default CreateFleetLocationsResponse |
GameLiftClient.createFleetLocations(Consumer<CreateFleetLocationsRequest.Builder> createFleetLocationsRequest) |
Adds remote locations to a fleet and begins populating the new locations with EC2 instances.
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default CreateFleetLocationsResponse |
GameLiftClient.createFleetLocations(CreateFleetLocationsRequest createFleetLocationsRequest) |
Adds remote locations to a fleet and begins populating the new locations with EC2 instances.
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default CreateGameSessionResponse |
GameLiftClient.createGameSession(Consumer<CreateGameSessionRequest.Builder> createGameSessionRequest) |
Creates a multiplayer game session for players in a specific fleet location.
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default CreateGameSessionResponse |
GameLiftClient.createGameSession(CreateGameSessionRequest createGameSessionRequest) |
Creates a multiplayer game session for players in a specific fleet location.
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default DeleteFleetResponse |
GameLiftClient.deleteFleet(Consumer<DeleteFleetRequest.Builder> deleteFleetRequest) |
Deletes all resources and information related a fleet.
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default DeleteFleetResponse |
GameLiftClient.deleteFleet(DeleteFleetRequest deleteFleetRequest) |
Deletes all resources and information related a fleet.
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default UpdateFleetAttributesResponse |
GameLiftClient.updateFleetAttributes(Consumer<UpdateFleetAttributesRequest.Builder> updateFleetAttributesRequest) |
Updates a fleet's mutable attributes, including game session protection and resource creation limits.
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default UpdateFleetAttributesResponse |
GameLiftClient.updateFleetAttributes(UpdateFleetAttributesRequest updateFleetAttributesRequest) |
Updates a fleet's mutable attributes, including game session protection and resource creation limits.
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default UpdateFleetCapacityResponse |
GameLiftClient.updateFleetCapacity(Consumer<UpdateFleetCapacityRequest.Builder> updateFleetCapacityRequest) |
Updates capacity settings for a fleet.
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default UpdateFleetCapacityResponse |
GameLiftClient.updateFleetCapacity(UpdateFleetCapacityRequest updateFleetCapacityRequest) |
Updates capacity settings for a fleet.
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default UpdateFleetPortSettingsResponse |
GameLiftClient.updateFleetPortSettings(Consumer<UpdateFleetPortSettingsRequest.Builder> updateFleetPortSettingsRequest) |
Updates permissions that allow inbound traffic to connect to game sessions that are being hosted on instances in
the fleet.
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default UpdateFleetPortSettingsResponse |
GameLiftClient.updateFleetPortSettings(UpdateFleetPortSettingsRequest updateFleetPortSettingsRequest) |
Updates permissions that allow inbound traffic to connect to game sessions that are being hosted on instances in
the fleet.
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default UpdateRuntimeConfigurationResponse |
GameLiftClient.updateRuntimeConfiguration(Consumer<UpdateRuntimeConfigurationRequest.Builder> updateRuntimeConfigurationRequest) |
Updates the current runtime configuration for the specified fleet, which tells Amazon GameLift how to launch
server processes on all instances in the fleet.
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default UpdateRuntimeConfigurationResponse |
GameLiftClient.updateRuntimeConfiguration(UpdateRuntimeConfigurationRequest updateRuntimeConfigurationRequest) |
Updates the current runtime configuration for the specified fleet, which tells Amazon GameLift how to launch
server processes on all instances in the fleet.
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