Class AlarmState

    • Method Detail

      • stateName

        public final AlarmStateName stateName()

        The name of the alarm state. The state name can be one of the following values:

        • DISABLED - When the alarm is in the DISABLED state, it isn't ready to evaluate data. To enable the alarm, you must change the alarm to the NORMAL state.

        • NORMAL - When the alarm is in the NORMAL state, it's ready to evaluate data.

        • ACTIVE - If the alarm is in the ACTIVE state, the alarm is invoked.

        • ACKNOWLEDGED - When the alarm is in the ACKNOWLEDGED state, the alarm was invoked and you acknowledged the alarm.

        • SNOOZE_DISABLED - When the alarm is in the SNOOZE_DISABLED state, the alarm is disabled for a specified period of time. After the snooze time, the alarm automatically changes to the NORMAL state.

        • LATCHED - When the alarm is in the LATCHED state, the alarm was invoked. However, the data that the alarm is currently evaluating is within the specified range. To change the alarm to the NORMAL state, you must acknowledge the alarm.

        If the service returns an enum value that is not available in the current SDK version, stateName will return AlarmStateName.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from stateNameAsString().

        Returns:
        The name of the alarm state. The state name can be one of the following values:

        • DISABLED - When the alarm is in the DISABLED state, it isn't ready to evaluate data. To enable the alarm, you must change the alarm to the NORMAL state.

        • NORMAL - When the alarm is in the NORMAL state, it's ready to evaluate data.

        • ACTIVE - If the alarm is in the ACTIVE state, the alarm is invoked.

        • ACKNOWLEDGED - When the alarm is in the ACKNOWLEDGED state, the alarm was invoked and you acknowledged the alarm.

        • SNOOZE_DISABLED - When the alarm is in the SNOOZE_DISABLED state, the alarm is disabled for a specified period of time. After the snooze time, the alarm automatically changes to the NORMAL state.

        • LATCHED - When the alarm is in the LATCHED state, the alarm was invoked. However, the data that the alarm is currently evaluating is within the specified range. To change the alarm to the NORMAL state, you must acknowledge the alarm.

        See Also:
        AlarmStateName
      • stateNameAsString

        public final String stateNameAsString()

        The name of the alarm state. The state name can be one of the following values:

        • DISABLED - When the alarm is in the DISABLED state, it isn't ready to evaluate data. To enable the alarm, you must change the alarm to the NORMAL state.

        • NORMAL - When the alarm is in the NORMAL state, it's ready to evaluate data.

        • ACTIVE - If the alarm is in the ACTIVE state, the alarm is invoked.

        • ACKNOWLEDGED - When the alarm is in the ACKNOWLEDGED state, the alarm was invoked and you acknowledged the alarm.

        • SNOOZE_DISABLED - When the alarm is in the SNOOZE_DISABLED state, the alarm is disabled for a specified period of time. After the snooze time, the alarm automatically changes to the NORMAL state.

        • LATCHED - When the alarm is in the LATCHED state, the alarm was invoked. However, the data that the alarm is currently evaluating is within the specified range. To change the alarm to the NORMAL state, you must acknowledge the alarm.

        If the service returns an enum value that is not available in the current SDK version, stateName will return AlarmStateName.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from stateNameAsString().

        Returns:
        The name of the alarm state. The state name can be one of the following values:

        • DISABLED - When the alarm is in the DISABLED state, it isn't ready to evaluate data. To enable the alarm, you must change the alarm to the NORMAL state.

        • NORMAL - When the alarm is in the NORMAL state, it's ready to evaluate data.

        • ACTIVE - If the alarm is in the ACTIVE state, the alarm is invoked.

        • ACKNOWLEDGED - When the alarm is in the ACKNOWLEDGED state, the alarm was invoked and you acknowledged the alarm.

        • SNOOZE_DISABLED - When the alarm is in the SNOOZE_DISABLED state, the alarm is disabled for a specified period of time. After the snooze time, the alarm automatically changes to the NORMAL state.

        • LATCHED - When the alarm is in the LATCHED state, the alarm was invoked. However, the data that the alarm is currently evaluating is within the specified range. To change the alarm to the NORMAL state, you must acknowledge the alarm.

        See Also:
        AlarmStateName
      • ruleEvaluation

        public final RuleEvaluation ruleEvaluation()

        Information needed to evaluate data.

        Returns:
        Information needed to evaluate data.
      • customerAction

        public final CustomerAction customerAction()

        Contains information about the action that you can take to respond to the alarm.

        Returns:
        Contains information about the action that you can take to respond to the alarm.
      • systemEvent

        public final SystemEvent systemEvent()

        Contains information about alarm state changes.

        Returns:
        Contains information about alarm state changes.
      • hashCode

        public final int hashCode()
        Overrides:
        hashCode in class Object
      • equals

        public final boolean equals​(Object obj)
        Overrides:
        equals in class Object
      • toString

        public final String toString()
        Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
        Overrides:
        toString in class Object
      • getValueForField

        public final <T> Optional<T> getValueForField​(String fieldName,
                                                      Class<T> clazz)