Interface UpdateScriptRequest.Builder
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- All Superinterfaces:
AwsRequest.Builder,Buildable,CopyableBuilder<UpdateScriptRequest.Builder,UpdateScriptRequest>,GameLiftRequest.Builder,SdkBuilder<UpdateScriptRequest.Builder,UpdateScriptRequest>,SdkPojo,SdkRequest.Builder
- Enclosing class:
- UpdateScriptRequest
public static interface UpdateScriptRequest.Builder extends GameLiftRequest.Builder, SdkPojo, CopyableBuilder<UpdateScriptRequest.Builder,UpdateScriptRequest>
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Method Summary
All Methods Instance Methods Abstract Methods Default Methods Modifier and Type Method Description UpdateScriptRequest.Buildername(String name)A descriptive label that is associated with a script.UpdateScriptRequest.BuilderoverrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer)UpdateScriptRequest.BuilderoverrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration)UpdateScriptRequest.BuilderscriptId(String scriptId)A unique identifier for the Realtime script to update.default UpdateScriptRequest.BuilderstorageLocation(Consumer<S3Location.Builder> storageLocation)The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.UpdateScriptRequest.BuilderstorageLocation(S3Location storageLocation)The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.UpdateScriptRequest.Builderversion(String version)Version information associated with a build or script.UpdateScriptRequest.BuilderzipFile(SdkBytes zipFile)A data object containing your Realtime scripts and dependencies as a zip file.-
Methods inherited from interface software.amazon.awssdk.awscore.AwsRequest.Builder
overrideConfiguration
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Methods inherited from interface software.amazon.awssdk.utils.builder.CopyableBuilder
copy
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Methods inherited from interface software.amazon.awssdk.services.gamelift.model.GameLiftRequest.Builder
build
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Methods inherited from interface software.amazon.awssdk.utils.builder.SdkBuilder
applyMutation, build
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Methods inherited from interface software.amazon.awssdk.core.SdkPojo
equalsBySdkFields, sdkFields
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Method Detail
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scriptId
UpdateScriptRequest.Builder scriptId(String scriptId)
A unique identifier for the Realtime script to update. You can use either the script ID or ARN value.
- Parameters:
scriptId- A unique identifier for the Realtime script to update. You can use either the script ID or ARN value.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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name
UpdateScriptRequest.Builder name(String name)
A descriptive label that is associated with a script. Script names don't need to be unique.
- Parameters:
name- A descriptive label that is associated with a script. Script names don't need to be unique.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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version
UpdateScriptRequest.Builder version(String version)
Version information associated with a build or script. Version strings don't need to be unique.
- Parameters:
version- Version information associated with a build or script. Version strings don't need to be unique.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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storageLocation
UpdateScriptRequest.Builder storageLocation(S3Location storageLocation)
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the
ObjectVersionparameter to specify an earlier version.- Parameters:
storageLocation- The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use theObjectVersionparameter to specify an earlier version.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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storageLocation
default UpdateScriptRequest.Builder storageLocation(Consumer<S3Location.Builder> storageLocation)
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the
This is a convenience method that creates an instance of theObjectVersionparameter to specify an earlier version.S3Location.Builderavoiding the need to create one manually viaS3Location.builder().When the
Consumercompletes,SdkBuilder.build()is called immediately and its result is passed tostorageLocation(S3Location).- Parameters:
storageLocation- a consumer that will call methods onS3Location.Builder- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
storageLocation(S3Location)
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zipFile
UpdateScriptRequest.Builder zipFile(SdkBytes zipFile)
A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.
When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
--zip-file fileb://myRealtimeScript.zip.- Parameters:
zipFile- A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
--zip-file fileb://myRealtimeScript.zip.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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overrideConfiguration
UpdateScriptRequest.Builder overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration)
- Specified by:
overrideConfigurationin interfaceAwsRequest.Builder
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overrideConfiguration
UpdateScriptRequest.Builder overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer)
- Specified by:
overrideConfigurationin interfaceAwsRequest.Builder
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