Class CreateScriptRequest
- java.lang.Object
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- software.amazon.awssdk.core.SdkRequest
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- software.amazon.awssdk.awscore.AwsRequest
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- software.amazon.awssdk.services.gamelift.model.GameLiftRequest
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- software.amazon.awssdk.services.gamelift.model.CreateScriptRequest
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- All Implemented Interfaces:
SdkPojo,ToCopyableBuilder<CreateScriptRequest.Builder,CreateScriptRequest>
@Generated("software.amazon.awssdk:codegen") public final class CreateScriptRequest extends GameLiftRequest implements ToCopyableBuilder<CreateScriptRequest.Builder,CreateScriptRequest>
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Nested Class Summary
Nested Classes Modifier and Type Class Description static interfaceCreateScriptRequest.Builder
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static CreateScriptRequest.Builderbuilder()booleanequals(Object obj)booleanequalsBySdkFields(Object obj)<T> Optional<T>getValueForField(String fieldName, Class<T> clazz)inthashCode()booleanhasTags()For responses, this returns true if the service returned a value for the Tags property.Stringname()A descriptive label that is associated with a script.List<SdkField<?>>sdkFields()static Class<? extends CreateScriptRequest.Builder>serializableBuilderClass()S3LocationstorageLocation()The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored.List<Tag>tags()A list of labels to assign to the new script resource.CreateScriptRequest.BuildertoBuilder()StringtoString()Returns a string representation of this object.Stringversion()Version information associated with a build or script.SdkByteszipFile()A data object containing your Realtime scripts and dependencies as a zip file.-
Methods inherited from class software.amazon.awssdk.awscore.AwsRequest
overrideConfiguration
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Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
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Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
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Method Detail
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name
public final String name()
A descriptive label that is associated with a script. Script names don't need to be unique. You can use UpdateScript to change this value later.
- Returns:
- A descriptive label that is associated with a script. Script names don't need to be unique. You can use UpdateScript to change this value later.
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version
public final String version()
Version information associated with a build or script. Version strings don't need to be unique. You can use UpdateScript to change this value later.
- Returns:
- Version information associated with a build or script. Version strings don't need to be unique. You can use UpdateScript to change this value later.
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storageLocation
public final S3Location storageLocation()
The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the
ObjectVersionparameter to specify an earlier version.- Returns:
- The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The
storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN
that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same
Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of
the zip file; if you have S3 object versioning turned on, you can use the
ObjectVersionparameter to specify an earlier version.
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zipFile
public final SdkBytes zipFile()
A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.
When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
--zip-file fileb://myRealtimeScript.zip.- Returns:
- A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one
or multiple files. Maximum size of a zip file is 5 MB.
When using the Amazon Web Services CLI tool to create a script, this parameter is set to the zip file name. It must be prepended with the string "fileb://" to indicate that the file data is a binary object. For example:
--zip-file fileb://myRealtimeScript.zip.
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hasTags
public final boolean hasTags()
For responses, this returns true if the service returned a value for the Tags property. This DOES NOT check that the value is non-empty (for which, you should check theisEmpty()method on the property). This is useful because the SDK will never return a null collection or map, but you may need to differentiate between the service returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true if a value for the property was specified in the request builder, and false if a value was not specified.
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tags
public final List<Tag> tags()
A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services General Reference for actual tagging limits.
Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.
This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the
hasTags()method.- Returns:
- A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the Amazon Web Services General Reference for actual tagging limits.
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toBuilder
public CreateScriptRequest.Builder toBuilder()
- Specified by:
toBuilderin interfaceToCopyableBuilder<CreateScriptRequest.Builder,CreateScriptRequest>- Specified by:
toBuilderin classGameLiftRequest
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builder
public static CreateScriptRequest.Builder builder()
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serializableBuilderClass
public static Class<? extends CreateScriptRequest.Builder> serializableBuilderClass()
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hashCode
public final int hashCode()
- Overrides:
hashCodein classAwsRequest
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equals
public final boolean equals(Object obj)
- Overrides:
equalsin classAwsRequest
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equalsBySdkFields
public final boolean equalsBySdkFields(Object obj)
- Specified by:
equalsBySdkFieldsin interfaceSdkPojo
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toString
public final String toString()
Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
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getValueForField
public final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz)
- Overrides:
getValueForFieldin classSdkRequest
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