| Package | Description |
|---|---|
| software.amazon.awssdk.services.gamelift |
|
| software.amazon.awssdk.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
default AcceptMatchResponse |
GameLiftClient.acceptMatch(AcceptMatchRequest acceptMatchRequest)
Registers a player's acceptance or rejection of a proposed FlexMatch match.
|
default AcceptMatchResponse |
GameLiftClient.acceptMatch(Consumer<AcceptMatchRequest.Builder> acceptMatchRequest)
Registers a player's acceptance or rejection of a proposed FlexMatch match.
|
default CreateAliasResponse |
GameLiftClient.createAlias(Consumer<CreateAliasRequest.Builder> createAliasRequest)
Creates an alias for a fleet.
|
default CreateAliasResponse |
GameLiftClient.createAlias(CreateAliasRequest createAliasRequest)
Creates an alias for a fleet.
|
default CreateBuildResponse |
GameLiftClient.createBuild(Consumer<CreateBuildRequest.Builder> createBuildRequest)
Creates a new Amazon GameLift build record for your game server binary files and points to the location of your
game server build files in an Amazon Simple Storage Service (Amazon S3) location.
|
default CreateBuildResponse |
GameLiftClient.createBuild(CreateBuildRequest createBuildRequest)
Creates a new Amazon GameLift build record for your game server binary files and points to the location of your
game server build files in an Amazon Simple Storage Service (Amazon S3) location.
|
default CreateFleetResponse |
GameLiftClient.createFleet(Consumer<CreateFleetRequest.Builder> createFleetRequest)
Creates a new fleet to run your game servers.
|
default CreateFleetResponse |
GameLiftClient.createFleet(CreateFleetRequest createFleetRequest)
Creates a new fleet to run your game servers.
|
default CreateGameSessionResponse |
GameLiftClient.createGameSession(Consumer<CreateGameSessionRequest.Builder> createGameSessionRequest)
Creates a multiplayer game session for players.
|
default CreateGameSessionResponse |
GameLiftClient.createGameSession(CreateGameSessionRequest createGameSessionRequest)
Creates a multiplayer game session for players.
|
default CreateGameSessionQueueResponse |
GameLiftClient.createGameSessionQueue(Consumer<CreateGameSessionQueueRequest.Builder> createGameSessionQueueRequest)
Establishes a new queue for processing requests to place new game sessions.
|
default CreateGameSessionQueueResponse |
GameLiftClient.createGameSessionQueue(CreateGameSessionQueueRequest createGameSessionQueueRequest)
Establishes a new queue for processing requests to place new game sessions.
|
default CreateMatchmakingConfigurationResponse |
GameLiftClient.createMatchmakingConfiguration(Consumer<CreateMatchmakingConfigurationRequest.Builder> createMatchmakingConfigurationRequest)
Defines a new matchmaking configuration for use with FlexMatch.
|
default CreateMatchmakingConfigurationResponse |
GameLiftClient.createMatchmakingConfiguration(CreateMatchmakingConfigurationRequest createMatchmakingConfigurationRequest)
Defines a new matchmaking configuration for use with FlexMatch.
|
default CreateMatchmakingRuleSetResponse |
GameLiftClient.createMatchmakingRuleSet(Consumer<CreateMatchmakingRuleSetRequest.Builder> createMatchmakingRuleSetRequest)
Creates a new rule set for FlexMatch matchmaking.
|
default CreateMatchmakingRuleSetResponse |
GameLiftClient.createMatchmakingRuleSet(CreateMatchmakingRuleSetRequest createMatchmakingRuleSetRequest)
Creates a new rule set for FlexMatch matchmaking.
|
default CreatePlayerSessionResponse |
GameLiftClient.createPlayerSession(Consumer<CreatePlayerSessionRequest.Builder> createPlayerSessionRequest)
Adds a player to a game session and creates a player session record.
|
default CreatePlayerSessionResponse |
GameLiftClient.createPlayerSession(CreatePlayerSessionRequest createPlayerSessionRequest)
Adds a player to a game session and creates a player session record.
|
default CreatePlayerSessionsResponse |
GameLiftClient.createPlayerSessions(Consumer<CreatePlayerSessionsRequest.Builder> createPlayerSessionsRequest)
Adds a group of players to a game session.
