static GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.builder() |
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.containerName(String containerName) |
A string that uniquely identifies the container definition within a container group.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.dependsOn(Collection<ContainerDependency> dependsOn) |
Establishes dependencies between this container and the status of other containers in the same container
group.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.dependsOn(Consumer<ContainerDependency.Builder>... dependsOn) |
Establishes dependencies between this container and the status of other containers in the same container
group.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.dependsOn(ContainerDependency... dependsOn) |
Establishes dependencies between this container and the status of other containers in the same container
group.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.environmentOverride(Collection<ContainerEnvironment> environmentOverride) |
A set of environment variables to pass to the container on startup.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.environmentOverride(Consumer<ContainerEnvironment.Builder>... environmentOverride) |
A set of environment variables to pass to the container on startup.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.environmentOverride(ContainerEnvironment... environmentOverride) |
A set of environment variables to pass to the container on startup.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.imageUri(String imageUri) |
The location of the container image to deploy to a container fleet.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.mountPoints(Collection<ContainerMountPoint> mountPoints) |
A mount point that binds a path inside the container to a file or directory on the host system and lets it
access the file or directory.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.mountPoints(Consumer<ContainerMountPoint.Builder>... mountPoints) |
A mount point that binds a path inside the container to a file or directory on the host system and lets it
access the file or directory.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.mountPoints(ContainerMountPoint... mountPoints) |
A mount point that binds a path inside the container to a file or directory on the host system and lets it
access the file or directory.
|
default GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.portConfiguration(Consumer<ContainerPortConfiguration.Builder> portConfiguration) |
A set of ports that Amazon GameLift can assign to processes in the container.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.portConfiguration(ContainerPortConfiguration portConfiguration) |
A set of ports that Amazon GameLift can assign to processes in the container.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.Builder.serverSdkVersion(String serverSdkVersion) |
The Amazon GameLift server SDK version that the game server is integrated with.
|
GameServerContainerDefinitionInput.Builder |
GameServerContainerDefinitionInput.toBuilder() |
|