Interface PriorityConfigurationOverride.Builder
-
- All Superinterfaces:
Buildable,CopyableBuilder<PriorityConfigurationOverride.Builder,PriorityConfigurationOverride>,SdkBuilder<PriorityConfigurationOverride.Builder,PriorityConfigurationOverride>,SdkPojo
- Enclosing class:
- PriorityConfigurationOverride
public static interface PriorityConfigurationOverride.Builder extends SdkPojo, CopyableBuilder<PriorityConfigurationOverride.Builder,PriorityConfigurationOverride>
-
-
Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description PriorityConfigurationOverride.BuilderlocationOrder(String... locationOrder)A prioritized list of hosting locations.PriorityConfigurationOverride.BuilderlocationOrder(Collection<String> locationOrder)A prioritized list of hosting locations.PriorityConfigurationOverride.BuilderplacementFallbackStrategy(String placementFallbackStrategy)Instructions for how to use the override list if the first round of placement attempts fails.PriorityConfigurationOverride.BuilderplacementFallbackStrategy(PlacementFallbackStrategy placementFallbackStrategy)Instructions for how to use the override list if the first round of placement attempts fails.-
Methods inherited from interface software.amazon.awssdk.utils.builder.CopyableBuilder
copy
-
Methods inherited from interface software.amazon.awssdk.utils.builder.SdkBuilder
applyMutation, build
-
Methods inherited from interface software.amazon.awssdk.core.SdkPojo
equalsBySdkFields, sdkFieldNameToField, sdkFields
-
-
-
-
Method Detail
-
placementFallbackStrategy
PriorityConfigurationOverride.Builder placementFallbackStrategy(String placementFallbackStrategy)
Instructions for how to use the override list if the first round of placement attempts fails. The first round is a failure if Amazon GameLift searches all listed locations, in all of the queue's destinations, without finding an available hosting resource for a new game session. Valid strategies include:
-
DEFAULT_AFTER_SINGLE_PASS-- After the first round of placement attempts, discard the override list and use the queue's default location priority list. Continue to use the queue's default list until the placement request times out. -
NONE-- Continue to use the override list for all rounds of placement attempts until the placement request times out.
- Parameters:
placementFallbackStrategy- Instructions for how to use the override list if the first round of placement attempts fails. The first round is a failure if Amazon GameLift searches all listed locations, in all of the queue's destinations, without finding an available hosting resource for a new game session. Valid strategies include:-
DEFAULT_AFTER_SINGLE_PASS-- After the first round of placement attempts, discard the override list and use the queue's default location priority list. Continue to use the queue's default list until the placement request times out. -
NONE-- Continue to use the override list for all rounds of placement attempts until the placement request times out.
-
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
PlacementFallbackStrategy,PlacementFallbackStrategy
-
-
placementFallbackStrategy
PriorityConfigurationOverride.Builder placementFallbackStrategy(PlacementFallbackStrategy placementFallbackStrategy)
Instructions for how to use the override list if the first round of placement attempts fails. The first round is a failure if Amazon GameLift searches all listed locations, in all of the queue's destinations, without finding an available hosting resource for a new game session. Valid strategies include:
-
DEFAULT_AFTER_SINGLE_PASS-- After the first round of placement attempts, discard the override list and use the queue's default location priority list. Continue to use the queue's default list until the placement request times out. -
NONE-- Continue to use the override list for all rounds of placement attempts until the placement request times out.
- Parameters:
placementFallbackStrategy- Instructions for how to use the override list if the first round of placement attempts fails. The first round is a failure if Amazon GameLift searches all listed locations, in all of the queue's destinations, without finding an available hosting resource for a new game session. Valid strategies include:-
DEFAULT_AFTER_SINGLE_PASS-- After the first round of placement attempts, discard the override list and use the queue's default location priority list. Continue to use the queue's default list until the placement request times out. -
NONE-- Continue to use the override list for all rounds of placement attempts until the placement request times out.
-
- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
PlacementFallbackStrategy,PlacementFallbackStrategy
-
-
locationOrder
PriorityConfigurationOverride.Builder locationOrder(Collection<String> locationOrder)
A prioritized list of hosting locations. The list can include Amazon Web Services Regions (such as
us-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift service locations.- Parameters:
locationOrder- A prioritized list of hosting locations. The list can include Amazon Web Services Regions (such asus-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift service locations.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
locationOrder
PriorityConfigurationOverride.Builder locationOrder(String... locationOrder)
A prioritized list of hosting locations. The list can include Amazon Web Services Regions (such as
us-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift service locations.- Parameters:
locationOrder- A prioritized list of hosting locations. The list can include Amazon Web Services Regions (such asus-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift service locations.- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
-