|
default CreatePlayerSessionsResponse |
GameLiftClient.createPlayerSessions(CreatePlayerSessionsRequest createPlayerSessionsRequest)
Adds a group of players to a game session.
|
default CreateVpcPeeringAuthorizationResponse |
GameLiftClient.createVpcPeeringAuthorization(Consumer<CreateVpcPeeringAuthorizationRequest.Builder> createVpcPeeringAuthorizationRequest)
Requests authorization to create or delete a peer connection between the VPC for your Amazon GameLift fleet and a
virtual private cloud (VPC) in your AWS account.
|
default CreateVpcPeeringAuthorizationResponse |
GameLiftClient.createVpcPeeringAuthorization(CreateVpcPeeringAuthorizationRequest createVpcPeeringAuthorizationRequest)
Requests authorization to create or delete a peer connection between the VPC for your Amazon GameLift fleet and a
virtual private cloud (VPC) in your AWS account.
|
default CreateVpcPeeringConnectionResponse |
GameLiftClient.createVpcPeeringConnection(Consumer<CreateVpcPeeringConnectionRequest.Builder> createVpcPeeringConnectionRequest)
Establishes a VPC peering connection between a virtual private cloud (VPC) in an AWS account with the VPC for
your Amazon GameLift fleet.
|
default CreateVpcPeeringConnectionResponse |
GameLiftClient.createVpcPeeringConnection(CreateVpcPeeringConnectionRequest createVpcPeeringConnectionRequest)
Establishes a VPC peering connection between a virtual private cloud (VPC) in an AWS account with the VPC for
your Amazon GameLift fleet.
|
default DeleteAliasResponse |
GameLiftClient.deleteAlias(Consumer<DeleteAliasRequest.Builder> deleteAliasRequest)
Deletes an alias.
|
default DeleteAliasResponse |
GameLiftClient.deleteAlias(DeleteAliasRequest deleteAliasRequest)
Deletes an alias.
|
default DeleteBuildResponse |
GameLiftClient.deleteBuild(Consumer<DeleteBuildRequest.Builder> deleteBuildRequest)
Deletes a build.
|
default DeleteBuildResponse |
GameLiftClient.deleteBuild(DeleteBuildRequest deleteBuildRequest)
Deletes a build.
|
default DeleteFleetResponse |
GameLiftClient.deleteFleet(Consumer<DeleteFleetRequest.Builder> deleteFleetRequest)
Deletes everything related to a fleet.
|
default DeleteFleetResponse |
GameLiftClient.deleteFleet(DeleteFleetRequest deleteFleetRequest)
Deletes everything related to a fleet.
|
default DeleteGameSessionQueueResponse |
GameLiftClient.deleteGameSessionQueue(Consumer<DeleteGameSessionQueueRequest.Builder> deleteGameSessionQueueRequest)
Deletes a game session queue.
|
default DeleteGameSessionQueueResponse |
GameLiftClient.deleteGameSessionQueue(DeleteGameSessionQueueRequest deleteGameSessionQueueRequest)
Deletes a game session queue.
|
default DeleteMatchmakingConfigurationResponse |
GameLiftClient.deleteMatchmakingConfiguration(Consumer<DeleteMatchmakingConfigurationRequest.Builder> deleteMatchmakingConfigurationRequest)
Permanently removes a FlexMatch matchmaking configuration.
|
default DeleteMatchmakingConfigurationResponse |
GameLiftClient.deleteMatchmakingConfiguration(DeleteMatchmakingConfigurationRequest deleteMatchmakingConfigurationRequest)
Permanently removes a FlexMatch matchmaking configuration.
|
default DeleteScalingPolicyResponse |
GameLiftClient.deleteScalingPolicy(Consumer<DeleteScalingPolicyRequest.Builder> deleteScalingPolicyRequest)
Deletes a fleet scaling policy.
|
default DeleteScalingPolicyResponse |
GameLiftClient.deleteScalingPolicy(DeleteScalingPolicyRequest deleteScalingPolicyRequest)
Deletes a fleet scaling policy.
|
default DeleteVpcPeeringAuthorizationResponse |
GameLiftClient.deleteVpcPeeringAuthorization(Consumer<DeleteVpcPeeringAuthorizationRequest.Builder> deleteVpcPeeringAuthorizationRequest)
Cancels a pending VPC peering authorization for the specified VPC.
