@Generated(value="software.amazon.awssdk:codegen") public final class CreateScriptRequest extends GameLiftRequest implements ToCopyableBuilder<CreateScriptRequest.Builder,CreateScriptRequest>
| Modifier and Type | Class and Description |
|---|---|
static interface |
CreateScriptRequest.Builder |
| Modifier and Type | Method and Description |
|---|---|
static CreateScriptRequest.Builder |
builder() |
boolean |
equals(Object obj) |
boolean |
equalsBySdkFields(Object obj) |
<T> Optional<T> |
getValueForField(String fieldName,
Class<T> clazz) |
int |
hashCode() |
boolean |
hasTags()
For responses, this returns true if the service returned a value for the Tags property.
|
String |
name()
A descriptive label that is associated with a script.
|
List<SdkField<?>> |
sdkFields() |
static Class<? extends CreateScriptRequest.Builder> |
serializableBuilderClass() |
S3Location |
storageLocation()
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.
|
List<Tag> |
tags()
A list of labels to assign to the new script resource.
|
CreateScriptRequest.Builder |
toBuilder() |
String |
toString()
Returns a string representation of this object.
|
String |
version()
Version information associated with a build or script.
|
SdkBytes |
zipFile()
A data object containing your Realtime scripts and dependencies as a zip file.
|
overrideConfigurationclone, finalize, getClass, notify, notifyAll, wait, wait, waitcopypublic final String name()
A descriptive label that is associated with a script. Script names don't need to be unique. You can use UpdateScript to change this value later.
public final String version()
Version information associated with a build or script. Version strings don't need to be unique. You can use UpdateScript to change this value later.
public final S3Location storageLocation()
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage
location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon
GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to
create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3
object versioning turned on, you can use the ObjectVersion parameter to specify an earlier version.
ObjectVersion
parameter to specify an earlier version.public final SdkBytes zipFile()
A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.
When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It
must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
--zip-file fileb://myRealtimeScript.zip.
When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file
name. It must be prepended with the string "fileb://" to indicate that the file data is a binary object.
For example: --zip-file fileb://myRealtimeScript.zip.
public final boolean hasTags()
isEmpty() method on the property). This is useful
because the SDK will never return a null collection or map, but you may need to differentiate between the service
returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true
if a value for the property was specified in the request builder, and false if a value was not specified.public final List<Tag> tags()
A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services General Reference for actual tagging limits.
Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.
This method will never return null. If you would like to know whether the service returned this field (so that
you can differentiate between null and empty), you can use the hasTags() method.
public CreateScriptRequest.Builder toBuilder()
toBuilder in interface ToCopyableBuilder<CreateScriptRequest.Builder,CreateScriptRequest>toBuilder in class GameLiftRequestpublic static CreateScriptRequest.Builder builder()
public static Class<? extends CreateScriptRequest.Builder> serializableBuilderClass()
public final int hashCode()
hashCode in class AwsRequestpublic final boolean equals(Object obj)
equals in class AwsRequestpublic final boolean equalsBySdkFields(Object obj)
equalsBySdkFields in interface SdkPojopublic final String toString()
public final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz)
getValueForField in class SdkRequestCopyright © 2023. All rights reserved.