| Package | Description |
|---|---|
| software.amazon.awssdk.services.gamelift |
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools
for deploying, operating, and scaling game servers.
|
| software.amazon.awssdk.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
default CompletableFuture<UpdateGameServerResponse> |
GameLiftAsyncClient.updateGameServer(Consumer<UpdateGameServerRequest.Builder> updateGameServerRequest)
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
|
default UpdateGameServerResponse |
GameLiftClient.updateGameServer(Consumer<UpdateGameServerRequest.Builder> updateGameServerRequest)
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
|
| Modifier and Type | Method and Description |
|---|---|
static UpdateGameServerRequest.Builder |
UpdateGameServerRequest.builder() |
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.Builder.gameServerData(String gameServerData)
A set of custom game server properties, formatted as a single string value.
|
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.Builder.gameServerGroupName(String gameServerGroupName)
A unique identifier for the game server group where the game server is running.
|
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.Builder.gameServerId(String gameServerId)
A custom string that uniquely identifies the game server to update.
|
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.Builder.healthCheck(GameServerHealthCheck healthCheck)
Indicates health status of the game server.
|
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.Builder.healthCheck(String healthCheck)
Indicates health status of the game server.
|
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.Builder.overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration) |
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.Builder.overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) |
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.toBuilder() |
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.Builder.utilizationStatus(GameServerUtilizationStatus utilizationStatus)
Indicates if the game server is available or is currently hosting gameplay.
|
UpdateGameServerRequest.Builder |
UpdateGameServerRequest.Builder.utilizationStatus(String utilizationStatus)
Indicates if the game server is available or is currently hosting gameplay.
|
| Modifier and Type | Method and Description |
|---|---|
static Class<? extends UpdateGameServerRequest.Builder> |
UpdateGameServerRequest.serializableBuilderClass() |
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