|
default DeleteVpcPeeringAuthorizationResponse |
GameLiftClient.deleteVpcPeeringAuthorization(DeleteVpcPeeringAuthorizationRequest deleteVpcPeeringAuthorizationRequest)
Cancels a pending VPC peering authorization for the specified VPC.
|
default DeleteVpcPeeringConnectionResponse |
GameLiftClient.deleteVpcPeeringConnection(Consumer<DeleteVpcPeeringConnectionRequest.Builder> deleteVpcPeeringConnectionRequest)
Removes a VPC peering connection.
|
default DeleteVpcPeeringConnectionResponse |
GameLiftClient.deleteVpcPeeringConnection(DeleteVpcPeeringConnectionRequest deleteVpcPeeringConnectionRequest)
Removes a VPC peering connection.
|
default DescribeAliasResponse |
GameLiftClient.describeAlias(Consumer<DescribeAliasRequest.Builder> describeAliasRequest)
Retrieves properties for an alias.
|
default DescribeAliasResponse |
GameLiftClient.describeAlias(DescribeAliasRequest describeAliasRequest)
Retrieves properties for an alias.
|
default DescribeBuildResponse |
GameLiftClient.describeBuild(Consumer<DescribeBuildRequest.Builder> describeBuildRequest)
Retrieves properties for a build.
|
default DescribeBuildResponse |
GameLiftClient.describeBuild(DescribeBuildRequest describeBuildRequest)
Retrieves properties for a build.
|
default DescribeEc2InstanceLimitsResponse |
GameLiftClient.describeEC2InstanceLimits()
Retrieves the following information for the specified EC2 instance type:
|
default DescribeEc2InstanceLimitsResponse |
GameLiftClient.describeEC2InstanceLimits(Consumer<DescribeEc2InstanceLimitsRequest.Builder> describeEc2InstanceLimitsRequest)
Retrieves the following information for the specified EC2 instance type:
|
default DescribeEc2InstanceLimitsResponse |
GameLiftClient.describeEC2InstanceLimits(DescribeEc2InstanceLimitsRequest describeEc2InstanceLimitsRequest)
Retrieves the following information for the specified EC2 instance type:
|
default DescribeFleetAttributesResponse |
GameLiftClient.describeFleetAttributes()
Retrieves fleet properties, including metadata, status, and configuration, for one or more fleets.
|
default DescribeFleetAttributesResponse |
GameLiftClient.describeFleetAttributes(Consumer<DescribeFleetAttributesRequest.Builder> describeFleetAttributesRequest)
Retrieves fleet properties, including metadata, status, and configuration, for one or more fleets.
|
default DescribeFleetAttributesResponse |
GameLiftClient.describeFleetAttributes(DescribeFleetAttributesRequest describeFleetAttributesRequest)
Retrieves fleet properties, including metadata, status, and configuration, for one or more fleets.
|
default DescribeFleetCapacityResponse |
GameLiftClient.describeFleetCapacity()
Retrieves the current status of fleet capacity for one or more fleets.
|
default DescribeFleetCapacityResponse |
GameLiftClient.describeFleetCapacity(Consumer<DescribeFleetCapacityRequest.Builder> describeFleetCapacityRequest)
Retrieves the current status of fleet capacity for one or more fleets.
|
default DescribeFleetCapacityResponse |
GameLiftClient.describeFleetCapacity(DescribeFleetCapacityRequest describeFleetCapacityRequest)
Retrieves the current status of fleet capacity for one or more fleets.
|
default DescribeFleetEventsResponse |
GameLiftClient.describeFleetEvents(Consumer<DescribeFleetEventsRequest.Builder> describeFleetEventsRequest)
Retrieves entries from the specified fleet's event log.
|
default DescribeFleetEventsResponse |
GameLiftClient.describeFleetEvents(DescribeFleetEventsRequest describeFleetEventsRequest)
Retrieves entries from the specified fleet's event log.
|
default DescribeFleetPortSettingsResponse |
GameLiftClient.describeFleetPortSettings(Consumer<DescribeFleetPortSettingsRequest.Builder> describeFleetPortSettingsRequest)
Retrieves the inbound connection permissions for a fleet.
|
default DescribeFleetPortSettingsResponse |
GameLiftClient.describeFleetPortSettings(DescribeFleetPortSettingsRequest describeFleetPortSettingsRequest)
Retrieves the inbound connection permissions for a fleet.
