Class UpdateGameSessionRequest
- java.lang.Object
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- software.amazon.awssdk.core.SdkRequest
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- software.amazon.awssdk.awscore.AwsRequest
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- software.amazon.awssdk.services.gamelift.model.GameLiftRequest
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- software.amazon.awssdk.services.gamelift.model.UpdateGameSessionRequest
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- All Implemented Interfaces:
SdkPojo,ToCopyableBuilder<UpdateGameSessionRequest.Builder,UpdateGameSessionRequest>
@Generated("software.amazon.awssdk:codegen") public final class UpdateGameSessionRequest extends GameLiftRequest implements ToCopyableBuilder<UpdateGameSessionRequest.Builder,UpdateGameSessionRequest>
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Nested Class Summary
Nested Classes Modifier and Type Class Description static interfaceUpdateGameSessionRequest.Builder
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static UpdateGameSessionRequest.Builderbuilder()booleanequals(Object obj)booleanequalsBySdkFields(Object obj)List<GameProperty>gameProperties()A set of key-value pairs that can store custom data in a game session.StringgameSessionId()A unique identifier for the game session to update.<T> Optional<T>getValueForField(String fieldName, Class<T> clazz)booleanhasGameProperties()For responses, this returns true if the service returned a value for the GameProperties property.inthashCode()IntegermaximumPlayerSessionCount()The maximum number of players that can be connected simultaneously to the game session.Stringname()A descriptive label that is associated with a game session.PlayerSessionCreationPolicyplayerSessionCreationPolicy()A policy that determines whether the game session is accepting new players.StringplayerSessionCreationPolicyAsString()A policy that determines whether the game session is accepting new players.ProtectionPolicyprotectionPolicy()Game session protection policy to apply to this game session only.StringprotectionPolicyAsString()Game session protection policy to apply to this game session only.List<SdkField<?>>sdkFields()static Class<? extends UpdateGameSessionRequest.Builder>serializableBuilderClass()UpdateGameSessionRequest.BuildertoBuilder()StringtoString()Returns a string representation of this object.-
Methods inherited from class software.amazon.awssdk.awscore.AwsRequest
overrideConfiguration
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Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
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Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
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Method Detail
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gameSessionId
public final String gameSessionId()
A unique identifier for the game session to update.
- Returns:
- A unique identifier for the game session to update.
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maximumPlayerSessionCount
public final Integer maximumPlayerSessionCount()
The maximum number of players that can be connected simultaneously to the game session.
- Returns:
- The maximum number of players that can be connected simultaneously to the game session.
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name
public final String name()
A descriptive label that is associated with a game session. Session names do not need to be unique.
- Returns:
- A descriptive label that is associated with a game session. Session names do not need to be unique.
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playerSessionCreationPolicy
public final PlayerSessionCreationPolicy playerSessionCreationPolicy()
A policy that determines whether the game session is accepting new players.
If the service returns an enum value that is not available in the current SDK version,
playerSessionCreationPolicywill returnPlayerSessionCreationPolicy.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromplayerSessionCreationPolicyAsString().- Returns:
- A policy that determines whether the game session is accepting new players.
- See Also:
PlayerSessionCreationPolicy
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playerSessionCreationPolicyAsString
public final String playerSessionCreationPolicyAsString()
A policy that determines whether the game session is accepting new players.
If the service returns an enum value that is not available in the current SDK version,
playerSessionCreationPolicywill returnPlayerSessionCreationPolicy.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromplayerSessionCreationPolicyAsString().- Returns:
- A policy that determines whether the game session is accepting new players.
- See Also:
PlayerSessionCreationPolicy
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protectionPolicy
public final ProtectionPolicy protectionPolicy()
Game session protection policy to apply to this game session only.
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NoProtection -- The game session can be terminated during a scale-down event.
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FullProtection -- If the game session is in an
ACTIVEstatus, it cannot be terminated during a scale-down event.
If the service returns an enum value that is not available in the current SDK version,
protectionPolicywill returnProtectionPolicy.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromprotectionPolicyAsString().- Returns:
- Game session protection policy to apply to this game session only.
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NoProtection -- The game session can be terminated during a scale-down event.
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FullProtection -- If the game session is in an
ACTIVEstatus, it cannot be terminated during a scale-down event.
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- See Also:
ProtectionPolicy
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protectionPolicyAsString
public final String protectionPolicyAsString()
Game session protection policy to apply to this game session only.
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NoProtection -- The game session can be terminated during a scale-down event.
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FullProtection -- If the game session is in an
ACTIVEstatus, it cannot be terminated during a scale-down event.
If the service returns an enum value that is not available in the current SDK version,
protectionPolicywill returnProtectionPolicy.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromprotectionPolicyAsString().- Returns:
- Game session protection policy to apply to this game session only.
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NoProtection -- The game session can be terminated during a scale-down event.
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FullProtection -- If the game session is in an
ACTIVEstatus, it cannot be terminated during a scale-down event.
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- See Also:
ProtectionPolicy
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hasGameProperties
public final boolean hasGameProperties()
For responses, this returns true if the service returned a value for the GameProperties property. This DOES NOT check that the value is non-empty (for which, you should check theisEmpty()method on the property). This is useful because the SDK will never return a null collection or map, but you may need to differentiate between the service returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true if a value for the property was specified in the request builder, and false if a value was not specified.
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gameProperties
public final List<GameProperty> gameProperties()
A set of key-value pairs that can store custom data in a game session. For example:
{"Key": "difficulty", "Value": "novice"}. You can use this parameter to modify game properties in an active game session. This action adds new properties and modifies existing properties. There is no way to delete properties. For an example, see Update the value of a game property.Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.
This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the
hasGameProperties()method.- Returns:
- A set of key-value pairs that can store custom data in a game session. For example:
{"Key": "difficulty", "Value": "novice"}. You can use this parameter to modify game properties in an active game session. This action adds new properties and modifies existing properties. There is no way to delete properties. For an example, see Update the value of a game property.
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toBuilder
public UpdateGameSessionRequest.Builder toBuilder()
- Specified by:
toBuilderin interfaceToCopyableBuilder<UpdateGameSessionRequest.Builder,UpdateGameSessionRequest>- Specified by:
toBuilderin classGameLiftRequest
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builder
public static UpdateGameSessionRequest.Builder builder()
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serializableBuilderClass
public static Class<? extends UpdateGameSessionRequest.Builder> serializableBuilderClass()
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hashCode
public final int hashCode()
- Overrides:
hashCodein classAwsRequest
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equals
public final boolean equals(Object obj)
- Overrides:
equalsin classAwsRequest
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equalsBySdkFields
public final boolean equalsBySdkFields(Object obj)
- Specified by:
equalsBySdkFieldsin interfaceSdkPojo
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toString
public final String toString()
Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
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getValueForField
public final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz)
- Overrides:
getValueForFieldin classSdkRequest
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