default CreateFleetLocationsResponse |
GameLiftClient.createFleetLocations(Consumer<CreateFleetLocationsRequest.Builder> createFleetLocationsRequest) |
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.
|
default CreateFleetLocationsResponse |
GameLiftClient.createFleetLocations(CreateFleetLocationsRequest createFleetLocationsRequest) |
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.
|
default CreateGameSessionResponse |
GameLiftClient.createGameSession(Consumer<CreateGameSessionRequest.Builder> createGameSessionRequest) |
Creates a multiplayer game session for players in a specific fleet location.
|
default CreateGameSessionResponse |
GameLiftClient.createGameSession(CreateGameSessionRequest createGameSessionRequest) |
Creates a multiplayer game session for players in a specific fleet location.
|
default DeleteFleetResponse |
GameLiftClient.deleteFleet(Consumer<DeleteFleetRequest.Builder> deleteFleetRequest) |
Deletes all resources and information related to a fleet and shuts down any currently running fleet instances,
including those in remote locations.
|
default DeleteFleetResponse |
GameLiftClient.deleteFleet(DeleteFleetRequest deleteFleetRequest) |
Deletes all resources and information related to a fleet and shuts down any currently running fleet instances,
including those in remote locations.
|
default UpdateFleetAttributesResponse |
GameLiftClient.updateFleetAttributes(Consumer<UpdateFleetAttributesRequest.Builder> updateFleetAttributesRequest) |
Updates a fleet's mutable attributes, such as game session protection and resource creation limits.
|
default UpdateFleetAttributesResponse |
GameLiftClient.updateFleetAttributes(UpdateFleetAttributesRequest updateFleetAttributesRequest) |
Updates a fleet's mutable attributes, such as game session protection and resource creation limits.
|
default UpdateFleetCapacityResponse |
GameLiftClient.updateFleetCapacity(Consumer<UpdateFleetCapacityRequest.Builder> updateFleetCapacityRequest) |
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.
|
default UpdateFleetCapacityResponse |
GameLiftClient.updateFleetCapacity(UpdateFleetCapacityRequest updateFleetCapacityRequest) |
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.
|
default UpdateFleetPortSettingsResponse |
GameLiftClient.updateFleetPortSettings(Consumer<UpdateFleetPortSettingsRequest.Builder> updateFleetPortSettingsRequest) |
Updates permissions that allow inbound traffic to connect to game sessions in the fleet.
|
default UpdateFleetPortSettingsResponse |
GameLiftClient.updateFleetPortSettings(UpdateFleetPortSettingsRequest updateFleetPortSettingsRequest) |
Updates permissions that allow inbound traffic to connect to game sessions in the fleet.
|
default UpdateRuntimeConfigurationResponse |
GameLiftClient.updateRuntimeConfiguration(Consumer<UpdateRuntimeConfigurationRequest.Builder> updateRuntimeConfigurationRequest) |
Updates the runtime configuration for the specified fleet.
|
default UpdateRuntimeConfigurationResponse |
GameLiftClient.updateRuntimeConfiguration(UpdateRuntimeConfigurationRequest updateRuntimeConfigurationRequest) |
Updates the runtime configuration for the specified fleet.
|