|
default DescribeFleetUtilizationResponse |
GameLiftClient.describeFleetUtilization()
Retrieves utilization statistics for one or more fleets.
|
default DescribeFleetUtilizationResponse |
GameLiftClient.describeFleetUtilization(Consumer<DescribeFleetUtilizationRequest.Builder> describeFleetUtilizationRequest)
Retrieves utilization statistics for one or more fleets.
|
default DescribeFleetUtilizationResponse |
GameLiftClient.describeFleetUtilization(DescribeFleetUtilizationRequest describeFleetUtilizationRequest)
Retrieves utilization statistics for one or more fleets.
|
default DescribeGameSessionDetailsResponse |
GameLiftClient.describeGameSessionDetails(Consumer<DescribeGameSessionDetailsRequest.Builder> describeGameSessionDetailsRequest)
Retrieves properties, including the protection policy in force, for one or more game sessions.
|
default DescribeGameSessionDetailsResponse |
GameLiftClient.describeGameSessionDetails(DescribeGameSessionDetailsRequest describeGameSessionDetailsRequest)
Retrieves properties, including the protection policy in force, for one or more game sessions.
|
default DescribeGameSessionPlacementResponse |
GameLiftClient.describeGameSessionPlacement(Consumer<DescribeGameSessionPlacementRequest.Builder> describeGameSessionPlacementRequest)
Retrieves properties and current status of a game session placement request.
|
default DescribeGameSessionPlacementResponse |
GameLiftClient.describeGameSessionPlacement(DescribeGameSessionPlacementRequest describeGameSessionPlacementRequest)
Retrieves properties and current status of a game session placement request.
|
default DescribeGameSessionQueuesResponse |
GameLiftClient.describeGameSessionQueues()
Retrieves the properties for one or more game session queues.
|
default DescribeGameSessionQueuesResponse |
GameLiftClient.describeGameSessionQueues(Consumer<DescribeGameSessionQueuesRequest.Builder> describeGameSessionQueuesRequest)
Retrieves the properties for one or more game session queues.
|
default DescribeGameSessionQueuesResponse |
GameLiftClient.describeGameSessionQueues(DescribeGameSessionQueuesRequest describeGameSessionQueuesRequest)
Retrieves the properties for one or more game session queues.
|
default DescribeGameSessionsResponse |
GameLiftClient.describeGameSessions(Consumer<DescribeGameSessionsRequest.Builder> describeGameSessionsRequest)
Retrieves a set of one or more game sessions.
|
default DescribeGameSessionsResponse |
GameLiftClient.describeGameSessions(DescribeGameSessionsRequest describeGameSessionsRequest)
Retrieves a set of one or more game sessions.
|
default DescribeInstancesResponse |
GameLiftClient.describeInstances(Consumer<DescribeInstancesRequest.Builder> describeInstancesRequest)
Retrieves information about a fleet's instances, including instance IDs.
|
default DescribeInstancesResponse |
GameLiftClient.describeInstances(DescribeInstancesRequest describeInstancesRequest)
Retrieves information about a fleet's instances, including instance IDs.
|
default DescribeMatchmakingResponse |
GameLiftClient.describeMatchmaking(Consumer<DescribeMatchmakingRequest.Builder> describeMatchmakingRequest)
Retrieves one or more matchmaking tickets.
|
default DescribeMatchmakingResponse |
GameLiftClient.describeMatchmaking(DescribeMatchmakingRequest describeMatchmakingRequest)
Retrieves one or more matchmaking tickets.
|
default DescribeMatchmakingConfigurationsResponse |
GameLiftClient.describeMatchmakingConfigurations()
Retrieves the details of FlexMatch matchmaking configurations.
|
default DescribeMatchmakingConfigurationsResponse |
GameLiftClient.describeMatchmakingConfigurations(Consumer<DescribeMatchmakingConfigurationsRequest.Builder> describeMatchmakingConfigurationsRequest)
Retrieves the details of FlexMatch matchmaking configurations.
|
default DescribeMatchmakingConfigurationsResponse |
GameLiftClient.describeMatchmakingConfigurations(DescribeMatchmakingConfigurationsRequest describeMatchmakingConfigurationsRequest)
Retrieves the details of FlexMatch matchmaking configurations.
