static GameSessionConnectionInfo.Builder |
GameSessionConnectionInfo.builder() |
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GameSessionConnectionInfo.Builder |
GameSessionConnectionInfo.Builder.dnsName(String dnsName) |
The DNS identifier assigned to the instance that is running the game session.
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GameSessionConnectionInfo.Builder |
GameSessionConnectionInfo.Builder.gameSessionArn(String gameSessionArn) |
A unique identifier for the game session.
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GameSessionConnectionInfo.Builder |
GameSessionConnectionInfo.Builder.ipAddress(String ipAddress) |
The IP address of the game session.
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GameSessionConnectionInfo.Builder |
GameSessionConnectionInfo.Builder.matchedPlayerSessions(Collection<MatchedPlayerSession> matchedPlayerSessions) |
A collection of player session IDs, one for each player ID that was included in the original matchmaking
request.
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GameSessionConnectionInfo.Builder |
GameSessionConnectionInfo.Builder.matchedPlayerSessions(Consumer<MatchedPlayerSession.Builder>... matchedPlayerSessions) |
A collection of player session IDs, one for each player ID that was included in the original matchmaking
request.
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GameSessionConnectionInfo.Builder |
GameSessionConnectionInfo.Builder.matchedPlayerSessions(MatchedPlayerSession... matchedPlayerSessions) |
A collection of player session IDs, one for each player ID that was included in the original matchmaking
request.
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GameSessionConnectionInfo.Builder |
GameSessionConnectionInfo.Builder.port(Integer port) |
The port number for the game session.
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GameSessionConnectionInfo.Builder |
GameSessionConnectionInfo.toBuilder() |
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