Interface PlayerLatencyPolicy.Builder

    • Method Detail

      • maximumIndividualPlayerLatencyMilliseconds

        PlayerLatencyPolicy.Builder maximumIndividualPlayerLatencyMilliseconds​(Integer maximumIndividualPlayerLatencyMilliseconds)

        The maximum latency value that is allowed for any player, in milliseconds. All policies must have a value set for this property.

        Parameters:
        maximumIndividualPlayerLatencyMilliseconds - The maximum latency value that is allowed for any player, in milliseconds. All policies must have a value set for this property.
        Returns:
        Returns a reference to this object so that method calls can be chained together.
      • policyDurationSeconds

        PlayerLatencyPolicy.Builder policyDurationSeconds​(Integer policyDurationSeconds)

        The length of time, in seconds, that the policy is enforced while placing a new game session. A null value for this property means that the policy is enforced until the queue times out.

        Parameters:
        policyDurationSeconds - The length of time, in seconds, that the policy is enforced while placing a new game session. A null value for this property means that the policy is enforced until the queue times out.
        Returns:
        Returns a reference to this object so that method calls can be chained together.