|
default DescribeMatchmakingRuleSetsResponse |
GameLiftClient.describeMatchmakingRuleSets()
Retrieves the details for FlexMatch matchmaking rule sets.
|
default DescribeMatchmakingRuleSetsResponse |
GameLiftClient.describeMatchmakingRuleSets(Consumer<DescribeMatchmakingRuleSetsRequest.Builder> describeMatchmakingRuleSetsRequest)
Retrieves the details for FlexMatch matchmaking rule sets.
|
default DescribeMatchmakingRuleSetsResponse |
GameLiftClient.describeMatchmakingRuleSets(DescribeMatchmakingRuleSetsRequest describeMatchmakingRuleSetsRequest)
Retrieves the details for FlexMatch matchmaking rule sets.
|
default DescribePlayerSessionsResponse |
GameLiftClient.describePlayerSessions(Consumer<DescribePlayerSessionsRequest.Builder> describePlayerSessionsRequest)
Retrieves properties for one or more player sessions.
|
default DescribePlayerSessionsResponse |
GameLiftClient.describePlayerSessions(DescribePlayerSessionsRequest describePlayerSessionsRequest)
Retrieves properties for one or more player sessions.
|
default DescribeRuntimeConfigurationResponse |
GameLiftClient.describeRuntimeConfiguration(Consumer<DescribeRuntimeConfigurationRequest.Builder> describeRuntimeConfigurationRequest)
Retrieves the current run-time configuration for the specified fleet.
|
default DescribeRuntimeConfigurationResponse |
GameLiftClient.describeRuntimeConfiguration(DescribeRuntimeConfigurationRequest describeRuntimeConfigurationRequest)
Retrieves the current run-time configuration for the specified fleet.
|
default DescribeScalingPoliciesResponse |
GameLiftClient.describeScalingPolicies(Consumer<DescribeScalingPoliciesRequest.Builder> describeScalingPoliciesRequest)
Retrieves all scaling policies applied to a fleet.
|
default DescribeScalingPoliciesResponse |
GameLiftClient.describeScalingPolicies(DescribeScalingPoliciesRequest describeScalingPoliciesRequest)
Retrieves all scaling policies applied to a fleet.
|
default DescribeVpcPeeringAuthorizationsResponse |
GameLiftClient.describeVpcPeeringAuthorizations()
Retrieves valid VPC peering authorizations that are pending for the AWS account.
|
default DescribeVpcPeeringAuthorizationsResponse |
GameLiftClient.describeVpcPeeringAuthorizations(Consumer<DescribeVpcPeeringAuthorizationsRequest.Builder> describeVpcPeeringAuthorizationsRequest)
Retrieves valid VPC peering authorizations that are pending for the AWS account.
|
default DescribeVpcPeeringAuthorizationsResponse |
GameLiftClient.describeVpcPeeringAuthorizations(DescribeVpcPeeringAuthorizationsRequest describeVpcPeeringAuthorizationsRequest)
Retrieves valid VPC peering authorizations that are pending for the AWS account.
|
default DescribeVpcPeeringConnectionsResponse |
GameLiftClient.describeVpcPeeringConnections()
Retrieves information on VPC peering connections.
|
default DescribeVpcPeeringConnectionsResponse |
GameLiftClient.describeVpcPeeringConnections(Consumer<DescribeVpcPeeringConnectionsRequest.Builder> describeVpcPeeringConnectionsRequest)
Retrieves information on VPC peering connections.
|
default DescribeVpcPeeringConnectionsResponse |
GameLiftClient.describeVpcPeeringConnections(DescribeVpcPeeringConnectionsRequest describeVpcPeeringConnectionsRequest)
Retrieves information on VPC peering connections.
|
default GetGameSessionLogUrlResponse |
GameLiftClient.getGameSessionLogUrl(Consumer<GetGameSessionLogUrlRequest.Builder> getGameSessionLogUrlRequest)
Retrieves the location of stored game session logs for a specified game session.
|
default GetGameSessionLogUrlResponse |
GameLiftClient.getGameSessionLogUrl(GetGameSessionLogUrlRequest getGameSessionLogUrlRequest)
Retrieves the location of stored game session logs for a specified game session.
|
default GetInstanceAccessResponse |
GameLiftClient.getInstanceAccess(Consumer<GetInstanceAccessRequest.Builder> getInstanceAccessRequest)
Requests remote access to a fleet instance.
