TagResourceResponse |
GameLiftClient.tagResource(Consumer<TagResourceRequest.Builder> tagResourceRequest)
Assigns a tag to a GameLift resource.
|
default TagResourceResponse |
GameLiftClient.tagResource(TagResourceRequest tagResourceRequest)
Assigns a tag to a GameLift resource.
|
default UntagResourceResponse |
GameLiftClient.untagResource(Consumer<UntagResourceRequest.Builder> untagResourceRequest)
Removes a tag that is assigned to a GameLift resource.
|
default UntagResourceResponse |
GameLiftClient.untagResource(UntagResourceRequest untagResourceRequest)
Removes a tag that is assigned to a GameLift resource.
|
Copyright © 2023. All rights reserved.