static GameSessionQueue.Builder |
GameSessionQueue.builder() |
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GameSessionQueue.Builder |
GameSessionQueue.Builder.customEventData(String customEventData) |
Information that is added to all events that are related to this game session queue.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.destinations(Collection<GameSessionQueueDestination> destinations) |
A list of fleets and/or fleet aliases that can be used to fulfill game session placement requests in the
queue.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.destinations(Consumer<GameSessionQueueDestination.Builder>... destinations) |
A list of fleets and/or fleet aliases that can be used to fulfill game session placement requests in the
queue.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.destinations(GameSessionQueueDestination... destinations) |
A list of fleets and/or fleet aliases that can be used to fulfill game session placement requests in the
queue.
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default GameSessionQueue.Builder |
GameSessionQueue.Builder.filterConfiguration(Consumer<FilterConfiguration.Builder> filterConfiguration) |
A list of locations where a queue is allowed to place new game sessions.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.filterConfiguration(FilterConfiguration filterConfiguration) |
A list of locations where a queue is allowed to place new game sessions.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.gameSessionQueueArn(String gameSessionQueueArn) |
The Amazon Resource Name ( ARN) that is assigned to a
Amazon GameLift game session queue resource and uniquely identifies it.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.name(String name) |
A descriptive label that is associated with game session queue.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.notificationTarget(String notificationTarget) |
An SNS topic ARN that is set up to receive game session placement notifications.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.playerLatencyPolicies(Collection<PlayerLatencyPolicy> playerLatencyPolicies) |
A set of policies that act as a sliding cap on player latency.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.playerLatencyPolicies(Consumer<PlayerLatencyPolicy.Builder>... playerLatencyPolicies) |
A set of policies that act as a sliding cap on player latency.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.playerLatencyPolicies(PlayerLatencyPolicy... playerLatencyPolicies) |
A set of policies that act as a sliding cap on player latency.
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default GameSessionQueue.Builder |
GameSessionQueue.Builder.priorityConfiguration(Consumer<PriorityConfiguration.Builder> priorityConfiguration) |
Custom settings to use when prioritizing destinations and locations for game session placements.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.priorityConfiguration(PriorityConfiguration priorityConfiguration) |
Custom settings to use when prioritizing destinations and locations for game session placements.
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GameSessionQueue.Builder |
GameSessionQueue.Builder.timeoutInSeconds(Integer timeoutInSeconds) |
The maximum time, in seconds, that a new game session placement request remains in the queue.
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GameSessionQueue.Builder |
GameSessionQueue.toBuilder() |
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