|
default GetInstanceAccessResponse |
GameLiftClient.getInstanceAccess(GetInstanceAccessRequest getInstanceAccessRequest)
Requests remote access to a fleet instance.
|
default ListAliasesResponse |
GameLiftClient.listAliases()
Retrieves all aliases for this AWS account.
|
default ListAliasesResponse |
GameLiftClient.listAliases(Consumer<ListAliasesRequest.Builder> listAliasesRequest)
Retrieves all aliases for this AWS account.
|
default ListAliasesResponse |
GameLiftClient.listAliases(ListAliasesRequest listAliasesRequest)
Retrieves all aliases for this AWS account.
|
default ListBuildsResponse |
GameLiftClient.listBuilds()
Retrieves build records for all builds associated with the AWS account in use.
|
default ListBuildsResponse |
GameLiftClient.listBuilds(Consumer<ListBuildsRequest.Builder> listBuildsRequest)
Retrieves build records for all builds associated with the AWS account in use.
|
default ListBuildsResponse |
GameLiftClient.listBuilds(ListBuildsRequest listBuildsRequest)
Retrieves build records for all builds associated with the AWS account in use.
|
default ListFleetsResponse |
GameLiftClient.listFleets()
Retrieves a collection of fleet records for this AWS account.
|
default ListFleetsResponse |
GameLiftClient.listFleets(Consumer<ListFleetsRequest.Builder> listFleetsRequest)
Retrieves a collection of fleet records for this AWS account.
|
default ListFleetsResponse |
GameLiftClient.listFleets(ListFleetsRequest listFleetsRequest)
Retrieves a collection of fleet records for this AWS account.
|
default PutScalingPolicyResponse |
GameLiftClient.putScalingPolicy(Consumer<PutScalingPolicyRequest.Builder> putScalingPolicyRequest)
Creates or updates a scaling policy for a fleet.
|
default PutScalingPolicyResponse |
GameLiftClient.putScalingPolicy(PutScalingPolicyRequest putScalingPolicyRequest)
Creates or updates a scaling policy for a fleet.
|
default RequestUploadCredentialsResponse |
GameLiftClient.requestUploadCredentials(Consumer<RequestUploadCredentialsRequest.Builder> requestUploadCredentialsRequest)
Retrieves a fresh set of credentials for use when uploading a new set of game build files to Amazon GameLift's
Amazon S3.
|
default RequestUploadCredentialsResponse |
GameLiftClient.requestUploadCredentials(RequestUploadCredentialsRequest requestUploadCredentialsRequest)
Retrieves a fresh set of credentials for use when uploading a new set of game build files to Amazon GameLift's
Amazon S3.
|
default ResolveAliasResponse |
GameLiftClient.resolveAlias(Consumer<ResolveAliasRequest.Builder> resolveAliasRequest)
Retrieves the fleet ID that a specified alias is currently pointing to.
|
default ResolveAliasResponse |
GameLiftClient.resolveAlias(ResolveAliasRequest resolveAliasRequest)
Retrieves the fleet ID that a specified alias is currently pointing to.
|
default SearchGameSessionsResponse |
GameLiftClient.searchGameSessions(Consumer<SearchGameSessionsRequest.Builder> searchGameSessionsRequest)
Retrieves all active game sessions that match a set of search criteria and sorts them in a specified order.
|
default SearchGameSessionsResponse |
GameLiftClient.searchGameSessions(SearchGameSessionsRequest searchGameSessionsRequest)
Retrieves all active game sessions that match a set of search criteria and sorts them in a specified order.
|
default StartFleetActionsResponse |
GameLiftClient.startFleetActions(Consumer<StartFleetActionsRequest.Builder> startFleetActionsRequest)
Resumes activity on a fleet that was suspended with StopFleetActions.
|
default StartFleetActionsResponse |
GameLiftClient.startFleetActions(StartFleetActionsRequest startFleetActionsRequest)
Resumes activity on a fleet that was suspended with StopFleetActions.
|
default StartGameSessionPlacementResponse |
GameLiftClient.startGameSessionPlacement(Consumer<StartGameSessionPlacementRequest.Builder> startGameSessionPlacementRequest)
Places a request for a new game session in a queue (see CreateGameSessionQueue).
