@Generated(value="software.amazon.awssdk:codegen") public final class GameServerInstance extends Object implements SdkPojo, Serializable, ToCopyableBuilder<GameServerInstance.Builder,GameServerInstance>
This data type is used with the Amazon GameLift FleetIQ and game server groups.
Additional properties, including status, that describe an EC2 instance in a game server group. Instance
configurations are set with game server group properties (see DescribeGameServerGroup and with the EC2
launch template that was used when creating the game server group.
Retrieve game server instances for a game server group by calling DescribeGameServerInstances.
| Modifier and Type | Class and Description |
|---|---|
static interface |
GameServerInstance.Builder |
| Modifier and Type | Method and Description |
|---|---|
static GameServerInstance.Builder |
builder() |
boolean |
equals(Object obj) |
boolean |
equalsBySdkFields(Object obj) |
String |
gameServerGroupArn()
A generated unique identifier for the game server group that includes the game server instance.
|
String |
gameServerGroupName()
A developer-defined identifier for the game server group that includes the game server instance.
|
<T> Optional<T> |
getValueForField(String fieldName,
Class<T> clazz) |
int |
hashCode() |
String |
instanceId()
The unique identifier for the instance where the game server is running.
|
GameServerInstanceStatus |
instanceStatus()
Current status of the game server instance
|
String |
instanceStatusAsString()
Current status of the game server instance
|
List<SdkField<?>> |
sdkFields() |
static Class<? extends GameServerInstance.Builder> |
serializableBuilderClass() |
GameServerInstance.Builder |
toBuilder() |
String |
toString()
Returns a string representation of this object.
|
clone, finalize, getClass, notify, notifyAll, wait, wait, waitcopypublic final String gameServerGroupName()
A developer-defined identifier for the game server group that includes the game server instance. The name is unique for each Region in each Amazon Web Services account.
public final String gameServerGroupArn()
A generated unique identifier for the game server group that includes the game server instance.
public final String instanceId()
The unique identifier for the instance where the game server is running. This ID is available in the instance
metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0.
i-1234567890abcdef0.public final GameServerInstanceStatus instanceStatus()
Current status of the game server instance
If the service returns an enum value that is not available in the current SDK version, instanceStatus
will return GameServerInstanceStatus.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is
available from instanceStatusAsString().
GameServerInstanceStatuspublic final String instanceStatusAsString()
Current status of the game server instance
If the service returns an enum value that is not available in the current SDK version, instanceStatus
will return GameServerInstanceStatus.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is
available from instanceStatusAsString().
GameServerInstanceStatuspublic GameServerInstance.Builder toBuilder()
toBuilder in interface ToCopyableBuilder<GameServerInstance.Builder,GameServerInstance>public static GameServerInstance.Builder builder()
public static Class<? extends GameServerInstance.Builder> serializableBuilderClass()
public final boolean equalsBySdkFields(Object obj)
equalsBySdkFields in interface SdkPojopublic final String toString()
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