public static interface UpdateScriptRequest.Builder extends GameLiftRequest.Builder, SdkPojo, CopyableBuilder<UpdateScriptRequest.Builder,UpdateScriptRequest>
| Modifier and Type | Method and Description |
|---|---|
UpdateScriptRequest.Builder |
name(String name)
A descriptive label that is associated with a script.
|
UpdateScriptRequest.Builder |
overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration) |
UpdateScriptRequest.Builder |
overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) |
UpdateScriptRequest.Builder |
scriptId(String scriptId)
A unique identifier for the Realtime script to update.
|
default UpdateScriptRequest.Builder |
storageLocation(Consumer<S3Location.Builder> storageLocation)
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.
|
UpdateScriptRequest.Builder |
storageLocation(S3Location storageLocation)
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.
|
UpdateScriptRequest.Builder |
version(String version)
Version information associated with a build or script.
|
UpdateScriptRequest.Builder |
zipFile(SdkBytes zipFile)
A data object containing your Realtime scripts and dependencies as a zip file.
|
buildoverrideConfigurationequalsBySdkFields, sdkFieldscopyapplyMutation, buildUpdateScriptRequest.Builder scriptId(String scriptId)
A unique identifier for the Realtime script to update. You can use either the script ID or ARN value.
scriptId - A unique identifier for the Realtime script to update. You can use either the script ID or ARN value.UpdateScriptRequest.Builder name(String name)
A descriptive label that is associated with a script. Script names don't need to be unique.
name - A descriptive label that is associated with a script. Script names don't need to be unique.UpdateScriptRequest.Builder version(String version)
Version information associated with a build or script. Version strings don't need to be unique.
version - Version information associated with a build or script. Version strings don't need to be unique.UpdateScriptRequest.Builder storageLocation(S3Location storageLocation)
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The
storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that
allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region
where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip
file; if you have S3 object versioning turned on, you can use the ObjectVersion parameter to
specify an earlier version.
storageLocation - The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.
The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role
ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the
same Region where you want to create a new script. By default, Amazon GameLift uploads the latest
version of the zip file; if you have S3 object versioning turned on, you can use the
ObjectVersion parameter to specify an earlier version.default UpdateScriptRequest.Builder storageLocation(Consumer<S3Location.Builder> storageLocation)
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The
storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that
allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region
where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip
file; if you have S3 object versioning turned on, you can use the ObjectVersion parameter to
specify an earlier version.
S3Location.Builder avoiding the need to
create one manually via S3Location.builder().
When the Consumer completes, SdkBuilder.build() is called immediately and its result
is passed to storageLocation(S3Location).
storageLocation - a consumer that will call methods on S3Location.BuilderstorageLocation(S3Location)UpdateScriptRequest.Builder zipFile(SdkBytes zipFile)
A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.
When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name.
It must be prepended with the string "fileb://" to indicate that the file data is a binary object. For
example: --zip-file fileb://myRealtimeScript.zip.
zipFile - A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have
one or multiple files. Maximum size of a zip file is 5 MB.
When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file
name. It must be prepended with the string "fileb://" to indicate that the file data is a binary
object. For example: --zip-file fileb://myRealtimeScript.zip.
UpdateScriptRequest.Builder overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration)
overrideConfiguration in interface AwsRequest.BuilderUpdateScriptRequest.Builder overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer)
overrideConfiguration in interface AwsRequest.BuilderCopyright © 2023. All rights reserved.