|
default StartGameSessionPlacementResponse |
GameLiftClient.startGameSessionPlacement(StartGameSessionPlacementRequest startGameSessionPlacementRequest)
Places a request for a new game session in a queue (see CreateGameSessionQueue).
|
default StartMatchBackfillResponse |
GameLiftClient.startMatchBackfill(Consumer<StartMatchBackfillRequest.Builder> startMatchBackfillRequest)
Finds new players to fill open slots in an existing game session.
|
default StartMatchBackfillResponse |
GameLiftClient.startMatchBackfill(StartMatchBackfillRequest startMatchBackfillRequest)
Finds new players to fill open slots in an existing game session.
|
default StartMatchmakingResponse |
GameLiftClient.startMatchmaking(Consumer<StartMatchmakingRequest.Builder> startMatchmakingRequest)
Uses FlexMatch to create a game match for a group of players based on custom matchmaking rules, and starts a new
game for the matched players.
|
default StartMatchmakingResponse |
GameLiftClient.startMatchmaking(StartMatchmakingRequest startMatchmakingRequest)
Uses FlexMatch to create a game match for a group of players based on custom matchmaking rules, and starts a new
game for the matched players.
|
default StopFleetActionsResponse |
GameLiftClient.stopFleetActions(Consumer<StopFleetActionsRequest.Builder> stopFleetActionsRequest)
Suspends activity on a fleet.
|
default StopFleetActionsResponse |
GameLiftClient.stopFleetActions(StopFleetActionsRequest stopFleetActionsRequest)
Suspends activity on a fleet.
|
default StopGameSessionPlacementResponse |
GameLiftClient.stopGameSessionPlacement(Consumer<StopGameSessionPlacementRequest.Builder> stopGameSessionPlacementRequest)
Cancels a game session placement that is in
PENDING status. |
default StopGameSessionPlacementResponse |
GameLiftClient.stopGameSessionPlacement(StopGameSessionPlacementRequest stopGameSessionPlacementRequest)
Cancels a game session placement that is in
PENDING status. |
default StopMatchmakingResponse |
GameLiftClient.stopMatchmaking(Consumer<StopMatchmakingRequest.Builder> stopMatchmakingRequest)
Cancels a matchmaking ticket that is currently being processed.
|
default StopMatchmakingResponse |
GameLiftClient.stopMatchmaking(StopMatchmakingRequest stopMatchmakingRequest)
Cancels a matchmaking ticket that is currently being processed.
|
default UpdateAliasResponse |
GameLiftClient.updateAlias(Consumer<UpdateAliasRequest.Builder> updateAliasRequest)
Updates properties for an alias.
|
default UpdateAliasResponse |
GameLiftClient.updateAlias(UpdateAliasRequest updateAliasRequest)
Updates properties for an alias.
|
default UpdateBuildResponse |
GameLiftClient.updateBuild(Consumer<UpdateBuildRequest.Builder> updateBuildRequest)
Updates metadata in a build record, including the build name and version.
|
default UpdateBuildResponse |
GameLiftClient.updateBuild(UpdateBuildRequest updateBuildRequest)
Updates metadata in a build record, including the build name and version.
|
default UpdateFleetAttributesResponse |
GameLiftClient.updateFleetAttributes(Consumer<UpdateFleetAttributesRequest.Builder> updateFleetAttributesRequest)
Updates fleet properties, including name and description, for a fleet.
|
default UpdateFleetAttributesResponse |
GameLiftClient.updateFleetAttributes(UpdateFleetAttributesRequest updateFleetAttributesRequest)
Updates fleet properties, including name and description, for a fleet.
|
default UpdateFleetCapacityResponse |
GameLiftClient.updateFleetCapacity(Consumer<UpdateFleetCapacityRequest.Builder> updateFleetCapacityRequest)
Updates capacity settings for a fleet.
|
default UpdateFleetCapacityResponse |
GameLiftClient.updateFleetCapacity(UpdateFleetCapacityRequest updateFleetCapacityRequest)
Updates capacity settings for a fleet.
|
default UpdateFleetPortSettingsResponse |
GameLiftClient.updateFleetPortSettings(Consumer<UpdateFleetPortSettingsRequest.Builder> updateFleetPortSettingsRequest)
Updates port settings for a fleet.
