Class PriorityConfigurationOverride

    • Method Detail

      • placementFallbackStrategy

        public final PlacementFallbackStrategy placementFallbackStrategy()

        Instructions for how to use the override list if the first round of placement attempts fails. The first round is a failure if Amazon GameLift searches all listed locations, in all of the queue's destinations, without finding an available hosting resource for a new game session. Valid strategies include:

        • DEFAULT_AFTER_SINGLE_PASS -- After the first round of placement attempts, discard the override list and use the queue's default location priority list. Continue to use the queue's default list until the placement request times out.

        • NONE -- Continue to use the override list for all rounds of placement attempts until the placement request times out.

        If the service returns an enum value that is not available in the current SDK version, placementFallbackStrategy will return PlacementFallbackStrategy.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from placementFallbackStrategyAsString().

        Returns:
        Instructions for how to use the override list if the first round of placement attempts fails. The first round is a failure if Amazon GameLift searches all listed locations, in all of the queue's destinations, without finding an available hosting resource for a new game session. Valid strategies include:

        • DEFAULT_AFTER_SINGLE_PASS -- After the first round of placement attempts, discard the override list and use the queue's default location priority list. Continue to use the queue's default list until the placement request times out.

        • NONE -- Continue to use the override list for all rounds of placement attempts until the placement request times out.

        See Also:
        PlacementFallbackStrategy
      • placementFallbackStrategyAsString

        public final String placementFallbackStrategyAsString()

        Instructions for how to use the override list if the first round of placement attempts fails. The first round is a failure if Amazon GameLift searches all listed locations, in all of the queue's destinations, without finding an available hosting resource for a new game session. Valid strategies include:

        • DEFAULT_AFTER_SINGLE_PASS -- After the first round of placement attempts, discard the override list and use the queue's default location priority list. Continue to use the queue's default list until the placement request times out.

        • NONE -- Continue to use the override list for all rounds of placement attempts until the placement request times out.

        If the service returns an enum value that is not available in the current SDK version, placementFallbackStrategy will return PlacementFallbackStrategy.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from placementFallbackStrategyAsString().

        Returns:
        Instructions for how to use the override list if the first round of placement attempts fails. The first round is a failure if Amazon GameLift searches all listed locations, in all of the queue's destinations, without finding an available hosting resource for a new game session. Valid strategies include:

        • DEFAULT_AFTER_SINGLE_PASS -- After the first round of placement attempts, discard the override list and use the queue's default location priority list. Continue to use the queue's default list until the placement request times out.

        • NONE -- Continue to use the override list for all rounds of placement attempts until the placement request times out.

        See Also:
        PlacementFallbackStrategy
      • hasLocationOrder

        public final boolean hasLocationOrder()
        For responses, this returns true if the service returned a value for the LocationOrder property. This DOES NOT check that the value is non-empty (for which, you should check the isEmpty() method on the property). This is useful because the SDK will never return a null collection or map, but you may need to differentiate between the service returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true if a value for the property was specified in the request builder, and false if a value was not specified.
      • locationOrder

        public final List<String> locationOrder()

        A prioritized list of hosting locations. The list can include Amazon Web Services Regions (such as us-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift service locations.

        Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.

        This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the hasLocationOrder() method.

        Returns:
        A prioritized list of hosting locations. The list can include Amazon Web Services Regions (such as us-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift service locations.
      • hashCode

        public final int hashCode()
        Overrides:
        hashCode in class Object
      • equals

        public final boolean equals​(Object obj)
        Overrides:
        equals in class Object
      • toString

        public final String toString()
        Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
        Overrides:
        toString in class Object
      • getValueForField

        public final <T> Optional<T> getValueForField​(String fieldName,
                                                      Class<T> clazz)