| Package | Description |
|---|---|
| software.amazon.awssdk.services.gamelift |
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools
for deploying, operating, and scaling game servers.
|
| software.amazon.awssdk.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
default GetComputeAccessResponse |
GameLiftClient.getComputeAccess(Consumer<GetComputeAccessRequest.Builder> getComputeAccessRequest)
Requests authorization to remotely connect to a compute resource in an Amazon GameLift fleet.
|
default CompletableFuture<GetComputeAccessResponse> |
GameLiftAsyncClient.getComputeAccess(Consumer<GetComputeAccessRequest.Builder> getComputeAccessRequest)
Requests authorization to remotely connect to a compute resource in an Amazon GameLift fleet.
|
| Modifier and Type | Method and Description |
|---|---|
static GetComputeAccessRequest.Builder |
GetComputeAccessRequest.builder() |
GetComputeAccessRequest.Builder |
GetComputeAccessRequest.Builder.computeName(String computeName)
A unique identifier for the compute resource that you want to connect to.
|
GetComputeAccessRequest.Builder |
GetComputeAccessRequest.Builder.fleetId(String fleetId)
A unique identifier for the fleet that contains the compute resource you want to connect to.
|
GetComputeAccessRequest.Builder |
GetComputeAccessRequest.Builder.overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration) |
GetComputeAccessRequest.Builder |
GetComputeAccessRequest.Builder.overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) |
GetComputeAccessRequest.Builder |
GetComputeAccessRequest.toBuilder() |
| Modifier and Type | Method and Description |
|---|---|
static Class<? extends GetComputeAccessRequest.Builder> |
GetComputeAccessRequest.serializableBuilderClass() |
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