|
default UpdateFleetPortSettingsResponse |
GameLiftClient.updateFleetPortSettings(UpdateFleetPortSettingsRequest updateFleetPortSettingsRequest)
Updates port settings for a fleet.
|
default UpdateGameSessionResponse |
GameLiftClient.updateGameSession(Consumer<UpdateGameSessionRequest.Builder> updateGameSessionRequest)
Updates game session properties.
|
default UpdateGameSessionResponse |
GameLiftClient.updateGameSession(UpdateGameSessionRequest updateGameSessionRequest)
Updates game session properties.
|
default UpdateGameSessionQueueResponse |
GameLiftClient.updateGameSessionQueue(Consumer<UpdateGameSessionQueueRequest.Builder> updateGameSessionQueueRequest)
Updates settings for a game session queue, which determines how new game session requests in the queue are
processed.
|
default UpdateGameSessionQueueResponse |
GameLiftClient.updateGameSessionQueue(UpdateGameSessionQueueRequest updateGameSessionQueueRequest)
Updates settings for a game session queue, which determines how new game session requests in the queue are
processed.
|
default UpdateMatchmakingConfigurationResponse |
GameLiftClient.updateMatchmakingConfiguration(Consumer<UpdateMatchmakingConfigurationRequest.Builder> updateMatchmakingConfigurationRequest)
Updates settings for a FlexMatch matchmaking configuration.
|
default UpdateMatchmakingConfigurationResponse |
GameLiftClient.updateMatchmakingConfiguration(UpdateMatchmakingConfigurationRequest updateMatchmakingConfigurationRequest)
Updates settings for a FlexMatch matchmaking configuration.
|
default UpdateRuntimeConfigurationResponse |
GameLiftClient.updateRuntimeConfiguration(Consumer<UpdateRuntimeConfigurationRequest.Builder> updateRuntimeConfigurationRequest)
Updates the current run-time configuration for the specified fleet, which tells Amazon GameLift how to launch
server processes on instances in the fleet.
|
default UpdateRuntimeConfigurationResponse |
GameLiftClient.updateRuntimeConfiguration(UpdateRuntimeConfigurationRequest updateRuntimeConfigurationRequest)
Updates the current run-time configuration for the specified fleet, which tells Amazon GameLift how to launch
server processes on instances in the fleet.
|
default ValidateMatchmakingRuleSetResponse |
GameLiftClient.validateMatchmakingRuleSet(Consumer<ValidateMatchmakingRuleSetRequest.Builder> validateMatchmakingRuleSetRequest)
Validates the syntax of a matchmaking rule or rule set.
|
default ValidateMatchmakingRuleSetResponse |
GameLiftClient.validateMatchmakingRuleSet(ValidateMatchmakingRuleSetRequest validateMatchmakingRuleSetRequest)
Validates the syntax of a matchmaking rule or rule set.
|
| Modifier and Type | Class and Description |
|---|---|
class |
ConflictException
The requested operation would cause a conflict with the current state of a service resource associated with the
request.
|
class |
FleetCapacityExceededException
The specified fleet has no available instances to fulfill a
CreateGameSession request. |
class |
GameSessionFullException
The game instance is currently full and cannot allow the requested player(s) to join.
|
class |
IdempotentParameterMismatchException
A game session with this custom ID string already exists in this fleet.
|
class |
InternalServiceException
The service encountered an unrecoverable internal failure while processing the request.
|
class |
InvalidFleetStatusException
The requested operation would cause a conflict with the current state of a resource associated with the request
and/or the fleet.
|
class |
InvalidGameSessionStatusException
The requested operation would cause a conflict with the current state of a resource associated with the request
and/or the game instance.
|
class |
InvalidRequestException
One or more parameter values in the request are invalid.
|
class |
LimitExceededException
The requested operation would cause the resource to exceed the allowed service limit.
|
class |
NotFoundException
A service resource associated with the request could not be found.
|
class |
TerminalRoutingStrategyException
The service is unable to resolve the routing for a particular alias because it has a terminal RoutingStrategy
associated with it.
|
class |
UnauthorizedException
The client failed authentication.
|
class |
UnsupportedRegionException
The requested operation is not supported in the region specified.
|
| Modifier and Type | Method and Description |
|---|---|
GameLiftException |
GameLiftException.BuilderImpl.build() |
| Constructor and Description |
|---|
BuilderImpl(GameLiftException ex) |
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